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Game Saves Are Messing Up Our Drives!

By -
My first article on here! Hi everyone! :)
I am writing this in the hopes that someone who can do something about this, reads it
eg. Valve and all game devs I guess.

I now have over 300 games for Linux. In most ways this makes me very happy. But there is one thing that is getting me very unhappy. Currently games seem to be saving wherever the hell they like, it's making one hell of a mess. Heaven forbid I might want to ever backup all my savegames.
Just trying to navigate my home folder to find something important is becoming extremely annoying.

There needs to be some rules that are followed. Like making all games save in a certain place
like /home/user/.local/share/gamename or /home/user/.config/gamename or better yet /home/user/.savegame/gamename
If they save ANYWHERE else, DON'T let them onto Steam.


Just for fun here is my current installed saved games (at least that I can find).
I will only write the names of really bad examples though.

3 folders In ~/ and NOT HIDDEN! Devs really didn't care here.
3089/, eschalon_b1_saved_games/, PlanetExplorers/

18 hidden folders in ~/.

4 folders in ~/Documents/ - not hidden
(cause we wanna be like Windows, right? Or maybe we like opening our savegames with LibreOffice.)
7 Days To Die/, BladeofDestiny/, NeocoreGames/, Shadowrun Returns/
The Shadowrun Returns folder is completely empty and doesn't need to exist, it saves elsewhere.

12 folders in ~/.config/
Harebrained Schemes/ is another empty useless folder from Shadowrun Returns.
Zigfrag also has a folder in ~/.config/unity3d/
Snapshot also has a folder in ~/.local/share/

60 folders In ~/.config/unity3d/ (Lots of Unity engine games, but not all Unity games save here.)
Here are some standouts.
Bigmoon Studios_ S_A_/, Bigmoon Studios, S.A./ both for Jagged Alliance
Headup Games GmbH _ Co KG/, Headup Games GmbH & Co KG/ both for Shiny the Firefly
N_Fusion Interactive/, N-Fusion Interactive/ both for Leisure suit larry
Pathea/ Pathea Games/ both for Planet explorers + don't forget also has 3rd folder unhidden in ~/
The Fun Pimps also has a folder in ~/Documents
Entheogen for Zigfrak also has a folder in ~/.config/
Harebrained Schemes for Shadowrun Returns has other folders in ~/.config/ and ~/Documents/
Logic Artists for Expeditions-Conquistador has another folder in ~/.local/share/

24 folders In ~/.local/share/
Snapshot/ Snapshot also has another folder in ~/.config/

71 folders In ~/.local/share/Steam/userdata/somenumber/ for cloud saves

So the Top 3 messiest games
--Planet Explorers
1 folder in ~/ wich isn't hidden, holds the actual savegame
2 folders in ~/.config/unity3d/ both with identical config files

-- Shadowrun Returns:
1 empty folder in ~/Documents
1 empty folder in ~/.config/
1 folder in ~/.config/unity3d/ which has prefs
1 folder in /home/bjorn/.local/share/Steam/userdata/3790390/234650 which has the savegame

-- 3089 and Eschalon Book share this spot for not at least being hidden in ~/

I only have 154 of 301 Linux games installed. I can only imagine the mess if I install the rest. I try to keep my HDD nice and tidy, with everything in its place. I don't have my music collection splattered everywhere, it's all in my ~/Music. Pictures are all in ~/Pictures etc.

Please someone with some pull, FIX THIS. Until then I might make a separate user just for games.

Does this annoy anyone else? Voice your opinion, let them know this isn't acceptable. Article taken from GamingOnLinux.com.
Tags: Misc
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60 comments
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Half-Shot Sep 30, 2014
Well you are hitting one of the many issues that surrounds the games industry right now: There is Zero quality control. Steam have allowed almost anyone to submit a game and it's not like you have to pass a test or anything to make a game.

Not saying that's a good idea, it's awful to constrain by education.

There are plenty of games that don't even match up with their descriptions and so basically we have this problem where nobody adheres to standards such as having a working game so your problem is no less valid but I believe the real reason is that the games industry as a whole has very little standards.

For me I have the problem where most game devs don't use driver independant extensions for their OpenGL. They will happily use NVidia or AMD only extensions without a thought for other users.

I would like the ability to have my saves tracked on steam though so I could choose myself where they get saved and backing them up easily. Hell, we need a standard save file format so that I can put them in a database or something.
Jarno Sep 30, 2014
Someone plx link this to Valve devs so they know about this problem and can inform gamedevs.
flesk Sep 30, 2014
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Yes, this was a huge annoyance for me when I reinstalled the OS on my laptop a couple of weeks back. I had to back up my entire home directory to make sure I got everything across. Ideally I think Valve should point developers to the XDG spec or as a minimal measure suggest that they use ~/.local/share and ~/.config.
sub Sep 30, 2014
Sometimes, I really want to 'like' an article.

