Another glorious day to be a Linux gamer isn't it folks? Civilization V is now officially on SteamOS Linux and promises to steal plenty of time from you all.
Direct Link
Here's the announcement:
QuoteAspyr Media is pleased to announce our first Linux and SteamOS title, Sid Meier’s Civilization V. The SteamOS release includes all Civilization V DLC and expansion content, including Gods & Kings and Brave New World.
This release targets SteamOS on current gen hardware. Additionally, we're working towards supporting Ubuntu 14.04 as well as additional video cards in future updates.
Here’s where we need your help! To improve Civ V and future AAA games on SteamOS, we're looking for feedback. Tell us below what's working great or what's not working. If you're having any problems, please contact our support directly at http://support.aspyr.com/tickets/new
Source
They also stated elsewhere that it's a native port!
QuoteReal way. We don't use wrappers in our work.
Source
About
The Flagship Turn-Based Strategy Game Returns
Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever known.
It's probably one of the most popular strategy titles around and now joins the ranks of 500+ Linux games.
The complete pack is also on sale right now with 67% off which is an absolute steal.
So happy about this development. So happy that I am going to download it now and play it while I am at work.... hope I don't get in trouble haha.
I will repeat my gesture when the next Civ comes out, which is quite soon from what I understand.
Quoting: LostParadiseHas anyone else problems with dual monitor configuration except me?From the steam forum, it seems that the game window appears on the monitor which has the (0,0) coordinates. You could use absolute positioning with RandR to put the origin on the correct monitor.
That's a wild guess, but worth trying IMO.
QuoteOriginally posted by oldrocker99:
To the Devs:
This is how a Linux port should be done, and I congratulate your team for their hard work. It is apparently running well on a variety of distributions, which is what Steam for Linux games should do.
Now. I saw on your website that you have among other games you've successfully ported to the Mac two that I wouldn't mind seeing ported: Bioshock Infinite and Borderlands 2. If this is something that (a) your team could port, and (b) is economically feasible for your company, you have heard a suggestion.
I hope that you make a goodly profit from this, and, hopefully, continue porting games for our platform. You may have noticed that we Linux users are HUNGRY for great games...
Thank you so much for the support! We've been doing native ports for a good long time (over 17 years) and I can honestly say we have never recieved this kind of positive community reaction. We are ear to ear at the office....seriously.
So with that said, you've hit the nail on the head. If its economically feasible, we would be proud to bring more AAA Linux titles to a community that is this positive and engaged.
If you go to the Eador:Masters of the Broken World Steam forums, you'll see post after post of complaints for releasing the game with only a wine wrapper, and no replies (yet) from the devs.
If you go to the Witcher 2 Steam forums, you'll see that the dev responsible for the much-criticized wrapper collecting bugs, on Github yet, in a sincere attempt to fix the problems.
Three games, three kinds of responses from the devs. There are bound to be wild and wooly times with Linux gaming; it's still early days. However, two of the stories are happy ones.
modify /.steam/steam/SteamApps/common/Sid Meier's Civilization V/steamassets/assets/ui/frontend/mainmenu.lua commenting --Controls.ModsButton:SetHide( true );
and finally put the mods (unziped, the .civ5mod are zip) to ~/.local/share/Aspyr/Sid Meier's Civilization 5/MODS
Happy modding.
Damn should have gone back a page, sorry for the late news.
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