Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Some of you may have noticed that Quakelive dropped its Linux support at some point (when they got rid of the plugin based system and developed a dedicated launcher). Ever since then i was hoping for a worthy successor with a team of developers behind it that displays more passion than id software did in the recent years.
Reflex might be just that, as it uses the original Q3 Weapons, mixed with CPMA flavoured movement and physics.

When I expressed my disappointment for not finding Linux mentioned anywhere I got this reply from newborn, one of the 3 developers:
image
Editor Note: It is however mentioned right at the bottom of the Kickstarter.

This game is a hype right now on esreality.com and many players that are dissatisfied with the path Quakelive took with its recent updates are really looking forward to this. If Unreal Tournament is too slow for your or the movement looks too clumsy for your tastes, this might be what you are looking for.
The game is already in a playable state and looking darn good so far. The list of features in development includes all the stuff you might ask for when talking about an esports title, such as matchmaking, ladders, steam integration, maps editors and bots when you dont feel like competing. you can check out the complete list on Reflex official webpage.

If you are curious why this game looks like a TRON memorial: textures and levels are obviously place-holders at this point. The team made some concept arts though to give a taste of what's coming up:

image
image
image

Reflex on twitter
Reflex on reddit

Last but not least, the link to Kickstarter:
image Article taken from GamingOnLinux.com.
0 Likes
The comments on this article are closed.
22 comments
Page: «3/3
  Go to:

N30N Sep 22, 2014
Quoting: AsavarTzethI mean had they at least used Unreal 4 I would feel safe. Which begs to question, why was that not an option?
The project pre-dates the release of the Unreal 4 engine.

Quoting: JuliusIn game editing it a too obscure feature to just add to a prototype for fun...
They likely added it to stay competitive with Reborn (which also has said feature).

Edit: They've been showing the editor off on twitch, if you want to checkout it out.
Xylemon Sep 22, 2014
Quake Live was only interesting because it was a browser version of Quake III. Now that that the source of QIII has been out and there's ioQuake3, I don't really see the point of it's existence besides id making money for a former product via in game ads. This however, looks very interesting.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.