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Nostalgia junkies will be pleased to hear that Super Mario 64 is getting a complete overhaul as fans are rebuilding the game from scratch using the FOSS Blender Game Engine with a Linux release confirmed.

I have to say, when I first heard about this I was skeptical, but after seeing early footage and artwork, it is looking very good, especially after learning that they did all this in just one year and with a very small team (which has now grown in this last month). Mario’s movements seem to be very close to the original and the visuals look improved, but without losing the game’s charm.

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Though all in all, the game (like much of the N64 library) hasn’t aged too badly in the almost 20-year period since its release, there are certain aspects which have, in particular the game’s camera system which by today’s standards is extremely frustrating. The developers have said that a more modern right analogue stick camera control is one of the things they will add.

All in all, this is pretty exciting stuff and will hopefully open the door for modding in the future, maybe some additional fan-made levels or even things like the ability to play as Link or even Sonic. One of the things they aim to include is multiplayer, though I’m not quite sure how that would work.

The developers have also said that there will be no Alpha or Beta builds available (though this might change) and testing will be done predominantly by Super Mario 64 speed runners, who are most familiar with the original game. So it seems that, for the time being, the only way to get your hands on the game will be by contributing.

QuoteIf you have skills in 3D modeling, texturing, shading and/or animating, feel free to drop a post in our facebook group and we will see if we can put you to work. If you have skills in game programming, especially when it comes to programming in python, we are very interested in working with you. Submit a post in our group so we can incorporate you into the team.


It will be interesting to see how Nintendo reacts to this considering how infamous Japanese developers are for their stance towards mods, copyright and general community input, with Nintendo in particular being hostile even to let’s play videos of their games.

The group doesn’t have a website yet, but for now you can find details on their Faceook page. Article taken from GamingOnLinux.com.
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About the author -
After many years of floating through space on the back of a missile, following a successful career in beating people up for not playing Sega Saturn, the missile returned to earth. Upon returning, I discovered to my dismay that the once great console had been discontinued and Sega had abandoned the fight to dominate the world through 32-bit graphical capabilities.

After spending some years breaking breeze blocks with my head for money and being mocked by strangers, I have found a new purpose: to beat up people for not playing on Linux.
See more from me
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22 comments
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Cyba.Cowboy Jan 15, 2015
And Nintendo's lawyers will descend in 3, 2, 1...
Alex V.Sharp Jan 15, 2015
I am one of those few people who has this strange and probably unrealistic desire that Nintendo switches to Linux (SteamOS) and then gives us their games on PC as well. As such, I dearly hope they do not shut this project down.
sub Jan 15, 2015
Quoting: CybaCowboyAnd Nintendo's lawyers will descend in 3, 2, 1...

Indeed, no way Nintendo will let them make this remake.

(Unfortunately)
ArminS Jan 15, 2015
Looks cool so far. This as an opensource project where you can contribute maps would be really fantastic. Still, I am worried about the actual levels. Some of them are just huge and I've never seen very huge maps in Blender's game engine so far.

The main dev is streaming right now btw: http://www.twitch.tv/aryoksini
EKRboi Jan 15, 2015
QuoteThe group doesn’t have a website yet, but for now you can find details on their Faceook page.
QuoteFacebook Login
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Sorry.. but nope!

Now back OT. I saw a video of this the other day and was impressed myself. I too wonder how Nintendo will react.. but you would think they would have caught wind of it by now and said something if they were going to. Would LOVE LOVE LOVE to see OOT and MM redone AND available natively for Linux.. I think I would have a heart attack.
Cyba.Cowboy Jan 15, 2015
Quoting: Alex VSharpI am one of those few people who has this strange and probably unrealistic desire that Nintendo switches to Linux (SteamOS) and then gives us their games on PC as well.

Well it'd be interesting to see Nintendo jump on the "Steam Machine" bandwagon, after all, it'd have a pretty big head-start during the launch... And a big catalog to offer at launch.

Of course, the Catch 22 would be that anyone whom manufacturers a "Steam Machine" would also have access to any games Nintendo released for Steam OS, which I don't think the Big N would be too happy about...
drmoth Jan 16, 2015
Quoting: Guest
Quoting: sub
Quoting: CybaCowboyAnd Nintendo's lawyers will descend in 3, 2, 1...

Indeed, no way Nintendo will let them make this remake.

(Unfortunately)
If the game is free, unlicensed, open source, non copyright and not-for-profit, could Nintendo actually stop them?

Of course. It's not about free or open source, it's about maintaining control of the IP rights.
DrMcCoy Jan 16, 2015
Yeah, Nintendo will very likely shut them down.

Apart from that:
- Facebook groups / pages? :/
- No public release, source, anything yet
- No information about which licenses they're going to use

Meh.
frostwork Jan 16, 2015
they simply should release the source before the project is doomed.
else we get nothing else than a (promising looking) video
MightyTrollzor Jan 16, 2015
Nintendo lawyers:"Should we sue?...yeah we should probably sue."

I think the biggest problem is that they call it "super Mario 64 HD " Nintendo will probably sue for the name alone.
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