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Chivalry: Medieval Warfare To Begin Linux Port Testing

By Guest -

Hi everyone, we'd like to get your help in testing Chivalry for Linux and Mac OS X.

Everyone who owns Chivalry should now have access to the Linux and OS X versions. Currently you will need to switch to a Beta branch to access this, the "linuxtesting" branch (for both OS X and Linux).

To access the port testing beta from the Desktop Steam client, right-click on Chivalry in the library, click Properties, click on the BETAS tab, and choose linuxtesting from the drop-down.

image

From Big Picture, open up Chivalry's page in the Library, move left to "Links & More", and down to "Select Beta..."; open this, choose "Ports testing (Linux+Mac)" from the drop-down, and choose OK.




If you can't see the branch, you may need to restart Steam first.

The Linux and Mac OS X builds should run without any additional dependencies required so long as you have Steam installed. Steam should include all the necessary libraries.

Performance on Linux should be roughly what it is on Windows for the same hardware, with potentially up to a 10% difference or so. OS X should be similar. Performance differences are going to come from differences between UE's renderers, and between OpenGL drivers.

We don't have much in the way of Mac hardware, so any performance reports we can get would be helpful, especially if you can compare performance to the game running natively in Windows, but even if not. Comparisons on Linux would also be really helpful.

Please post any bug reports, performance reports, or other feedback to:
Linux: http://forums.tornbanner.com/showthread.php/22792-Linux-Performance-amp-Bug-Reports
Mac OS X: http://forums.tornbanner.com/showthread.php/22793-Mac-OS-Performance-amp-Bug-Reports

Article taken from GamingOnLinux.com.
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SirBubbles 14 Jan 2015
The game runs pretty well for me, a nice 50+ fps, a vast improvement over wine. However I'm not seeing any mod/workshop integration, would like to know if there's going to be support for that anytime soon? I've got the black knight mod installed the hard way by copy/pasting files, but would like official support.
StianTheDark 14 Jan 2015
I would ask the same. If we buy and install only the beta/test-build, will it count as Linux or Windows sale?

I think steam registers which platform you play the game on most, as the one that counts.

But does it properly register a platform that is not officially supported? I know there are rumors of Linux sales showing up for games that don't have Linux versions simply because someone bought the game on Linux, but I couldn't find anything to actually confirm those rumors.

Steam's charts doesn't care about what platform is supported, it just reports what OS you play the game on. If you somehow set Wine to display as a Linux distro, Steam would register playing AC: 4 as Linux ;)
mao_dze_dun 14 Jan 2015
Nope, not buying another FPS for Linux until AMD and the devs get their **** together. I've learned my lesson with Borderlands 2 and Dead Island (not that I haven't played the on Windows - it's the principle that matters :D). A chop fest on a 290x - what a joke.
hidekin 14 Jan 2015
i got this bug
![](http://i57.tinypic.com/28k7gib.png)
except of that it's running well with some framerates drop sometimes.
OZSeaford 14 Jan 2015
That is not a bug that is the Banner Saga Mod! :P

Genuinely happy about this, am clocking on nearly 300 hours on this game...

Have installed it overnight, will test tonight...
hidekin 14 Jan 2015
That is not a bug that is the Banner Saga Mod! :P

Genuinely happy about this, am clocking on nearly 300 hours on this game...

Have installed it overnight, will test tonight...

Thank you to let me know :-) it could be a bug :P
Belarrius 14 Jan 2015
![](http://i1.kym-cdn.com/photos/images/facebook/000/264/200/acb.jpg)
Nanobang 14 Jan 2015
View PC info
  • Supporter
The launch of this game on Linux is a much needed break in what seems to have become an endless stream of broken Kickstarter promises, never-ending "soon-to-be-released" assurances, and deathly silent developers. It reduces my cynicism about Linux gaming. It makes me less jaded.

It's almost ridiculous how much I needed a game like this to be released, but I needed it.
Brian [Linux] 14 Jan 2015
Great news. Looks like this and Verdun will by my go to FPS. Thank you devs!
zimplex1 14 Jan 2015
Yeah there are a few graphical bugs and the server list doesn't like refreshing even when pressing the button. The only major issues I've had is that my connection to servers freeze up (doesn't happen on Windows and it happened on multiple servers) and sometimes (though it's rare) all the players will disappear and will blink in and out of existence.

On a side note: If you need an fps counter hit your tilde key ( ` ) and type "stat fps" or join the steam client beta for the steam fps counter.
Maelrane 14 Jan 2015
If it downloads 3.6 gigs one more time, I'm going to cry. My connection isn't as fast as I could wish :(
OZSeaford 14 Jan 2015
OK, I get the banner bug, and some graphical glitches.

the main annoyance is that my ping is usually quite stable, at 30-50, yet sometimes I find myself being teleported. No-one else seems to notice me doing these mad teleports, or saying that I lag so am at loss to explain this phenomenon.

But I am aware this is an alpha, and that bugs will be found. there is no game breaking bug, which is good.
DaGGyzo 15 Jan 2015
OK, I get the banner bug, and some graphical glitches.

the main annoyance is that my ping is usually quite stable, at 30-50, yet sometimes I find myself being teleported. No-one else seems to notice me doing these mad teleports, or saying that I lag so am at loss to explain this phenomenon.

But I am aware this is an alpha, and that bugs will be found. there is no game breaking bug, which is good.

The current teleporting issue is not latency related, we had a server only patch that brought about a mismatch between server and client.
Sslaxx 15 Jan 2015
The launch of this game on Linux is a much needed break in what seems to have become an endless stream of broken Kickstarter promises, never-ending "soon-to-be-released" assurances, and deathly silent developers. It reduces my cynicism about Linux gaming. It makes me less jaded.

It's almost ridiculous how much I needed a game like this to be released, but I needed it.
Pillars of Eternity for one. Definitely not supporting an Obisidian Kickstarter ever again.
kon14 15 Jan 2015
I posted in the game's official forum bug topic mentioned above yesterday yet the forum informed me that my answer would have to be revised before becoming visible. The last visible post being approved (?) is one from xpander on 09:15 PM (7:15 utc probably). I also replied in an "off-topic" thread and neither of my posts have been approved. Since I don't believe there's anything wrong with them... does anyone actually monitor those threads? Verification for replies in the off-topic category seems a bit strange as well. I did some more testing and really wont to send some feedback. Anyone has any idea?
dubigrasu 15 Jan 2015
I posted in the game's official forum bug topic mentioned above yesterday yet the forum informed me that my answer would have to be revised before becoming visible. The last visible post being approved (?) is one from xpander on 09:15 PM (7:15 utc probably). I also replied in an "off-topic" thread and neither of my posts have been approved. Since I don't believe there's anything wrong with them... does anyone actually monitor those threads? Verification for replies in the off-topic category seems a bit strange as well. I did some more testing and really wont to send some feedback. Anyone has any idea?
And I thought I did something wrong...
The same for me, I posted two replies yesterday, none of them was approved.
Maybe they're really short on staff? I saw that they're looking for moderators.
dubigrasu 15 Jan 2015
OK, they fixed that moments ago.
GoCorinthians 16 Jan 2015
thxn! downloading!
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