Garry's Mod has hit 6 million lifetime sales on Steam now and that's an incredible milestone. The developer also showed off how many are from Linux & Mac.
For those interested in the platform split pic.twitter.com/wAdhLlsZGl
— Garry Newman (@garrynewman) September 11, 2014
I suggest not reading the replies as they are the usual hating on Linux.
Garry did further comment on this too:
@johnsto That's partially true. It sold half of that since last year (after linux/osx versions were available)
Garry Newman (@garrynewman) September 11, 2014
I'm unsure if he means half of it was before the Linux release, or if half of that was just after the release, and then half over the last year.
Considering it's only been officially on Linux for a year that gives him a pre-taxing revenue from Linux at around £169,648.78 (going by the current £5.99 price).
Not bad at all.
I would say for a rather old game that a lot of Linux users already owned (for playing in Wine or Dual-booting) that is pretty good to see it still get that many new sales. It just goes to show not only how popular the game is, but also that Linux does sell.
The nay-sayers don't look into it enough to realise a vast amount of Linux users would have already owned it, so ignore them and don't get into internet arguments over it. Just a tip of the day!
Massive congratulations to Garry and the team.
Official About
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
Give Garry's Mod some more love by buying it on Steam for Linux if you still don't own it.
Quoting: Mahatma GandhiFirst they ignore you, then they laugh at you, then they fight you, then you win.
So, yeah, decent figures all things considered. Half as many in the past year, so that's 3 million units sold? 1% of 3 million is 30k units. About right. In fact, surprisingly high when you consider how many Linux people will already own this.
I mean, Linux users are only 1% right? But here's someone who's made 1% sales DESPITE a large portion of the existing 1% already owning it.
I'd love to see how many of us actually did own this for a while. If there were a lot, it would suggest that Linux gamers represent a fair bit more than 1%, or that we've done a heap of re-buying/gifting existing games for our platform to boost figures.
Valve was able to see it and only (one big reason) it supports linux is to avoid being locked in... why dont you all developers do the same, even if you dont use it yourself (you dont use it probably coz your dont know better anyway)...
Its a little cost, that prevents apocalipse over your heads... apple (and microsoft now) want to tell you what you can and what cannt sell... support that little guy that by his mere presence prevents it from happening.
dont fool yourself... if ms had no linux alternative, it would had happen long ago...
This should be on the heads of every windows developer out there... even If they are on a thigh budget
Nice to see sales numbers from a real developer. I have to admit I'm amazed at just how many Windows users there still are in the world. People who say Microsoft is in trouble are fooling themselves.
I'll definitely buy Garry's Mod. Probably won't play it, but I'll buy.
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