Liam? :)
Half-Shot Sep 30, 2014
Quoting: subSometimes, I really want to 'like' an article.
Liam? :)
I like that suggestion.
tuxisagamer Sep 30, 2014
Actually, this is not limited to Linux games. Windows games are just as messy.
Beamboom Sep 30, 2014
They should just stop local storage of save-files altogether, and put all saves in the Steam cloud - at least make it a global option. it's just hassle to store stuff like that locally.
FutureSuture Sep 30, 2014
How does GOG do it?
Xylemon Sep 30, 2014
Quoting: tuxisagamerActually, this is not limited to Linux games. Windows games are just as messy.

Yeah but that's mainly due to the fact Windows can be like a warzone without any rules. Practically everyone does what they want. I believe the person behind this article is trying to stress that there are rules in Operating Systems like Linux, and they should be followed. I don't agree on forbidding them to be on Steam, but I think Valve should take initiative in laying down some guidelines for things like this. Then again, Valve does things their way too...
dean36963 Sep 30, 2014
Last time this annoyed me I moved the startup script/binary and replaced it with a bash script.

This script does an "export HOME=/path/to/clean/location" and ran the script/binary that usually gets run, and passes any arguments.

Means you don't need to rely on any devs fixing this.

Steam might clean your script when updating the game though.
Skully Sep 30, 2014
Quoting: FutureSutureHow does GOG do it?

Well I got rise of the triad dark war from gog. It saves, in the data folder inside the games
installation folder. That is exactly where the dos version really saved aswell.
So I am assuming it's up to the game itself still.
vulture Sep 30, 2014
being coder my self, all i can say is "leave it to random wanna-be coder to be clueless as fsck, as long as it works..."

i lost so many nerves when talking about specs with coders in our company or friends i know... and it always ends up with "who has the time to study this?"

although .config and .local shouldn't be counted here.
.config is legit location for preferences
.local is legit location for save files
the problematic ones are games that just store into random location outside those 2, like in home or Documents
Skully Sep 30, 2014
Quoting: dean36963Last time this annoyed me I moved the startup script/binary and replaced it with a bash script.

This script does an "export HOME=/path/to/clean/location" and ran the script/binary that usually gets run, and passes any arguments.

Means you don't need to rely on any devs fixing this.

Steam might clean your script when updating the game though.

I tried that before, it works for a few, but not for most because they don't use the environment variables at all.
DrMcCoy Sep 30, 2014
A few more very annoying ones:

~/BrokenAge/
~/Documents/KentuckyRouteZero/
~/Documents/Paradox\ Interactive/Crusader\ Kings\ II/
~/Documents/Saved\ Games/Redshirt/
~/Documents/SavedGames/BreachClear/

At least I always know where Ren'Py games save: in ~/.renpy/
oldrocker99 Sep 30, 2014
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I've seen more than one post about having to restore your /home folder.

Putting /home on its own partition is a very good idea. For one thing, it makes installations a lot simpler, since there's no restoration of your /home folder.

You can use these instructions:http://www.howtogeek.com/116742/how-to-create-a-separate-home-partition-after-installing-ubuntu/. While these instructions are for Ubuntu, they work on practically any distro.

Or, with a new installation, you can select "Something Else" and give the / (root) partition, say, 128GB, or even 64GB (which is PLENTY) and the rest of the drive as a second partition mounted as /home, keeping the /swap partition as is. Then, you only have to restore once. Of course, back up /home and keep that backup secure!

I have a second drive on my desktop mounted as /home, but anyone with a laptop should do this on their single drive. Again, it makes new installations MUCH quicker and easier.
OZSeaford Sep 30, 2014
This article is very pertinent.

Sure, maybe someone will come up with a save game export tool like Window's GameSave Manager, but that will not only backup the save games to one place, but will leave all the original saves messing up the different save folders.

It would be nice to have a solution upstream that prevents save games fragmenting the file system.

Quoting: dean36963Last time this annoyed me I moved the startup script/binary and replaced it with a bash script.

This script does an "export HOME=/path/to/clean/location" and ran the script/binary that usually gets run, and passes any arguments.

Means you don't need to rely on any devs fixing this.

Steam might clean your script when updating the game though.

If this works, that is a great solution. I will try it at home.
rodvil Sep 30, 2014
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Trying to back up save games for 4 or 5 games is just a real pain... and the same with restoring the saves after a fresh install. Without internet access I could never guess where each save game is! Something that could take 2 minutes in total, takes hours!
Apopas Sep 30, 2014
@Skully
Very good catch, bro!
deBeauharnais Sep 30, 2014
I'm surprised nobody told this already, but you can easily hide any folder.

Create a file named .hidden in the same folder than the unwanted folder.
Edit it. Write the exact name of the unwanted folder (or file) in .hidden.
Save.
Ta-da, the unwanted folder is now considered as a hidden file.

For example, to hide .KentuckyRouteZero in Documents, create .hidden in Documents and write .KentuckyRouteZero inside.
You can hide more than one folder, just hit return between every name.

Of course that's not very clean, but at least you won't see them anymore.
DrMcCoy Sep 30, 2014
Quoting: deBeauharnaisCreate a file named .hidden in the same folder than the unwanted folder.

Except that is something only Nautilus (aka "GNOME Files", the GNOME file manager) does, nothing and no one else.
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