It was already reported that The Incredible Adventures Of Van Helsing is coming to Linux a while ago. I can now confirm that the first game is in closed beta on Linux right now. Even though the game is in early beta and is quite rough around the edges, it looks great and is mostly playable.
The port is native, and comes in 64-bit flavour on my system. I do not know if it will be available in 32-bit flavour.
A picture is worth a thousand words, so here it is running on Debian:
A closer look at the main menu:
And an in-game screenshot:
According to Neocore, their Linux developer is on vacation right now, but they are actively collecting bug reports on their forums.
The port is native, and comes in 64-bit flavour on my system. I do not know if it will be available in 32-bit flavour.
VanHelsing: ELF 64-bit LSB executable, x86-64, version 1 (GNU/Linux), dynamically linked (uses shared libs), for GNU/Linux 2.6.24, BuildID[sha1]=..., not stripped
A picture is worth a thousand words, so here it is running on Debian:
A closer look at the main menu:
And an in-game screenshot:
According to Neocore, their Linux developer is on vacation right now, but they are actively collecting bug reports on their forums.
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6 comments
Might be worth looking more into it, though I don't think I liked the demo too much. Felt like it's mechanics are complex just for the sake of the complexity. :(
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It's not playable, i have alot bugs in this game.
1 Likes, Who?
cool, I hope the port there second game also :).
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Hmh, not my favoured setting, though, I may buy and try it when it's released. Still undecided yet, I rather like to play on sides of Vampires (Bloddlines - that one I'd port personally if I could get the code).
1 Likes, Who?
Quoting: STiATHmh, not my favoured setting, though, I may buy and try it when it's released. Still undecided yet, I rather like to play on sides of Vampires (Bloddlines - that one I'd port personally if I could get the code).
You might like this: http://www.projectvaulderie.com/
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@DerRidda very interesting, thought that one was dead a long time ago... didn't know they were restarting in Unity.
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