Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
Wine development team was able to produce a new experimental release today. 1.7.21 bringing many new features and as many as 77 bugfixes.

A new issue of World Wine News is also available: #371

The few most interesting features introduced in this release:
  • Support for critical sections in the C runtime.
  • Unicode data updated to Unicode 7.0.
  • Support for interlaced PNG encoding.
  • Initial stub for the Packager library.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.21.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.21.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
Tags: Open Source, Wine
0 Likes
About the author -
author picture
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
8 comments

mrdeathjr Jun 28, 2014
On my case steam still working on this wine version

View video on youtube.com

But character graphics errors still apeear on saint row the third

View video on youtube.com

and others stay working

View video on youtube.com

:)
vulture Jun 28, 2014
Meh.

depends on what you want from wine, lol

new games? no way i'm ever running one in wine, either developers port it or they don't see my money. principle here. wine=MEH!!

old games that will never be ported? i actually got my whole collection of ps3 games running (-3 which are not on pc) and they still work better than they ever did on ps3. i could finally toss that dust collector into trash (sell, off course). i just waited for games to be on sale and i got whole 70+ games i needed for this step at cost of 180eur which is downright cheap, especially since i plan on selling my ps3 with all games for more than that. wine=my best friend
Mangocheese Jun 28, 2014
depends on what you want from wine, lol

new games? no way i'm ever running one in wine, either developers port it or they don't see my money. principle here. wine=MEH!!

I completely agree. We need to make the push for more native ports. Publishers and developers need to know that there are no excuses for not having a linux port these days.

Wine is a fantastic piece of software and it's reasonably good at what it does (and it's the fastest way to install and delete "Windows", ha ha). I play a few games using Wine but that's only because I know there won't be a Linux port. I only use it as a last resort (installing Windows isn't even on my list of options)
vulture Jun 30, 2014
There's no denying that Wine is an absolutely incredible achievement and with literally no documentation to go off either. Wine is absolutely fantastic for windows programs under GNU I run quite a few older games from the 1998 era flawlessly that will never be ported to GNU today.
I applaud the wine developers for their fantastic contribution to GNU.
I have ZERO respect for anyone that just says meh to such fantastic software and obviously has no understanding of the hard wor the wine developers put into this. Long live Wine!

as much as i agree with you on "wine is awesome", there is legitimate "meh" reason. if we keep buying new games to run under wine, then we're just negating the reasons why developers should do linux ports. why would they if sales are the same? and as good wine it is, it isn't as good as real port
mrdeathjr Jun 30, 2014
There's no denying that Wine is an absolutely incredible achievement and with literally no documentation to go off either. Wine is absolutely fantastic for windows programs under GNU I run quite a few older games from the 1998 era flawlessly that will never be ported to GNU today.
I applaud the wine developers for their fantastic contribution to GNU.
I have ZERO respect for anyone that just says meh to such fantastic software and obviously has no understanding of the hard wor the wine developers put into this. Long live Wine!
as much as i agree with you on "wine is awesome", there is legitimate "meh" reason. if we keep buying new games to run under wine, then we're just negating the reasons why developers should do linux ports. why would they if sales are the same? and as good wine it is, it isn't as good as real port

This situation stay mainly on AAA titles from companies like as (EA - KONAMI - UBISOFT - BETHESDA - NAMCO and many others) or on old titles where dont have port

On my case buy games (mainly AAA titles) only if game runs on wine, for example this titles

View video on youtube.com

View video on youtube.com

View video on youtube.com

View video on youtube.com

on my youtube channel have some videos of various games (mainly AAA) running on wine (around 1150 videos for now) and utilities installation on wine

https://www.youtube.com/user/mrdeathjr28

Or some results on my blog since 2009

http://gamesonwine.blogspot.com/
vulture Jul 1, 2014
This situation stay mainly on AAA titles from companies like as (EA - KONAMI - UBISOFT - BETHESDA - NAMCO and many others) or on old titles where dont have port

On my case buy games (mainly AAA titles) only if game runs on wine, for example this titles

as much as i like your channel for some games, but don't you think you're giving out some really fscked up message?

"it is ok if AAA games don't get ported, we just want to punish games that are made by indie. INDIE MUST PORT, AAA IS EXCUSED"

remember me was released on june 2013 and in that time linux had quite a lot of acceptance already. we either show we're not prepared to take sh1t or they'll think porting is not needed since revenue is the same. yea, it is harder since you have to grind your teeth for a while, but it is all for good cause

there is another fscked up message here. imagine Aspyr, Feral or someone else wants to port that game. they won't get money from anyone who bought it sooner. what does that say about value in porting to linux? now, if many people watch your channel, how many will do the same as you and equally deprive porters of earnings
vulture Jul 1, 2014
*** somehow duplicated my post... sorry
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.