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Exactly three weeks have passed since Liam was forced to take a step back and left GamingOnLinux's destiny in our hands. Luckily the community's response was great and the site has continued at a good articles-per-day pace. But there's one part of GOL that is struggling to carry on: as some of you already realized, it's been a long while since the last The Funding Crowd article.



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Many factors have forced us into this situation, most notably lack of time -- as is usually the case. All this began as almost a one man's effort (yours truly, with Speedster's invaluable help), until my free time was severely reduced and I had no other option than looking for more help or let The Funding Crowd die. I obviously chose the former, and this is how TFC became a crowdsourced column: s_d and scaine joined TFC family, and helped make it to 37 issues.


But now... lack of time strikes again: s_d left the boat some time ago to take care of other obligations and the rest of the team's schedules are stretched way beyond the point where regularly producing a crowdfunding article is feasible.


And here we are, willing to continue with the show but without the means to do so. Every single issue of the crowdsourced era's final paragraph included a plea for volunteers, but nobody ever stepped forward. Well, sadly this time it's for real: The Funding Crowd Needs You! We either get some new contributors or else this is the end, finito, kaputt.


So it's now all up to you, crowdfunding enthusiast. We really count on you to keep The Funding Crowd...


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Anybody interested can let us know here in the comments or by private message: to Speedster, to scaine, or to mundtdefems. Article taken from GamingOnLinux.com.
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About the author -
A Linux user for more than 15 years, I've just recently rediscovered the passion for gaming. Couldn't have chosen a better time than now: the [second](http://www.gamingonlinux.com/articles/linux-techdemo-available-for-race-the-sun-.1752#4850) Golden Age of Linux gaming.
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13 comments

flesk Oct 28, 2014
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Every single issue of the crowdsourced era's final paragraph included a plea for volunteers, but nobody ever stepped forward.

Really? I never noticed that before. I'm pretty up to date on point-and-click adventure and platformer campaigns and wouldn't mind helping out in one way or another.
Eike Oct 28, 2014
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Really? I never noticed that before. I'm pretty up to date on point-and-click adventure and platformer campaigns and wouldn't mind helping out in one way or another.

While I'm not funding, I'd appreciate reading about point-and-click adventures to come for Linux.
(As I'm supposed to as a German. ;o) )
pd12 Oct 28, 2014
^As a German, you should also be very interested in Star Citizen =P

While I enjoy the funding crowd articles, I don't enjoy looking up crowdfunding games so much to put together an entire article about them, and you guys always made a massive article each issue! xD I do hope it continues on and some other people with interested and time steps in though!
Segata Sanshiro Oct 28, 2014
Good luck guys! TFC is essential to GOL, so I hope you can find people to help :)
KDGNOR Oct 28, 2014
I just searched kickstarter for racing games and action rpgs, but there is nothing worth reporting. And unfortunately I can’t have an RSS feed for my searches, so manual search every time? Not fun.

Same for indiegogo, there is only one RSS feed for *all* projects… Pretty much useless. But there is one (only one) game for Linux: https://www.indiegogo.com/projects/return-to-the-dark-reef . It looks like it could actually be decent once finished.


if you get people send links for it :D
so you can write about it :)
Speedster Oct 28, 2014
I just searched kickstarter for racing games and action rpgs, but there is nothing worth reporting. And unfortunately I can’t have an RSS feed for my searches, so manual search every time? Not fun.

Same for indiegogo, there is only one RSS feed for *all* projects… Pretty much useless. But there is one (only one) game for Linux: https://www.indiegogo.com/projects/return-to-the-dark-reef . It looks like it could actually be decent once finished.

Doing the searches for new game projects is definitely much more primitive than it ought to be, but that's only one aspect to putting out a Funding Crowd issue. Often one or two of us do most of the searching, and "nominate" projects that look potentially of interest and don't have ridiculous stretch goals for Linux support, ideally giving a one-line summary for each game (genre, perhaps a well-known dev on the team...) Then other team members can poke through the list and pick which projects they find interesting enough to read up on & write about. If the list is too unappealing, the issue will just get pushed back a bit until some interesting ones turn up.

