The crowd-funded point-and-click adventure from the designer of the classic 'Gabriel Knight' games, Jane Jensen, was funded on Kickstarter in 2012. In April the game was released for Windows and Mac, and now it looks like the long wait for a Linux version might soon come to an end.
https://www.youtube.com/watch?v=anxAng8TtUI
Backers of the Kickstarter campaign received an update today saying that a Linux beta is ready and that the developer wants beta testers. A Linux version was promised when the creators reached their $400K stretch goal, but since the game was originally developed in Unity 3, they had to upgrade to Unity 4 in order to be able to deliver for Linux.
The process apparently hasn't been as smooth as one might have hoped, and as the developer noted in an update to backers two weeks ago they've had issues adapting to the new engine.
Mobeius hasn't exactly fared well with critics and, as is apparent from the video at the start of the article, the character animation leaves a lot to be desired. I still intend to play the game though, and hopefully I'll find something to appreciate in it. And if nothing else, it is my hope that this will pave the way to Linux for the developer Phoenix Online Studios's game Cognition, which has recieved great reviews. Either way, it will be great to see another developer deliver on their Kickstarter promise and to hopefully make their début on Linux.
https://www.youtube.com/watch?v=anxAng8TtUI
Backers of the Kickstarter campaign received an update today saying that a Linux beta is ready and that the developer wants beta testers. A Linux version was promised when the creators reached their $400K stretch goal, but since the game was originally developed in Unity 3, they had to upgrade to Unity 4 in order to be able to deliver for Linux.
QuoteYeah we've been doing development so far using the last version of Unity 3, while Unity 4 is where the Linux support began. Upgrading to Unity 4 in the middle of development could potentially be quite messy so we opted to wait until after we finalized the PC and Mac versions of the game, and are now in the process of getting ready to jump into the Linux version.
The process apparently hasn't been as smooth as one might have hoped, and as the developer noted in an update to backers two weeks ago they've had issues adapting to the new engine.
QuoteIt’s not as easy as just jumping onto the new Unity engine as we’d hoped. The engine upgrade breaks the game in some ways we’re trying to debug. Will get this to you as soon as we can!
Mobeius hasn't exactly fared well with critics and, as is apparent from the video at the start of the article, the character animation leaves a lot to be desired. I still intend to play the game though, and hopefully I'll find something to appreciate in it. And if nothing else, it is my hope that this will pave the way to Linux for the developer Phoenix Online Studios's game Cognition, which has recieved great reviews. Either way, it will be great to see another developer deliver on their Kickstarter promise and to hopefully make their début on Linux.
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8 comments
This looks awesome :)
2 Likes, Who?
Yeah, so the character animation is rough, that doesn't mean it won't be a good adventure!
1 Likes, Who?
Also quite happy that the Phoenix Online inhouse codebase is now updated to Unity 4, since that paves the way for their future adventure game projects to be released on Linux.
2 Likes, Who?
I played the first alpha before I ditched Windows and Wine (except for some applications, like Teamviewer) and it has some very interesting puzzle mechanics. They were pretty rough too and not very enjoyable at that point, but promising at least. I know many people have enjoyed the complete game too, so I'm hopeful.
I'll let you know what I think once I've played the beta.
I'll let you know what I think once I've played the beta.
1 Likes, Who?
That is excellent. Gray Matter, while far from the brilliance of (at least the 1st) Gabriel Knight, was still very enjoyable. I'm really looking forward to this.
1 Likes, Who?
I think I will get it as soon as it is out of beta :>
1 Likes, Who?
Quoting: SpeedsterYeah, so the character animation is rough, that doesn't mean it won't be a good adventure!
true, but if you read any review from sites that are good in this genre of games (so not PCgamer or anything) you'll see its not a good adventure either.... sadly :(
0 Likes
This is a pretty good game, definitly one of the better "point & click" adventures out there. In particular the storyline is both interesting and imaginative. The locations are varied and the puzzles are pretty nice as well.
The only drawbacks the game had were:
1. The gamelength, it felt a little short. A couple of extra hours playtime would have been nice.
2. The main character, who is frankly kind of weird. Behaving in a way more fitting a really grumpy old man (between 70-90 y.o.), even though he´s supposed to be in his thirties or so.
As mentioned above, both of Jane Jensens other "steam-games" "Gray Matter" and the "Gabriel Knight 20th Anniversary" remake, are better. And "Cognition" from Phoenix Online Studios is also a superb game.
However, this game is still a must play for any lover of classical adventures with a well thought out plot and lots of atmosphere.
The only drawbacks the game had were:
1. The gamelength, it felt a little short. A couple of extra hours playtime would have been nice.
2. The main character, who is frankly kind of weird. Behaving in a way more fitting a really grumpy old man (between 70-90 y.o.), even though he´s supposed to be in his thirties or so.
As mentioned above, both of Jane Jensens other "steam-games" "Gray Matter" and the "Gabriel Knight 20th Anniversary" remake, are better. And "Cognition" from Phoenix Online Studios is also a superb game.
However, this game is still a must play for any lover of classical adventures with a well thought out plot and lots of atmosphere.
1 Likes, Who?
I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
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