https://www.youtube.com/watch?v=L2LrE3Ssnsg
Pillars of Eternity will be officially released on the 26th of March this year, and we have it confirmed that they are aiming for a same-day Linux release.
Great to see them respond so quickly, and we really hope they hit it, as it looks fantastic!
Press release snippet:
See the full press release here.
About the game
Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
We don't usually recommend pre-ordering it, as delays are possible, and happens a lot for Linux versions, however our Contributor BTRE had this to say:
You can see the level of polish going into it below:
Pillars of Eternity will be officially released on the 26th of March this year, and we have it confirmed that they are aiming for a same-day Linux release.
@gamingonlinux We're aiming for that, yes.
— Paradox Interactive (@PdxInteractive) January 15, 2015
Great to see them respond so quickly, and we really hope they hit it, as it looks fantastic!
Press release snippet:
QuoteSTOCKHOLM — January 14, 2015 — Paradox Interactive and Obsidian Entertainment today announced that Pillars of Eternity, the role-playing game (RPG) inspired by timeless classics and funded directly by dedicated fans, has a firm release date set for March 26, 2015. Pillars of Eternity will be available at retailers worldwide, and eager fans and backers will be able to experience the game they have been promised.
See the full press release here.
About the game
Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
We don't usually recommend pre-ordering it, as delays are possible, and happens a lot for Linux versions, however our Contributor BTRE had this to say:
BTREFor those of us who have been following the project, each update has shown a level of attention to detail and polish that bodes well for the final product. The pre-rendered backgrounds look beautiful and the music and voice samples they've shared are also great. Preorders have been open for a while now and if you'd like to grab a copy you can do so here.
You can see the level of polish going into it below:
Some you may have missed, popular articles from the last month:
This has been (and still is) my most anticipated game, ever since the kickstarter was first announced. At this point it seems almost impossible for it to live up to my expectations but Obsidian has been a favorite developer of mine for many years, so *maybe* there's a chanse.
March just can't arrive soon enough... ;-)
March just can't arrive soon enough... ;-)
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I backed this project. I love obsidian, both NWN 2: Mask of the Betrayer and Knights of the Old Republic 2 are among my favourite RPGs. Can't wait for the release!
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runs around franticaly runs around franticaly runs around franticaly runs around franticaly...........
2 Likes, Who?
I backed this on Kickstarter, and am quite happy to have waited for release (after 2 years!), if it means that I'll get the game in very finished form.
Yes, people do have problems with Obsidian, but their earlier games were published by companies who were more interested in getting the games to market before they were quite ready. Paradox, the German publisher/distributor, is a pretty damn good choice for distribution, given their high Linux support (EU IV was released last summer with Windows, Mac and Linux versions on the same day), and Paradox has nothing to do with development, and Obsidian has nothing to do with distribution.
That seems like a pretty good way to go about it.
Also, I have an updated, more appropriate avatar; If that means anything...
Yes, people do have problems with Obsidian, but their earlier games were published by companies who were more interested in getting the games to market before they were quite ready. Paradox, the German publisher/distributor, is a pretty damn good choice for distribution, given their high Linux support (EU IV was released last summer with Windows, Mac and Linux versions on the same day), and Paradox has nothing to do with development, and Obsidian has nothing to do with distribution.
That seems like a pretty good way to go about it.
Also, I have an updated, more appropriate avatar; If that means anything...
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Quoting: liamdaweParadox are not the developers, but the Publisher.
More correctly, they are a partner who is in charge of distribution. Normally "publishers" are those who fund development and in return get ownership. But this term is often mixed up and used for retail and distribution partners. Here Paradox don't get any ownership over the game, they just take the burden of logistics from Obsidian.
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STEAM dayONE 4k FTW!
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