Wine development team was able to produce a new experimental release today. 1.7.29 bringing many new features and as many as 44 bugfixes.
A new issue of World Wine News is also available: #377
The few most interesting features introduced in this release:
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.29.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.29.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
A new issue of World Wine News is also available: #377
The few most interesting features introduced in this release:
- Support for shaping and BiDi mirroring in DirectWrite.
- Some page fault handling fixes.
- A few more C runtime functions.
- Various bug fixes.
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.29.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.29.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
Some you may have missed, popular articles from the last month:
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6 comments
I just asked myself. How do you handle wine updates? I use PlayOnLinux so I can easily switch wine version.
Do you update all the time or stick to a specific version, because it's working with game x?
Since I use PlayOnLinux I'm sticking at the moment with a version that works for each game.
Do you update all the time or stick to a specific version, because it's working with game x?
Since I use PlayOnLinux I'm sticking at the moment with a version that works for each game.
0 Likes
I just asked myself. How do you handle wine updates? I use PlayOnLinux so I can easily switch wine version.
Do you update all the time or stick to a specific version, because it's working with game x?
Since I use PlayOnLinux I'm sticking at the moment with a version that works for each game.
I'm still running 1.7.24 with CSMT patches myself. IMO just stick with the version of wine/POLwine that works for you. Unless you have some specific app/game that doesn't work with previous versions of wine of course. Then it might be worth trying bleeding edge versions I suppose.
0 Likes
In this wine version steam still working
But most interesting thing (in tested for now) is this
33034 Many GFWL (Games For Windows Live) 1.x/2.x/3.x games crash or exit silently on startup (DiRT 2/3, GTA IV Steam)
View video on youtube.com
In some titles works but at this time for example this prevent GFWL live crash and if possible create local profile without problem (as see in video) but if title have another check like as securom need fix for that
Fuel securom activation and GTAIV activation works correctly (you can use steam version without problem)
However xliveless works much better than other wine versions and some titles begin to work like as: fuel, grand theft auto IV, virtua tennis 4, red faction guerilla, test drive ferrari legends, bulletstrom
More later up other results
But most interesting thing (in tested for now) is this
33034 Many GFWL (Games For Windows Live) 1.x/2.x/3.x games crash or exit silently on startup (DiRT 2/3, GTA IV Steam)
View video on youtube.com
In some titles works but at this time for example this prevent GFWL live crash and if possible create local profile without problem (as see in video) but if title have another check like as securom need fix for that
Fuel securom activation and GTAIV activation works correctly (you can use steam version without problem)
However xliveless works much better than other wine versions and some titles begin to work like as: fuel, grand theft auto IV, virtua tennis 4, red faction guerilla, test drive ferrari legends, bulletstrom
More later up other results
0 Likes
I just asked myself. How do you handle wine updates? I use PlayOnLinux so I can easily switch wine version.I use few patches so sometimes when wine have a new release I have to fix them.
Do you update all the time or stick to a specific version, because it's working with game x?
Since I use PlayOnLinux I'm sticking at the moment with a version that works for each game.
So I upgrade when I'm in mood for some hacking.
0 Likes
Back to other titles works (GFWL) in this wine version
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
However xliveless can be used too (more stable than GFWL)
^_^
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
View video on youtube.com
However xliveless can be used too (more stable than GFWL)
^_^
1 Likes, Who?
However in this wine version appears some errors related with vsync (in test drive unlimited 2 appears too)
Dead Rising 2 Wine 1.7.28 + Nvidia 343.22
View video on youtube.com
Dead Rising 2 Wine 1.7.29 + Nvidia 343.22
View video on youtube.com
Need for Speed Hot Pursuit 2010 Wine 1.7.28 + Nvidia 343.22
View video on youtube.com
Need for Speed Hot Pursuit 2010 Wine 1.7.29 + Nvidia 343.22
View video on youtube.com
^_^
Dead Rising 2 Wine 1.7.28 + Nvidia 343.22
View video on youtube.com
Dead Rising 2 Wine 1.7.29 + Nvidia 343.22
View video on youtube.com
Need for Speed Hot Pursuit 2010 Wine 1.7.28 + Nvidia 343.22
View video on youtube.com
Need for Speed Hot Pursuit 2010 Wine 1.7.29 + Nvidia 343.22
View video on youtube.com
^_^
1 Likes, Who?
*Translation:
If you do not get the reference, it is your fault not mine.
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