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Techland's Chrome Engine 6 will support Linux, but it seems they don't yet have enough faith in Linux as a gaming platform after we spoke to them again.

We recently highlighted, again, the fact that Techland's newer Chrome Engine 6 states it supports Linux, and we spoke to them in the past about Hellraid for Linux where they gave a positive indication, but after speaking to them again they have no confirmed they have no plans for either Dyling Light or Hellraid to come to Linux.

QuoteHello Liam,

Thank your for your message and interest in our games.
To answer your question, currently we have no plans to bring Dying Light or Hellraid to Linux. It might always change in the future, bur right now the team is focusing to delivering the games to the already announced platforms.

Kind regards,

Krzysztof Janicki
Creative Copywriter

Techland
ul. Jana Szczyrki 12
54-426 Wrocław, Poland


That's a shame, and it does strike me as a little odd to put Linux support into your newest game engine without showing your own games using it. Article taken from GamingOnLinux.com.
Tags: Editorial
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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killx_den Sep 19, 2014
That is bad news :(

Well maybe it comes sometime after the release to Linux. You never know, remember Borderlands 2 ^^
tesfabpel Sep 19, 2014
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I don't understand...
The assets for a game are multiplatform per se... (textures, models, musics, scripts)
The engine supports Linux...
In theory, it should take little time to port to Linux...

Well let's hope they change their minds after the release...
Kallestofeles Sep 19, 2014
With DX10/11 in mind, I guess no WINE "emulation" as well. Dire news indeed... at least I'll be keeping my coins in my pocket in that case. :P
zimplex1 Sep 19, 2014
I wouldn't be surprised if it has to do with things like Linux sales on the bigger AAA titles (civ5, xcom, etc.) because if you look at it it probably shows very low numbers. Though I would say not because the Linux community is small (though it is) but also that many users already owned the recently ported games from their old windows day or because they still use windows for gaming (which I think we should move away from). Just speculation on my part but if a developer looked at the sales figures for the recent Linux ports of the AAA games then it would look bad if they took those numbers at face value.

Regardless... Getting more engines to support Linux is always a good thing for the future unless the people using said engines never utilize said support.
GoCorinthians Sep 19, 2014
Not a shame its bussines after linux getting growed-up AAA devs will come...so not blaming then for it...
Skully Sep 19, 2014
Maybe the engine actually doesn't support Linux yet. It might still be in non working/poor state.
Otherwise there would be no issue in releasing a Linux version of their game would there?
One of the guys could even get his grandma to press the "Compile Linux" Button.
I call "bs" on them having the engine ready for linux.
FutureSuture Sep 19, 2014
If I may express myself in song...
Quoting: FutureSutureIf you wanna have my money, you gotta support Linux (support Linux)
Make it last forever, customer loyalty will never end,
If you wanna have my money, you have got to release games for Linux,
Talking is too easy, so show me how it is.
marcelomendes Sep 19, 2014
I put Dying Light on my wishlish because I wanted to keep an eye on it, but now I have no reason to keep it there,farewell Dying Light lol
Maokei Sep 19, 2014
Bummer they get none of my money then :)
EKRboi Sep 19, 2014
aww. Well that sucks, I'm extremely interested in the Dying Light game, the gameplay looks fun, and I sure do love bashing in zombie skulls. I've got a couple of friends(win gamers) excited for it too, so I probably have to dual boot to play it since its dx10/11 so wine is out.
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