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Aspyr Media, who are one of our favourite developers, has noted on reddit that they are getting close to breaking even on their Linux ports.

If you are living under a rock: Aspyr ported Borderlands 2, Borderlands TPS, the latest two Civilization games and the newest Geometry Wars to Linux.

They were summoned to the big Linux reddit to make some comments about their porting.

Aspyr_BlairIts always fun to be summoned :)
Great post, and we cant thank you enough for the support.
Because of that support, I'll go ahead and lay it out for you.
We are close to breaking even...which is a HUGE win in our eyes!
As many of you have guessed, we are making a long bet here with Steam Machines. And yes, if it werent for Valve we wouldnt be doing it because we knew in the current market, break even was the best we could do (which is exactly why adoption has been scarce for Linux). What Valve is doing is creating a platform. Sure it will be a small one, but Aspyr has been the experts at small platform development for over 17 years. We are really good at it, and we will be really good at Linux in time.

How can you help? Keep being the amazing community you guys already are. Buy on Linux and ONLY Linux. Wait for the Linux version if you can. Buy directly from us if you can (GameAgent). Help us understand the wild west of distros, and be understanding when we cant possibly support all the permutations. More importantly, root for Valve and Steam Machines even if you know as a core Linux user you will likely stay open source with your rigs and distros. Its the ONLY way Linux gaming will move forward.


Sadly, another reddit post appeared on the Linux Gaming reddit from a user who said they needed Steam Machines to be profitable, and Aspyr shot that down:
Aspyr_BlairAw come come now. Your twisting my words a tiny bit. I said break even, and break even is solid given we have only been doing it for less than a year. Its entirely possible that we could be profitable on our Linux work without Steam Machines in time.
What I said specifically was, its likely we wouldnt have jumped in if it weren't for Valve.
Its a bit like one of your really good friends saying "hey, we are gonna do this thing and we think you would be good at it and can help, wanna come?" And we were like..."sure, been thinking about it for a while!"


After we have seen lots of developers think there is no money in it, this is pleasing to see.

Breaking even, and going into profit means there is a point in continuing to port titles for Linux, which is important, obviously.

I imagine when they get around to porting more titles that haven't been out on Windows for years they will see more profit, as the chances of Linux gamers already having a copy would diminish the newer it is (hopefully). They will also see more gradual sales over time, from Linux users here and there, so it's all up from here.

We wish Aspyr all the best, and hope they announce more titles officially soon. Article taken from GamingOnLinux.com.
Tags: Editorial
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32 comments
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MrTennessee17 Jan 16, 2015
I'm glad that they are close. They are becoming my fave developer by far.
Shmerl Jan 16, 2015
Quoting: N30NI'm not aware of any of the ports including DRM, I'd not have supported them if they had. See/check the listed system requirements before purchasing (basically it's the same as ordering from Steam just without Valve taking a cut).

I didn't quite understand that. Do they just sell you DRM-free game packages or it requires Steam anyway when you buy form them?

UPDATE: I found it. It's all Steam only:

QuoteOther Requirements: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client.

A bummer. I expected if they sell on their own it won't be tied to Steam.
Shmerl Jan 16, 2015
Quoting: SeredIf the game itself needs Steam to function and you define Steam as DRM, then these games not DRM-free, no.

I don't think their games should need Steam to function (in theory), but they don't let you install them without Steam. I have no idea whether they also use Steamworks at runtime.
Shmerl Jan 16, 2015
Looks like they are in talks with GOG about releasing their titles there as well:

QuoteAspyr_Blair: To your points on GOG, I am actually in talks with them now and (if successful) it wont be long before you see Aspyr titles up there.

That sounds promising.
N30N Jan 16, 2015
Quoting: ShmerlI don't think their games should need Steam to function (in theory), but they don't let you install them without Steam. I have no idea whether they also use Steamworks at runtime.
Seems Borderlands 2 and XCom-Enemy-Unknown do, I'd expect others do too. So I guess I have to take back my statement about whether I'd have supported them with DRM. Steamworks is the only DRM is can stand to have about though.
aL Jan 16, 2015
I have a question. How to know if a game the result of a porting or is the output of a click in the engine?

For me this is kinda important. I have already bought a lot of games even if I don't play them, but I could go the extra kilometer for a game that went under the effort of a port... Considering I can't buy them all
dude Jan 16, 2015
It won't become less
FredO Jan 16, 2015
I hereby nominate Aspyr Media into the Linux gaming hall of fame, and may they make bucket loads of surplus cash in the shortest possible time after breaking even, for their pure awesomeness alone. Having got that off my chest, i'm off to buy Geometry Wars 3.
STiAT Jan 17, 2015
That's a good thing, I certainly didn't think they were even remotely close to breaking even.
jamesc359 Jan 17, 2015
Good news indeed. I'd like to support them and their endeavours, however I already own Borderlands 2 from way back when and I have no interest in Civilization or Geometry Wars. D'oh.
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