Unity Linux developer Levi Bard has reached out to ask the community for help in gathering a comprehensive list of game pad mappings.
Unity 5 will be supporting SDL style mappings, which should make it easier for developers to make use of existing work that's out there in the community. It will also be supporting SDL_GAMECONTROLLERCONFIG, which amongst other things is used by Steam Big Picture mode to communicate its game pad bindings to games.
Additionally, if you have something that's not in this repo of community maintained SDL2 bindings, consider throwing that a pull request!
Unity 5 will be supporting SDL style mappings, which should make it easier for developers to make use of existing work that's out there in the community. It will also be supporting SDL_GAMECONTROLLERCONFIG, which amongst other things is used by Steam Big Picture mode to communicate its game pad bindings to games.
QuotePost your gamepad configs!
I'd like to collect Linux configurations for all the gamepads being used out there.
Steps:
• Configure your gamepad in Steam's Big Picture mode ( http://schier.co/post/gamepad-support-on-steam-for-linux )
• Grab the configuration string from the SDL_GamepadBind section of ~/.local/share/Steam/config/config.vdf
(e.g. 030000004c0500006802000011010000,PS3 DualShock controller,a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,)
• Add your configuration in a comment to this post
Additionally, if you have something that's not in this repo of community maintained SDL2 bindings, consider throwing that a pull request!
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I will of course contribute everything gathered to https://github.com/gabomdq/SDL_GameControllerDB as well. :)
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This is really good news, as it's less work for developers who have had to put them in manually.
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My favorite controller, the Sixaxis/dualshock 3, is not supported either on SteamOS or on big picture on windows(expect if i use DS3 tool).
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Quoting: Armand RaynalMy favorite controller, the Sixaxis/dualshock 3, is not supported either on SteamOS or on big picture on windows(expect if i use DS3 tool).
Eh? I'm using the dualshock 3 as my primary gamepad.
Over USB, it Just Works™. Via bluetooth, you do have to use sixad (I'm using a PPA, but that's because the gamepad itself doesn't actually use the standard bluetooth stack.
I made a little utility for switching back and forth from sixad to "normal" bluetooth operating mode - you're welcome to try it.
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So much work instead of leting user to configure damn thing... :><:
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Quoting: Armand RaynalMy favorite controller, the Sixaxis/dualshock 3, is not supported either on SteamOS or on big picture on windows(expect if i use DS3 tool).
I have to agree with Tak that the PS3 dualshock 3 controllers work fine with SteamOS. I tested it just now on the latest Alchemist update to make double sure of it.
Here's me controlling my buggy goat with it on SteamOS:
http://i.imgur.com/sO2O7VE.jpg
Here's me maneuvering the SteamOS menu's with the DualShock 3 SixAxis:
http://i.imgur.com/FA5REXm.jpg
SteamOS even detects it as a PS3 controller right off the bat:
http://i.imgur.com/7HUPxT0.jpg
All I did to get it working was connect it via a cheap USB cable (seen here):
http://i.imgur.com/AH42ywL.jpg
Wireless is of course another thing entirely, and I don't have any bluetooth connectors for it to begin with.
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Ok Guys, reading you i was wondering if I was dumb, so I made a video to show you that, on my setup, it does not work :
View video on youtube.com
Sorry for the large black side, guess what, I used my phone.
View video on youtube.com
Sorry for the large black side, guess what, I used my phone.
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They should bring their editor to linux.
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Quoting: Armand RaynalOk Guys, reading you i was wondering if I was dumb, so I made a video to show you that, on my setup, it does not work :I remember having to press the home button, before the controller would accept any other input, apart from that, the DS3 is working out of the box for me as well. Also the Controller usually needs to be connected before you start Steam if I remember correctly.
[...]
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Shut up and bring editor to Linux!!! :><:
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Currently working on Winter's Wake, a first person text adventure thing and its engine Icicle. Also making a little bee themed base builder called Hive Time :)
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