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This is the image that showed up on Steam's home-page:
I am really hoping it will be a native port since the eON technology isn't for me up to scratch at all, but maybe in future it will be who knows. They have until February 2015 to sort out the Linux version, so one would hope it will be a decent port regardless of the tech used to bring it to our platform.
If it is a real port it will blow pretty much any other action+rpg type game we have right now away.
About
The Witcher 3: Wild Hunt is a story-driven, next-generation open world role-playing game, set in a graphically stunning fantasy universe, full of meaningful choices and impactful consequences. In The Witcher, you play as Geralt of Rivia, one of a dying caste of monster hunters, and embark on an epic journey in a war-ravaged world that will inevitably lead you to confront a foe darker than anything humanity has faced so far—the Wild Hunt.
This is great news to see CD PROJEKT RED take notice of Linux. This news follows on from the fact that GOG.com's new game client will eventually support Linux too.
UPDATE: It seems someone flipped a switch too early and it may not even happen. That's quite a big derp someone did. See our comments for more info.
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Quoting: earthmoverW3 comes out on PS4 so they already have OpenGL version.
Not necessarily. On PS4 it can be using PSSL.
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Quoting: Anonymous"if you're lucky it will run nice, if not... you're screwed"
For what it's worth, I never expected my old Athlon 64 X2 6000+ with 4GB RAM and a GeForce GT 630 to run Witcher 2 smoothly.
With all options dialed down, it is barely playable, though, at least the tutorial. I seem to be getting about 20 FPS (maybe a bit lower, I have high tolerance for low FPS). It dips down to annoyingly low during the Geralt close-up while speaking to the soldier/knight person. And when the mage appeared during the final arena battle, I died because my system needed several seconds per frame. Interestingly enough, the mage before the final battle didn't provoke that.
Quoting: ShmerlI'm not aware of any wrappers which can translate DX11 into OpenGL 4 at the moment.
I expect they will have a fallback renderer based on an older DirectX version, and that one will be used when wrapped through eON.
Quoting: Shmerlmaking an inferior support for Linux is not in their interest at all.
I think they made quite clear that having proper Linux support is not in their interest at all. Not "financially feasible" and all that jazz. Which was uttered by both GOG and CD Projekt RED people alike.
One of the reasons I'm still sceptical about GOG's Linux plans. I still half expected them to even do stupid things like wrapping a Windows build of ScummVM in Wine or something like that.
Yes, I am that cynical, thank you very much.
Quoting: SirBubblesperhaps restrain their emotions just a tad where Eon is concerned
I reject the whole idea of eON, out of principle. Even if all games would run smoothly and rainbows would fart out of my monitor, I'd still reject it. I only barely tolerate Unity's Mono stuff or games using Adobe AIR.
Quoting: SirBubblesAt lease CDProjekt did a better job with porting Witcher 2 to linux
They didn't. The eON people did.
CD Projekt RED don't give a rat's arse. They didn't even have a community person in the Steam forums. No, instead someone from Virtual Programming came in there on his own time. That alone tells you a lot.
CD Projekt RED don't get credit from me for throwing the game at Virtual Programming and then running away.
Quoting: earthmoverW3 comes out on PS4 so they already have OpenGL version.
I may be talking more bullshit than usual here, but weren't there news reports about how the PS4 does DirectX? Not that I have any idea about consoles at all.
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No fallback mode there. Their engine requires features like tessellation and they aren't optional. So DX9 didn't work for them at all.
Since engine is intended not for them only, we should expect high performance on all platforms.
Since engine is intended not for them only, we should expect high performance on all platforms.
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Well, we will see, I guess. Just remember what I predict; I intend to be a smug asshole about it afterwards. You're free to do the same in the unlikely case I'm wrong. :P
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Quoting: GNUzelI need to play the Witcher 2 before I can buy this one but I am kind of excited to see it. I am considering the collector's edition but I am not sure how that'll fit in with buying it for Linux. Would I be able to use the game assets from the DVD with a Linux binary or something? ... Hmm.I'm pretty sure you'll be able to register the game in your GOG library and download the digital version (Windows + Mac + Linux) from there when it's available. You won't get a Steam key, though.
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When CDPR shares information on what kind of port it will be only then I will click the preorder button. But Witcher 3 on Linux is really good news nevertheless.
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To me it seems we'e entering a phase of seperating the wheat from the chaff.
Game companies will start test-baloons to see with which shortcuts they'll get away.
For us that means that what we accept now, we'll never get rid of for a long time.
For Witcher 3 we have at this point a not too detailed promise, while recent history teaches not not fork over full price or even more for just a promise.
How the Linux version will look like is pure speculation. That's exactly why, from a Linux gamer perspective, it is a super dumb idea to pre-order this game or even buy it untested.
For all I know they might do a proper native version or try to pull some Wine cooperation or whatnot to get this running.
Game companies will start test-baloons to see with which shortcuts they'll get away.
For us that means that what we accept now, we'll never get rid of for a long time.
For Witcher 3 we have at this point a not too detailed promise, while recent history teaches not not fork over full price or even more for just a promise.
How the Linux version will look like is pure speculation. That's exactly why, from a Linux gamer perspective, it is a super dumb idea to pre-order this game or even buy it untested.
For all I know they might do a proper native version or try to pull some Wine cooperation or whatnot to get this running.
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Porting TW2 to GNU/Linux using eON doesn't say much about any commitment. Any game ported using these new wrapper technologies are most probably experiments and maybe it's just VP trying to demo and sell their product.
Reading some say that anything is better than no port at all about TW2 makes me wish TW3 turns out to be like a crappy 8bit era game that you can waste your time on while you repeat the mantra "anything is better than nothing". :D
Reading some say that anything is better than no port at all about TW2 makes me wish TW3 turns out to be like a crappy 8bit era game that you can waste your time on while you repeat the mantra "anything is better than nothing". :D
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In what way do you mean "crappy 8bit era game"?
1) You lambast a few specific crappy games
or
2) All 8bit era games are crappy
1) You lambast a few specific crappy games
or
2) All 8bit era games are crappy
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Quoting: berarmamaybe it's just VP trying to demo and sell their product
Well if it's the case they won't sell loads of it :p
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