Aspyr Media are starting to be fan favourites with their open communication. They can't give full details of course, but they have given us hints about more games coming to Linux.
Speaking on reddit one of their team stated this:
Aspyr BlairI have a confession to make team Linux.
In addition to the super secret project that shall never be named;), there will be 2 more Linux projects coming from Aspyr over the next 6 months. One of them you don't know you love yet...the other, you already do.
Its going to be a great year for Linux and Mac gaming.
It's not clear if this includes the new Civilization game or not, but it's still good to know they are working their asses off to bring us some big name games.
What games do you think it will be? I am seriously hoping for some Star Wars games as a long time fan.
For those really not in the loop: Aspyr Media are the studio behind the Borderlands and Civilization ports for Linux.
UPDATE: It has been confirmed by Aspyr that Civilization: Beyond Earth is not included in this announcement, and that there are actually 7 games, not 2, to be released over the next 6 months for Linux.
AspyrCorrect, this is in addition.
Actually the count just got bumped to 7 O.O
Aspyr <3 Linux
It should be noted this includes DLC.
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Well, this is just plain wrong.
Is it a linux game?
Is it being done by Aspyr?
Then I love it.
Period.
:)
#takeMyMoney
http://www.reddit.com/r/linux_gaming/comments/2j6gyb/lets_guess_what_aspyrs_secret_project_is/clmo6sb
Holy ****! That's amazing news even though they probably won't be games I'll like. I hope an editor updates the article with the news.
I'd gladly accept Castle of Illusion though. And that's much more likely.
Both Borderlands 2 and TPS will run without steam on Linux. You just don't get the steam cloud save support or coop since those do require steams servers and that was not up to Aspyr anyways. That is just how the game was designed. I don't think it will even launch on win without steam, unless you crack it of course.
Then again, I am one of those who doesn't really consider steam DRM. It is, but it's as little DRM as it can be without being NO-DRM and they don't force devs to use it. Steam is a digital game shelf to me, if it ever seemed that steam was going downhill I would simply download EVERY game I own and burn them to discs and/or put them on brand new HDD's that would sit in static bags when not being used to install one of them. Along with the cracks of course. I already have many of them tar'd up and on my NAS as it is. I Have purchased some things from GOG, Wasteland 2 being one of them and I now REALLY wish I had bought it from steam. No game patches.. have to re download the WHOLE thing every time they patch it... they can't be bothered to do a diff patch apparently.. so I'll think TWICE before purchasing anything non retro from them again.
Aspyr has been doing us all a great service, the Linux market is small but they are still willing to put in the work so they get 2 thumbs up IMO. I don't like the "not running Ubuntu/SteamOS with a 'popular' hardware config, sorry won't help you" attitude I got from their support team, but I SORT OF understand it for now. Hopefully as the platform grows these attitudes change.
I've recently figured out MOST of my gaming issues in Linux are in fact the Nvidia drivers and SLI/Multi Monitor. SLI more or less doesn't work in Linux, apparently they implemented it, tweaked it for iD's Tech4 engine(Doom3, Quake4, etc) and then have not touched it since. I hope they get to this soon especially when they have removed features from the Linux driver before in the name of "parity with windows"... They need to get us up to parity with windows. With my config SLI is really a MUST have, and I have no intentions on downgrading. When I trade in these 3 1080p monitors, it will be for 3 4k monitors (probably 3-5 years from now)
But can you buy them outside Steam? I consider Steam DRM and don't use it.
You can buy Steam keys outside of Steam :D But I know what you're saying. Even if you could, you would be missing out on some of the key things that make the franchise awesome. Namely the co-op play since it uses steams multi-player servers. Borderlands really is "just ok" IMO without the co-op. I've only been able to sink 14 hours into the new once because my BL co-op buddy has been REALLY busy this last week and I just don't get the same level of enjoyment out of it playing by myself. Once we get higher up in the leveling I will "farm" special weapons targets for extremely rare guns when he is not around though.
It wasn't GOG's fault as far as I know. inXile's "patch" literally changed most of the files. One of the reasons may be that they generate compression dictionaries randomly for each release and even if source data didn't change, the result will be different. It's really up to inXile to ensure that each patch is as minimal as possible.
I'm not sure what kind of games would require using multi-GPU setup. Unless of course you use some huge 4K resolution or some such. In normal cases SLI is simply an unneeded overkill which drains power and costs a lot. It makes more sense for some intense computing, not for gaming.
I've read the same thing.. so does steam re download 11+ GB everytime inXile submits a patch? If what You're saying is true they changed every texture/graphic asset.. every lib that comes packaged.. EVERYTHING. How are they patching the win and linux version then? PR cop out if you ask me.
Um.. sorry this is not true. If you want to crank up the eye candy to MAX and beyond on many really demanding games, even at 1080p you can't get CONSISTENT 60fps with the best single cards on the market. If I didn't care about that eye candy.. I would own a console.. I do care and I don't own a console. I like 3 monitor gaming.. some people like gaming at 120hz or even 144hz on a single monitor.. a single card isn't supporting that.
3x 1080p monitors, I'm gaming @ 5760x1080, so 3/4 of 4k ;) I do as much gaming as I can in Linux.. but windows is still very much a necessity for me until Nvidia gets off their @ss and fixes up multiGPU/SLI for Linux and brings it in line with the functionality of their Windows drivers. Borderlands 2 and TPS runs between 20-30 FPS @ 5760x1080 in Linux on my setup. 60FPS(vsync) all day long in windows, with vsync disabled it climbs close to 100 :|
You don't need SLI for that. Using single high end GPU can handle even 1920x1200 on high settings. I'm not talking about crazy options like ubersampling in TW2, those are an overkill which by design assumes multiple GPUs and it's completely unnecessary for the minor gain it provides. I'm yet to see any game which requires multiple high end GPUs to run.
4K resolutions is another story. I personally don't see a need for such crazy resolutions in games. They can be useful for photo or video editing however. Current single GPUs aren't up to the task to handle them in gaming, so multiple GPUs is the only way to use them in such scenarios.
I think we are just going to have to agree to disagree on this one, but I do hope I get those 2 or 3 8gb GTX980's I asked Santa for for Christmas ;)
As for 4k? Nope, I don't see the point in 4k yet either, and I've gamed on a tri 780ti SLI rig @ 4k.. it's nice, but not worth the price of entry IMO. For the same price-ish someone can get 3 good 1080p (1440p, etc.) monitors and 2 or 3 good GPUS and do Eyefinity or Surround gaming, and I definitely see the point in my triple monitor setup and I won't be giving it up. When 4k monitors come down to the <$300 per panel I paid for my 27" IPS panels and graphics cards can handle 3 of them, THATS when I'll be interested.
I'm talking about max settings which actually make sense. Ubersampling doesn't make any sense for me. It's like requiring one to get a bulldozer to clean some dust form the floor. It's a very poor, power and resource hungry brute force antialiasing technique (it basically renders the scene multiple times, so that's where multiple GPUs come in). I'd rather prefer developers to come up with smarter methods.