Valve are devils aren't they! They have recently updated Dota 2 to include new Workshop tools that seem to be based on Source 2!
You may be wondering why this is news. Valve's Source game engine is rather dated now, and for Valve's own games to keep up with the latest trends they needed to get to work on a newer engine.
Source 2 was already confirmed to have native OpenGL and Linux support right in, so no DirectX to OpenGL layer included. This should speed up performance for Source based Linux games.
Check out this reddit post for a bit of a rundown. For reference here is an image from editor clearly showing "source2" in the path:

It is currently Windows only, but with Valve no doubt working hard on it we should see it sometime this year. I look forward to trying out Dota 2 in Source 2 to see if it isn't so damn sluggish at loading.
It would be even more interesting if Steam Machines launched along side a Valve game made in Source 2 like Half Life 3 or Left 4 Dead 3. That would help the hype for Steam Machines as they could talk up how good they are with their new Steam Controller.
Interesting stuff eh? What do you think?
You may be wondering why this is news. Valve's Source game engine is rather dated now, and for Valve's own games to keep up with the latest trends they needed to get to work on a newer engine.
Source 2 was already confirmed to have native OpenGL and Linux support right in, so no DirectX to OpenGL layer included. This should speed up performance for Source based Linux games.
Check out this reddit post for a bit of a rundown. For reference here is an image from editor clearly showing "source2" in the path:

It is currently Windows only, but with Valve no doubt working hard on it we should see it sometime this year. I look forward to trying out Dota 2 in Source 2 to see if it isn't so damn sluggish at loading.
It would be even more interesting if Steam Machines launched along side a Valve game made in Source 2 like Half Life 3 or Left 4 Dead 3. That would help the hype for Steam Machines as they could talk up how good they are with their new Steam Controller.
Interesting stuff eh? What do you think?
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Well that's awesome. Ill just be over here in my corner waiting for the official announcement of source2 and that HL3 will be a linux/steamOS exclusive.
Maybe it won't be long before Line (a play on Wine) is being developed so those poor windows souls can play linux games they can't get for winblows. =P
*Yes I know the W in wine does not stand for windows.. im just being goofy.. deal with it =)
Maybe it won't be long before Line (a play on Wine) is being developed so those poor windows souls can play linux games they can't get for winblows. =P
*Yes I know the W in wine does not stand for windows.. im just being goofy.. deal with it =)
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I don't think a directory name is something to hype over tbh
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I don't think a directory name is something to hype over tbh
a directory name alone, no. It seems to be MUCH more than that though. A new world/model/map editor. The fact that the libs all have a 2 added to their name. Plus in the reddit it is said that "the source reverse engineering community" has looked at it and say it is. I can only take that to mean that the new libs were opened with IDA or similar and analyzed, and that there are enough differences (or it's completely different) that point to this being a new engine.
Only "Valve time" will tell ;)
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Something tells me there will never be a Source 3...
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Well that's awesome. Ill just be over here in my corner waiting for the official announcement of source2 and that HL3 will be a linux/steamOS exclusive.Maybe not an exclusive, but a timed exclusive ?
I am waiting for the "3" box, featuring Half-Life 3, Left 4 Dead 3, and Portal 3 (A giant crossover ? :D - no, L4D would not fit- )
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Maybe not an exclusive, but a timed exclusive ?
I would call that a win as well. I bet the linux stats on steam would fly through the roof that month :P
While it would be an amazing power play by Valve to do something like that and leave console and windows users out in the cold for a bit.. they won't and it makes me :'( Financially it would be a (temporary)disaster i'm sure, but OH MAN!, I would definitley have a long and likely evil sounding laugh when I read the news they were going to do it :D
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Well that's awesome. Ill just be over here in my corner waiting for the official announcement of source2 and that HL3 will be a linux/steamOS exclusive.
While I assume this comments not too serious, I have seen many penguins put forth this very idea and it perplexes me. Linux enthusiasts are supposed to be about openness not exclusivity. Platform exclusives are one of the reasons I stay away from consoles nowadays; it's anti-competitive and bad practice imo. I think Linux will continue gaining popularity through it's own merits as a platform. :)
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Newell has made it clear in interview that there won't be exclusivities on SteamOS from them. Their goal is to have as many players play their games as possible, whatever the OS they use. They don't really care about the Steam Machines: they want people to buy them if they want them, not force them to with exclusive stuff. Also, I don't think they'll delay anything to match a release date, like having HL3 or L4D3 done and releasing it only when the Steam Machine are ready (or, on the opposite, delaying the SM to when some games are ready).
As for the Dota 2 tools, it's indeed the first Source 2 SDK available (with a new version of Hammer and such), it even downloads a new version of the Dota 2 client. But so far, it's very unoptimized and it's in early alpha. I don't think we'll see it on Linux anytime soon.
As for the Dota 2 tools, it's indeed the first Source 2 SDK available (with a new version of Hammer and such), it even downloads a new version of the Dota 2 client. But so far, it's very unoptimized and it's in early alpha. I don't think we'll see it on Linux anytime soon.
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instead of an exclusive release they could bundle halflife3 with their first generation of steamboxes
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instead of an exclusive release they could bundle halflife3 with their first generation of steamboxesMaybe they won't need this because HL3 and L4D3 will be free2play? ;)
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I wonder if the new Hammer of Source2 supports linux!
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instead of an exclusive release they could bundle halflife3 with their first generation of steamboxes
Now that I can get behind ;)
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Maybe they won't need this because HL3 and L4D3 will be free2play? ;)Please tell me there isn't any actual evidence of this
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I wonder if the new Hammer of Source2 supports linux!Nope. Not yet, in fact. I guess it will in the future as Valve made Source 2 in OpenGl with the goal to be Linux-friendly, so I guess the dev tools will come to Linux when there more stable. But now, they don't.
Well, there have been rumours. At some point, HL3 was supposed to be a single player game with elements of multiplayer and free to play with possibility to buy stuff. But it has probably been scratched, it was years ago. And it may have been a false rumour at the time.Maybe they won't need this because HL3 and L4D3 will be free2play? ;)Please tell me there isn't any actual evidence of this
Yet, I wouldn't be surprised if future Valve games (HL3, L4D3...) would be free2play, as it seems that they make more money with this kind of games, like TF2 and Dota 2. But maybe it wouldn't work for solo games like HL3.
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Well that's awesome. Ill just be over here in my corner waiting for the official announcement of source2 and that HL3 will be a linux/steamOS exclusive.While I assume this comments not too serious, I have seen many penguins put forth this very idea and it perplexes me. Linux enthusiasts are supposed to be about openness not exclusivity. Platform exclusives are one of the reasons I stay away from consoles nowadays; it's anti-competitive and bad practice imo. I think Linux will continue gaining popularity through it's own merits as a platform. :)
No not really serious. I know how it feels to be left out in the cold in the gaming world.. but I would still have a good laugh IF they did do it.
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Interesting. I wonder how the tooling and especially cross platform support will be, which pretty much was bad in the past source engine. And .. modding support of course. We all know that Source had modding, but the implementation was very limited.
Can't wait for what Valve is going to bring up with Source2 - since they obviously worked quite some time on it.
Can't wait for what Valve is going to bring up with Source2 - since they obviously worked quite some time on it.
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