If you remember Tex Murphy then you may like this news. 4 Tex Murphy adventure games are now on Steam with Linux support. The first game in the series was released in 1989, so these are real classics back within easy reach, although the first game wasn't a pure adventure game as it mixed elements from other genre's in too.
Check out how retro it is from a youtube video:
https://www.youtube.com/watch?v=R8LPB8C59Rc
Thanks to Becca M from Quicksave Gaming for the video
It's a shame their newer engine doesn't support Linux, so it's not currently likely we will see any newer Tex on Linux yet. Apparently Tesla Effect will come to Linux, but they have been quiet on that front.
Not something I will personally buy as they are a bit too retro for my tastes, will any of you be grabbing them?
You can see the full bundle on Steam here, 1 title is not yet on Linux in this package, but it's an easy link for you to see them all.
Check out how retro it is from a youtube video:
https://www.youtube.com/watch?v=R8LPB8C59Rc
Thanks to Becca M from Quicksave Gaming for the video
It's a shame their newer engine doesn't support Linux, so it's not currently likely we will see any newer Tex on Linux yet. Apparently Tesla Effect will come to Linux, but they have been quiet on that front.
Not something I will personally buy as they are a bit too retro for my tastes, will any of you be grabbing them?
You can see the full bundle on Steam here, 1 title is not yet on Linux in this package, but it's an easy link for you to see them all.
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Well, the "publisher" of the rerelease is Night Dive Studios, who's also responsible for all the Putt Putt and Freddie Fish rereleases recently.
They're, of course, using DOSBox for the Tex Murphy games. Overseer however is a Windows binary, so no dice. No idea how it works in Wine; the AppDB page says it might. One person from Night Dive Studios idles in #scummvm, and he said he might look into using Wineskin for a Mac version and go from there.
Naturally, I'd prefer REing the engine, GPLing it and merging it into ScummVM.
They're, of course, using DOSBox for the Tex Murphy games. Overseer however is a Windows binary, so no dice. No idea how it works in Wine; the AppDB page says it might. One person from Night Dive Studios idles in #scummvm, and he said he might look into using Wineskin for a Mac version and go from there.
Naturally, I'd prefer REing the engine, GPLing it and merging it into ScummVM.
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Hi Doc,
is there any resource how one would approach reverse engineering such an engine?
is there any resource how one would approach reverse engineering such an engine?
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Well, there are a few resources with basic information on how to start:
The ScummVM wiki has this HOWTO page.
There's also REWiki for a collection of game reverse-engineering knowledge. They have a hints page as well.
Then there's XentaxWiki which focuses on file formats; they also have a guide pages.
For audio and video formats, there's MultimediaWiki, which is associated with the ffmpeg and libav projects.
Keep in mind though, that REing a game is of course a lot of work and can take quite some time and perseverance.
The ScummVM wiki has this HOWTO page.
There's also REWiki for a collection of game reverse-engineering knowledge. They have a hints page as well.
Then there's XentaxWiki which focuses on file formats; they also have a guide pages.
For audio and video formats, there's MultimediaWiki, which is associated with the ffmpeg and libav projects.
Keep in mind though, that REing a game is of course a lot of work and can take quite some time and perseverance.
1 Likes, Who?
Thanks for this great selection!
As expected, quite complex though...
As expected, quite complex though...
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Regarding the new Tex Murphy game, Tesla Effect, for Linux:
Big Finish Games stated that they will make a Linux version available as soon as they get a Linux port of the RAD Video codec they are using, which most likely will be this summer (as said by a programmer on the launch live stream).
Here is a recent quote from Cubase, one of the developers, on Kickstarter:
I think it's great that they are still determined to get a Linux version out as soon as possible although it wasn't a Kickstarter stretch-goal (so it's not just to please those pesky backers :P).
It's also quite cool that the count for Tex Murphy games on Linux went from 0/6 to 5/6 in almost an instant.
Big Finish Games stated that they will make a Linux version available as soon as they get a Linux port of the RAD Video codec they are using, which most likely will be this summer (as said by a programmer on the launch live stream).
Here is a recent quote from Cubase, one of the developers, on Kickstarter:
QuoteProgress on the Linux version is all up to our 3rd Party Developers. We technically have the ability to release the Linux version without issues, however, RAD Video Tools who make the video codec we use is still working on getting a version working with Linux. Once they are done, we will be done shortly afterwards and get all you Penguins sorted!
I think it's great that they are still determined to get a Linux version out as soon as possible although it wasn't a Kickstarter stretch-goal (so it's not just to please those pesky backers :P).
It's also quite cool that the count for Tex Murphy games on Linux went from 0/6 to 5/6 in almost an instant.
1 Likes, Who?
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