Battle Group 2 was released for Linux this June, and it's a reasonably good little Linux game, so here are my thoughts on it. This test was done on an Intel laptop with a HD4000 graphics chip, so it's not exactly a beast and the game ran perfectly without issues. The only issue I had was plugging my power cord in and not actually turning it on, so half way through my game it died and I lost my progress, boohoo idiot is me.
Originally going into it I thought it was going to be another little RTS game, but I was wrong, as surprisingly it's a solid naval action game where you control the weapons of a big warship.
It may look simple to the eye, but it's not only graphically pleasing, it's actually quite fun to play as well. The difficulty is really quite quick to ramp up as you take on more and more different types of units each with stronger armour than the last. This can range from simple fighter jets, attack helicopters, and missiles up to huge stealth bombers and bigger still.
When you start getting more ships in your fleet and upgrading your current ships, things really do start to get more interesting, as you then get access to not only more weapons, but you need to defend your other ships too, and miss-clicks can be deadly as you don't have much health at all. You can upgrade your ships health, but you must decide between more ammo per reload or health, so choose carefully as your supplies are limited to what you destroy in each mission.
What I love about it is that as your ships get hit and their health bars go down they show their damage, and it looks awesome. The sound in the game is top notch as well, and I simply love the high pitch sound of torpedoes getting dropped towards me.
As you sail through the levels you start to think "ok, now what?", and they throw you a pretty big bone, as Battle Group 2 comes complete with boss battles and they get pretty intense! The first boss I came across actually made me think "well shit I'm probably going to die", but luckily for my first ship unlock I chose well with the artillery vessel and it pretty much saved my bacon with missiles being thrown at me constantly that my artillery could partially destroy allowing my main ship to mostly focus on the enemy boss.
I think it's a solid game that can get hairy at times, and one you should really check it out if you're a fan of lots of explosions and fast clicking. This is one game I can happily play from start to end.
So, go grab a copy on Steam and tell us what you think as well.
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
1 comment
Interesting game, I've lost(sorry, invested) 2+ hours on it.
(There might be some spoilers ahead, sorry don't know to make those spoiler buttons on this editor,if it is even possible)
The game should have more ships, as I'm not even at half the game and already have the best?(well the last ones) main and auxiliary ships (you can replay old missions for more oil(currency)).
Another thing I do not like is the last main ship gun, although very nice to use, it fires two projectiles at once and if the first destroys the target the second will fail and break your streak (unless another target is behind the first).
Something I really like is the fact that the auxiliary ships have different weapons that do different things, like (spoiler) the helicopter can only fire at missiles, the jets from the carrier only fire at air crafts, and the artillery at both, so you choose the one you like or is best suited for your next mission.
In the end I like the game, I'll ignore the streak break projectile thing and the no achievements on linux (not working, at least for me) and keep playing it.
Well, that's my opinion.
(There might be some spoilers ahead, sorry don't know to make those spoiler buttons on this editor,if it is even possible)
The game should have more ships, as I'm not even at half the game and already have the best?(well the last ones) main and auxiliary ships (you can replay old missions for more oil(currency)).
Another thing I do not like is the last main ship gun, although very nice to use, it fires two projectiles at once and if the first destroys the target the second will fail and break your streak (unless another target is behind the first).
Something I really like is the fact that the auxiliary ships have different weapons that do different things, like (spoiler) the helicopter can only fire at missiles, the jets from the carrier only fire at air crafts, and the artillery at both, so you choose the one you like or is best suited for your next mission.
In the end I like the game, I'll ignore the streak break projectile thing and the no achievements on linux (not working, at least for me) and keep playing it.
Well, that's my opinion.
0 Likes
See more from me