Verde Station is a strange game. It lets you wander through a space station. You're all on your own for a full year and just need to keep the station running. You can think of it as a sort of a solitude simulator.
My first attempt to play Verde Station ended in me feeling so lonesome and bored that I had to stop. But than, boredom and solitude is what the game is about. I read some of the (mixed) reviews and watched a let's play of the beginning and gave it a second try. And this time, it got me.
I wonder how much I should say about the game in order not to spoil it. It is basically a walking simulator, in this respect it's comparable to Gone Home (one of Editor liamdawe's favourites), and it has got a twist as well. It did well in creating feelings for me, as said. It is about an experience, not about solving puzzles or anything challenging except standing the feelings.
Depending on how much time you take for experimenting and observing, Verde Station could take an hour or two. According to the developer, who created the whole game on his own, Verde Station reacts on you behaviour, so it might be worth to play it a second time, but it won't have much replay value beyond that.
I took part in the beta test of the Linux version of Verde Station over the weekend. I received a free key to do the test, but I feel this has been compensated by thorough testing and should not have influenced this article. As I did not meet any obstacles, I guess this game will come soon for Linux.
Homepage: http://verdestation.com
Steam page: http://store.steampowered.com/app/324120/
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Direct Link
Direct Link
My first attempt to play Verde Station ended in me feeling so lonesome and bored that I had to stop. But than, boredom and solitude is what the game is about. I read some of the (mixed) reviews and watched a let's play of the beginning and gave it a second try. And this time, it got me.
I wonder how much I should say about the game in order not to spoil it. It is basically a walking simulator, in this respect it's comparable to Gone Home (one of Editor liamdawe's favourites), and it has got a twist as well. It did well in creating feelings for me, as said. It is about an experience, not about solving puzzles or anything challenging except standing the feelings.
Depending on how much time you take for experimenting and observing, Verde Station could take an hour or two. According to the developer, who created the whole game on his own, Verde Station reacts on you behaviour, so it might be worth to play it a second time, but it won't have much replay value beyond that.
I took part in the beta test of the Linux version of Verde Station over the weekend. I received a free key to do the test, but I feel this has been compensated by thorough testing and should not have influenced this article. As I did not meet any obstacles, I guess this game will come soon for Linux.
Homepage: http://verdestation.com
Steam page: http://store.steampowered.com/app/324120/
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
12 comments
I've updated the first paragraph to have that bit in, but I didn't think it fit in the title, thanks :)
Both games absolutely need to be played in a single session.
Please nobody complains when Verde Station is not enough akin to Gone Home! :)
Verde Station would give you less time to get tired. ;)
Not sure if you've heard, but the follow-up from the creators of Gone Home has been announced, and it will be taking place on a moon base named Tacoma. Just a teaser so far, but it's got me wanting more at least.
I had no idea :O Thanks for the share!
It's almost got a Bioshock 1 feel to it from the teaser. lol All that brass.
That 2016 release date tho.
Volume in Drive C has no label.
Volume Serial Number is 8I8GF-E7FT9-TE4EL
Directory of C:\...\MAIN:
06/02/2054 04:24 PM <DIR> .
06/02/2054 04:24 PM <DIR> ..
06/02/2054 04:18 PM 24,849,628 level0
06/02/2054 04:18 PM 30,904 mainData
06/02/2054 04:19 PM <DIR> Managed
06/02/2054 04:19 PM <DIR> Mono
06/02/2054 04:51 PM 5,492 output_log.txt
06/02/2054 04:18 PM 21 PlayerConnectionConfigFile
06/02/2054 04:19 PM <DIR> Plugins
06/02/2054 04:19 PM <DIR> Resources
06/02/2054 04:18 PM 2,282,160 resources.assets
06/02/2054 04:19 PM 1,572,918 ScreenSelector.bmp
06/02/2054 04:18 PM 23,989,552 sharedassets0.assets
06/02/2054 04:18 PM 1,009,836,824 sharedassets1.assets
06/02/2054 04:18 PM 690,748 sharedassets1.assets.resS
9 File(s) 1,063,258,247 bytes
6 Dir(s) s45,6f%,d56,4GH,564,2x5,315,J&^,@75 bytes free
Error: Could not load all sectors______
All commands end with ".cmd"...! ;)
Beta test ran very well also for the other testers: http://steamcommunity.com/app/324120/discussions/3/