The xoreos project that aims to create an open source game engine to play games made for BioWare's Aurora Engine (think Neverwinter Nights, Knight of the Old Republic) is seeking OpenGL developers.
The project is currently being coded by Sven Hesse who also works on ScummVM and a few others, but their OpenGL knowledge is limited.
So, if you have good OpenGL knowledge and want to lend a hand you can contact Sven at [email protected] or on Freenode IRC (DrMcCoy in #xoreos).
Personally I loved the Knights of the Old Republic games and to have them work natively on Linux would be amazing, go and help them!
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8 comments
Ummh.
I think the first "The Witcher" uses Aurora Engine too.
EDIT :
This is the list of games that it'll support.
I think the first "The Witcher" uses Aurora Engine too.
EDIT :
This is the list of games that it'll support.
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Holy shit -- all of my yes! KotOR is one of my all time favourite games.
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Quoting: IvancilloUmmh.
I think the first "The Witcher" uses Aurora Engine too.
EDIT :
This is the list of games that it'll support.
And apparently they are also porting the second one, which means we could potentially have the whole trilogy (If they port the second one, it only makes sense to release the third one as well).
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DA:O .. I hope that gets true. My OpenGL knowledge sadly is very limited too, but I'd love if they succeed.
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On Aurora is build also one of the best Poland game based on Sapkowski books - The Witcher (1). Maybe this project can run albo The Witcher :D
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Yes, The Witcher is a potential target.
Right now, xoreos can play videos and sounds, and partially load the models (enough to show a cat, or a dryad).
Right now, xoreos can play videos and sounds, and partially load the models (enough to show a cat, or a dryad).
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I can cook some nice pixels for you. Please check your inbox or spam (most likely).
- NWW
- NWW
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Answer'd :)
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