If you're looking for steampunk game that combines elements of rail shooters and tower defense there's a kickstarter launching Sept 2 with your name on it!
In Tumbleweed Express players must expertly defend their train while constantly battling against an endless barrage of militarized bandits, outlaws, and opposing organizations through the use of manually operated and automated weapons on their train. Once safely back at the depot, the player is able to purchase new weapons, exciting upgrades, skilled engineers, sharpshooting marshals, and add on additional freight cars outfitted with automated tower weaponry.
With a vast selection of various upgrades and customization options available, players of all kinds can build and adapt to succeed with their own unique play styles! Are you a strategic mastermind? Outfit your train with employees and turrets! Are you a hotshot specialist? Upgrade your caboose weaponry to personally handle anything your enemies throw at you!
It's built by a small team of developers and designers who've been working in 48-hour game-jam-weekend sprints to but together an action-packed alt-history adventure that's accessible to all ages and deeply engaging. They're seeking crowdfunding to finish and publish the project.
Core Linux testing and support is coming from Keelan Downton who notes mixed progress in terms of Linux as game development platform.
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In Tumbleweed Express players must expertly defend their train while constantly battling against an endless barrage of militarized bandits, outlaws, and opposing organizations through the use of manually operated and automated weapons on their train. Once safely back at the depot, the player is able to purchase new weapons, exciting upgrades, skilled engineers, sharpshooting marshals, and add on additional freight cars outfitted with automated tower weaponry.
With a vast selection of various upgrades and customization options available, players of all kinds can build and adapt to succeed with their own unique play styles! Are you a strategic mastermind? Outfit your train with employees and turrets! Are you a hotshot specialist? Upgrade your caboose weaponry to personally handle anything your enemies throw at you!
It's built by a small team of developers and designers who've been working in 48-hour game-jam-weekend sprints to but together an action-packed alt-history adventure that's accessible to all ages and deeply engaging. They're seeking crowdfunding to finish and publish the project.
Project Manager and Lead Programmer, Matthew MaurielloThe Steam phenomenon has been a huge part of making indie game development accessible to more people and Unity3D has made it possible for teams like our to be truly multi-platform.
We definitely want to release a first-class Linux version and hope a combination of Kickstarter and Greenlight will help us do that.
Core Linux testing and support is coming from Keelan Downton who notes mixed progress in terms of Linux as game development platform.
Keelan DowntonAfter we started building in Unity3D I got a couple versions of the editor running on WINE but never stable enough to work from.
Godot seems a little too raw yet and Blender has a much stronger community for animation than its game engine - but we'll definitely look seriously at Unreal for future projects - especially if they come through with a native editor.
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2 comments
It would be interesting to hear Keelan Downton's thoughts on Leadworks, if he ever tries that. It's available on Steam for Linux, and seems to be quite full-featured in terms of being a complete environment for game development.
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Hey - thanks for the tip on Leadwerks. I heard some good things about but haven't ever used it. Know anyone who's built something with it? What's the community code support like?
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