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Terraria a very popular 2D sandbox game is alive once again thanks to a renewed push from developers, and in a recent update they noted Linux will be looking into after Mac (and Mac looks close). The game itself is something that helped make sandbox games as popular as they are today.

Originally development was meant to end in 2012, but in 2013 it gained a big "1.2" patch with more content, and it looks like development is still going on even now for new boss monsters and a Mac port.

Luckily I carried on reading on their forum and found this:
Cenx, Jun 30, 2014Once he is done with the mac port he will be looking at Linux.

Source

Fantastic news, as I'm sure there are a lot of Terraria fans lurking on Linux that would love to be able to play it natively.

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Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.
Grab your tools and go! Make weapons to fight off a variety of enemies in numerous biomes. Dig deep underground to find accessories, money, and other useful things. Gather resources to create everything you need to make the world your own. Build a house, a fort, or even a castle. People will move in to live there and perhaps even sell you different wares to assist you on your journey.
But beware, there are even more challenges awaiting you... Are you up to the task? Article taken from GamingOnLinux.com.
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13 comments Subscribe

ttyborg 13 Jul 2014
Yes! :D
ElectricPrism 13 Jul 2014
Good God its finally happening!

I've bugged TerrariaOnline.com & Redigit to do a port for a while. My girl & me have 900 Hours plus, I can't wait to reinstall it on my ElementaryOS. They've literally ported to every OS other than Linux - iOS, Android, Xbox 360, PS3, PSP - Hell It's About Time My Linux PC gets it!

Finally the 8 copies I bought for friends can be played, are they only doing this to compete with Starbound as it already has a native linux version? I seriously considered playing my copy of Starbound and giving up on Terarria all together.

(Don't bother trying to run Terarria Multiplayer in WINE 1.7.19 either, it's a disaster you have to disable SteamOverlay screen in Steam and use TShock with Mono if you want to do multiplayer and do this whole port 7777 SSH tunnel over 127.0.0.1 to even begin to play the game on Linux :\)
MayeulC 13 Jul 2014
I am not very fond of terraria-like games, but I've never played one. I will definitely wait to play this one first :)

Nice move, devs :)
GoCorinthians 13 Jul 2014
aeeeeeeeeeehoooooooo!
AsavarTzeth 13 Jul 2014
Since it started as an XNA game I syre hope they decide to use FNA. The last thing I want is a poor port with no SDL2 and other unnecessary problems.
eldersnake 13 Jul 2014
Wooohooo.

Hopefully this means soon my (Windows using) girlfriend can stop laughing at me for not being able to play Terraria with her.
Sabun 14 Jul 2014
I fear it is too late for me. I already finished every possible "quest" in the game, and have gone through all tiers of items and bosses (through Wine and Windows). Definitely a fun game, but only really fun if you're playing with friends. If Redigit adds more content alongside the Linux release, then that would be a reason for me to jump back in.

What I'm looking forward to now is the completion of Starbound :)
(even thinking about getting Magicite, anyone think it's fun?)
seven 14 Jul 2014
Is there a big difference between terraria and starbound? i own starbound and thought the multiplayer was quite fun (now im waiting for the devs to complete the game)
Sabun 14 Jul 2014
Is there a big difference between terraria and starbound? i own starbound and thought the multiplayer was quite fun (now im waiting for the devs to complete the game)

From my experience, Starbound is very futuristic. The way you build things also differs quite a bit. Other than that though, I'm unsure. I haven't played Starbound too much, since I want to wait till it's completed before putting hours into it.
ElectricPrism 14 Jul 2014
@seven

Is there a big difference between terraria and starbound?

If you play it for more than a day, yeah they're very different. Terarria artwork is more SNES-esk and true to conventional SNES sprite form factors of 8 & 16 pixel multiples on the tile sets.

Starbound doesn't follow conventional sprite sizes and they don't use black in their overworld sprites which give them a flat cartoon feel.

Terarria is more about mining deep down into the earth and collecting materials where Starbound is more about exploring and killing / stealing from alien's homes. If you think you're going to go mining very deep in Starbound - you're gonna have a bad time finding basic materials like Iron.

Both are good games, but they're not the same gameplay at all. (Obviously everything I said is IMO)
activate2010 16 Jul 2014
I love Terraria to bits and have played it loads with wine and also native with the Linaria build that unfortunately does not support 1.2 AFAIK. Still I have better experience with the native client since most just works better.

As said indeed, Terraria is more about the digging and Starbound has all kind of complexes with guards on the top. There are some places below but nothing like the dungeons or random chest finds in Terraria.

Magicite is totally different since it's a roguelike and you start every game fresh. Even though if you play well a game can last for over an hour... but can easily also just take a few minutes. Procedural stuff ftw!

So in all, 3 great games that just play different but kinda look alike.

Now just to hope Edge of Space will also do a Linux client since they are getting Terraria content in it!
oldrocker99 20 Jul 2014
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It's always a nice surprise when I see a new game in my Steam library which I had bought in my dual-boot days. A Valley Without Wind 1+2 lately, and Mount and Blade:Warband before that:D. Now, it appears that I'll find Terraria soon! It's a fine, fine time to be a Linux gamer!
LowEndGeek 21 Jul 2014
Darn, I was hoping I had something to do with it. Somewhere in that thread (like page 20 or something) is me asking for a linux port lol. Even gave them some links to monogame2 and stuff. This is pretty much the only game I keep steam via wine around for and a native client would be amazing.
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