Hello,
I'm the author of (or better: the INDIEvidual behind) the game "The Little Plane That Could."
Yesterday, I released the 64bit linux version of this game.
It is a biplane combat simulator that lets you dog fight in massive aerial battles with up to 60 planes.
Its main qualities are the great physics and convincing AI.
It is available from itch.io as a pay-what-you-want download, so you can try it for free.
The game requires:
- 64 bit OS
- libSDL2
- libopenal
- libalut
- a gamepad supported by SDL2. (edit gamecontrollerdb.txt to support others.)
Game info and download links are available at the home page:
http://stolk.org/tlptc/
I'm the author of (or better: the INDIEvidual behind) the game "The Little Plane That Could."
Yesterday, I released the 64bit linux version of this game.
It is a biplane combat simulator that lets you dog fight in massive aerial battles with up to 60 planes.
Its main qualities are the great physics and convincing AI.
It is available from itch.io as a pay-what-you-want download, so you can try it for free.
The game requires:
- 64 bit OS
- libSDL2
- libopenal
- libalut
- a gamepad supported by SDL2. (edit gamecontrollerdb.txt to support others.)
Game info and download links are available at the home page:
http://stolk.org/tlptc/
Some you may have missed, popular articles from the last month:
4 comments
Correct link:
http://stolk.org/tlptc/
It does! I'm headed to my girlfriends parents for Christmas which I am not exactly thrilled about as I'm going to be bored out of my skull for 3 days. At least I have a laptop now so maybe I'll survive a bit better this year. I'll be sure to load this up and check it out since it appears it will probably run on my laptop just fine.
System requirements are light.
You can run this on integrated graphics like Intel HD 4600 and still hit 60 fps.
You do need OpenGL 3.2 or higher (Core Profile.)
And don't forget to hook up a gamepad, otherwise the game will not run.