We can sure use more people who are willing to write up one-or-two paragraph mini-reviews on projects they find intriguing! Even just a couple more people writing up a couple projects apiece should do the trick for a decent sized article. I would say that's our biggest need right now, since normally Munt or I can scrape up a selection of new projects with Linux support. Scaine is an excellent writer who doesn't have time to keep covering all the new projects, and I can rarely manage to do more writing than report on "What Happened".
scaine Oct 28, 2014
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Yep, it's important to note that we're not asking one or more people to "take on" the TFC article. All we need is one or two people to commit maybe a half hour a week to write one, maybe two projects up. They're already nominated usually and your contribution can be at any point in between the article's "go live" date.

We use a GoL maintained WIKI to write the article, then it gets published by Munts when we agree that it's ready.

This isn't a huge commitment, but as Speedster notes, I do most of the writing now that Munts is deep into his post-graduate and I just find it difficult to write up 5 or 6 projects by myself every couple of weeks.

If you volunteer, all that really happens is that you'll get an email/private message inviting you to the WIKI and any projects you cover will be hugely appreciated.
muntdefems Oct 28, 2014
I'm pretty up to date on point-and-click adventure and platformer campaigns and wouldn't mind helping out in one way or another.

I must confess I wasn't expecting you to volunteer to help, being one of the most prolific article contributors of this new GOL era, but you're certainly welcome to the team!

Speedster and scaine have already done an excellent job explaining what does a TFC article entail, so I've got very little to add to it. If anything, I must agree with stan's first comment that browsing new gaming projects in KS and IGG is not the most user friendly of experiences. However Kickstarter allows you to sort campaigns by their release date, so if you remember your last connection date you can easily pick it up from where you left it (at least that's how I do it). Indiegogo is way messier though, as it only has the option of showing the campaigns that launched during the last 7 days (and it doesn't distinguish between videogames and other kind of games).

Anyway, this arduous job is usually done by me (or at least it used to be... I hope to get up to date soon :S: ), so volunteers shouldn't bother to look for new projects as the interesting ones would already be pre-selected as candidates in the corresponding wiki page.
muntdefems Oct 28, 2014
IMO the previous funding crowd articles were too long and didn’t have enough (or any) screenshots. I’d rather get a screenshot per game with a short description of the genre and what makes it unique or worthwhile.

Interesting suggestion. I guess some screenshots won't hurt and they can contribute to diminish the wall-of-textiness of previous articles that could drive some readership away.
Skully Oct 29, 2014
I refuse to crowd fund games. And I also refuse to pre-order now too. So I don't even read the articles normally.
flesk Oct 29, 2014
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I'm pretty up to date on point-and-click adventure and platformer campaigns and wouldn't mind helping out in one way or another.
I must confess I wasn't expecting you to volunteer to help, being one of the most prolific article contributors of this new GOL era, but you're certainly welcome to the team!

Speedster and scaine have already done an excellent job explaining what does a TFC article entail, so I've got very little to add to it.

Well, I enjoy writing and I can use the practice to improve on my English writing skills. I also only post 2-3 release articles a week, and have plenty of time left for work, family and gaming on the side. ;)

They did. :) I made a rough draft for my first assignment yesterday and try to get it touched up and posted today. I take it scaine will also be going over it to give the writing a consistent feel before it's published?
Liam Dawe Oct 29, 2014
I agree with the length feedback, keep it short and sweet for each project to cover the main post about it with a screen-shot and a link. That way you still cover the games, but it makes for easier reading considering you're covering multiple games.
muntdefems Oct 29, 2014
I refuse to crowd fund games. And I also refuse to pre-order now too. So I don't even read the articles normally.


![](http://asset-c.soup.io/asset/7956/9291_cdac.jpeg)


Seriously though, I don't think crowdfunding and pre-ordering are even similar things. In many cases, a crowdfunding campaign is the only hope for a game of ever being finished and released. But even when the campaign is successful there's always a certain amount of implicit risk of failure that must be taken into account -- mostly because these devs are usually just beginning their careers. So backing a crowdfunding campaign cannot be seen as a discounted pre-order, but as a way of increasing the chances of a proto-game to become a reality. At least that's how I see it.

PS: Of course, I too get angry when e.g. some of those devs don't stick to their word and neglect a promised Linux version of their game.
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