Update: It should now be playable for all, and it is a native port.
Update 2: Virtual Programming have confirmed to GamingOnLinux in an email they did not do the port, so to settle this, it is not using eON.
We honestly have no idea who has done this port, as GamingOnLinux spoke to Techland previously who confirmed they are not doing the port and told us to speak to Deep Silver who never answer our emails or tweets.
Original Article
https://www.youtube.com/watch?v=lZqrG1bdGtg
Dead Island is the latest zombie game to grace Linux with its presence and helps build up our backlog of games.
About
Terror. Violence. Madness. Bedlam. A holiday paradise gone mad. A tropical island turns into total chaos after a mysterious zombie outbreak. Cut off from the rest of the world, the player’s only chance to survive is to fight to the death and find a way to escape from the island.
Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.
It seems it is not available for everyone just yet, so you may get a missing executable error:
Thanks, johndrinkwater on reddit.
It is currently on sale too, so it's possibly it was supposed to be sorted ready for the sale.
Editor Note: We do advise holding off until the official announcement to avoid waiting and to be sure you count as a Linux sale.
Update 2: Virtual Programming have confirmed to GamingOnLinux in an email they did not do the port, so to settle this, it is not using eON.
We honestly have no idea who has done this port, as GamingOnLinux spoke to Techland previously who confirmed they are not doing the port and told us to speak to Deep Silver who never answer our emails or tweets.
Original Article
https://www.youtube.com/watch?v=lZqrG1bdGtg
Dead Island is the latest zombie game to grace Linux with its presence and helps build up our backlog of games.
About
Terror. Violence. Madness. Bedlam. A holiday paradise gone mad. A tropical island turns into total chaos after a mysterious zombie outbreak. Cut off from the rest of the world, the player’s only chance to survive is to fight to the death and find a way to escape from the island.
Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.
It seems it is not available for everyone just yet, so you may get a missing executable error:
QuoteFor most wondering why they still get missing executable: it is waiting for Techland to include the Linux files in all the various packages they have sold over the years.
If you bought https://store.steampowered.com/sub/14664/ or https://store.steampowered.com/sub/15205/ you can download it.
Thanks, johndrinkwater on reddit.
It is currently on sale too, so it's possibly it was supposed to be sorted ready for the sale.
Editor Note: We do advise holding off until the official announcement to avoid waiting and to be sure you count as a Linux sale.
Some you may have missed, popular articles from the last month:
Have you tried a
$ strings DeadIslandGame | less
?
From http://store.steampowered.com/subscriber_agreement/
PS: Install and play it in linux so it will be numbered as linux version!
Just curious, can we rule out a Winelib approach?
It even got a Gold/Platinum rating:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=13480
That's good to know, thanks for the tip! ^_^
Disable that annoying motion blur in "varlist_blur_camera_motion.scr"
The credits file (found in the Data3.pak) mentions three people for Linux support: Tomasz Wachowski, Rafał Wróbel, Wojciech Zeler. Rafał Wróbel's LinkedIn profile says he worked in Techland doing Linux game porting. So I guess Techland made the port after all, even though they told us they weren't working on the game anymore: http://www.gamingonlinux.com/articles/the-dead-island-linux-port-is-not-being-done-by-the-orginal-developers.4313
I believe the mystery is solved now.
Not finding any of those potential strings does not mean anything AFAIK.
They could have just stripped some object files of the build, right?
blur is not that bad...but thanks for this..
i managed to hack bloom shaders ..and eventually even disabled it... but then multiplayer games started to mismatch version... so i have to live with this awful bloom :(