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The Wine Development Release 1.7.35 Is Now Available

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Wine development team was able to produce a new experimental release today. 1.7.35 bringing many new features and as many as 56 bugfixes.

A new issue of World Wine News is also available: #383

The few most interesting features introduced in this release:
  • Beginnings of support for OpenGL core contexts.
  • Initial support for glyph placement in DirectWrite.
  • Some more WBEM objects.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.35.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.35.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
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Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
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oldrocker99 Jan 24, 2015
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The only game I ever bought from Origin (if memory serves) was Dragon Age 1. A pretty good game it was, too.

BUT: I truly hated Origin's intrusiveness, which I found far more annoying than Steam, which I don't really feel is DRM-ish. (Your opinion may, in fact probably does, vary.) And DA isn't that good that I'll return to using it if I have to (and I would) use Origin.

Now, if I can run GameStop, I'd be satisfied, if only to run Kohan 2, a game I truly miss.

Not that I'm in a lather to try running it. I have hundreds of Steam games, so many that I find it necessary to (after four months without a working desktop PC :><: ) look at the store page for some games to remind me what they are .

I cannot believe how much Linux gaming has evolved over the past seven years, since I started with Ubuntu 8.04 .
Shmerl Jan 25, 2015
If you want DRM situation to improve - never buy games with DRM, as simple as that.
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