Techland have release a bigger patch this time around to fix lots of issues, but the game is still damn awful on Linux.
Linux gamers still seem to be unable to play co-up, the motion blur when running is still there when turned off (not as bad as it was), and performance is still utterly abysmal. I have relayed my feedback to Techland as usual in the hopes they fix it up.
The performance hasn't changed for Linux at all, and I've seen multiple reports stating the same thing about performance across many different processors and graphics cards, so it's not due to my own personal configuration.
For me on a 970 I seem to get around 19-40 depending on where I am, so if I look towards the back of the map at some rocks I can get 40, but if I look towards the middle at 4-5 zombies I can dip below 20 FPS. It's really not great right now for Linux.
Official patch notes below:
QuoteList of fixes in version 1.4.0:
Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage
Gameplay issues
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit
Be-the-Zombie mode
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues
Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games
Graphical Bugs
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session
Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms
We still do not recommend buying it, and we hope we can change this in a future patch. We really do want to play it!
Some you may have missed, popular articles from the last month:
I'll wait until they finally fix the performance issues, the game looks great but not with the reported abysmal performance.
I do not consider frame rates of 30 / 40 with occasional drops to 15 /20 to be anywhere near playable, I don't buy high end graphics cards to be satisfied with low frame rates.
by the way, would I be able to play this game on high settings with a gtx680(2gb) ? I should really upgrade but $$.
I do not consider frame rates of 30 / 40 with occasional drops to 15 /20 to be anywhere near playable, I don't buy high end graphics cards to be satisfied with low frame rates.
by the way, would I be able to play this game on high settings with a gtx680(2gb) ? I should really upgrade but $$.
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With most of the effects on low and only textures on high with a resolution of 1920x1080 I get 30fps most of the time. So my fps range goes from 25 - 45 now.
My specs:
i7 3770k
Geforce 670gtx (346.35)
32 GB ram
But the game looks overall not that good optimized:
http://www.neogaf.com/forum/showthread.php?t=980126
I know it is still from the patch 1.2.1 but still, it didn't change much afaik.
UPDATE:
I played it for several hours yesterday. Patch 1.4 still runs okay for me but I noticed that after ~2 hours the fps break in, it is constantly at ~9fps which makes in unplayable. Restarting the game fixes the issue. I had been able to reproduce it, so I guess it is a memory leak or something?
I guess I ll prepare some logs and make a bug report.
My specs:
i7 3770k
Geforce 670gtx (346.35)
32 GB ram
But the game looks overall not that good optimized:
http://www.neogaf.com/forum/showthread.php?t=980126
I know it is still from the patch 1.2.1 but still, it didn't change much afaik.
UPDATE:
I played it for several hours yesterday. Patch 1.4 still runs okay for me but I noticed that after ~2 hours the fps break in, it is constantly at ~9fps which makes in unplayable. Restarting the game fixes the issue. I had been able to reproduce it, so I guess it is a memory leak or something?
I guess I ll prepare some logs and make a bug report.
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The 1.4 patch has killed performance for me. I was playing this game with only occasionally noticeable drops in performance during intense scenes. There was no running blur after the 1.3 patch.
However, it's now unplayable. Maybe 5 to 10fps if I'm being generous. Actually, the frames per second occasionally seems quite high, but the game itself now plays in slow motion regardless. I run at a crawl. Zombies swing and it can take 2 or 3 seconds to complete. It's a mess.
However, when I asked the game to validate its files, it claimed that 234 files were corrupt and insisted on downloading the whole 10.1'sh Gig all over again. I'll play again tomorrow to see if it's made any difference.
However, it's now unplayable. Maybe 5 to 10fps if I'm being generous. Actually, the frames per second occasionally seems quite high, but the game itself now plays in slow motion regardless. I run at a crawl. Zombies swing and it can take 2 or 3 seconds to complete. It's a mess.
However, when I asked the game to validate its files, it claimed that 234 files were corrupt and insisted on downloading the whole 10.1'sh Gig all over again. I'll play again tomorrow to see if it's made any difference.
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Updated my original comment with my experiences.
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2500
660ti
8gb
Debian Wheezy; Backported - kernel (3.16) nvidia (340.65)
jesus, will it even start?
660ti
8gb
Debian Wheezy; Backported - kernel (3.16) nvidia (340.65)
jesus, will it even start?
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Well it's complete garbage on a AMD gpu. :(
Well least it start I suppose
I've set mine to all options to off/low even dropped the rez down to 1280x900 , Still unplayable outside.
4790k
290x
16Gb
SSD
Stock clocked.
I went against the grain and installed it in windows(I know...)
1440p all Max/On bar the Nvidia bits, draw distance middle.
90 ish ! That's outside too.
I don't expect *nix to match that but ...
I know AMD is bad performance wise under nix compared to nvidia but I will say that I feel its the game/dev's on this one.
Well least it start I suppose
I've set mine to all options to off/low even dropped the rez down to 1280x900 , Still unplayable outside.
4790k
290x
16Gb
SSD
Stock clocked.
I went against the grain and installed it in windows(I know...)
1440p all Max/On bar the Nvidia bits, draw distance middle.
90 ish ! That's outside too.
I don't expect *nix to match that but ...
I know AMD is bad performance wise under nix compared to nvidia but I will say that I feel its the game/dev's on this one.
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Quoting: pete910I went against the grain and installed it in windows
Just a heads up to you and anyone else who may switch back and forth between OS's. Disable steam cloud sync for this game. I was many hours in (on windows) and tried it on Linux the last time they updated and I got errors about the save when it synced after having played in windows but said it "recovered" and the same thing happened when I went back to windows but I had some wonky things happening with my skill points (it claimed I had unlocked them all when I DEFINITELY hadn't, but kept slinging the pop-up msg about having points to "spend" ) and inventory that just screwed everything up and I had to delete the save and start over. Be careful!
EDIT* I meant to post that on here when it happened but I forgot
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On my setup 4930k @ 4.5 Ghz / 16 gigs Ram / 780 Ghz I get 20 to 40 FPS. Thats with everything on HIGH but view distance all the way way down. I mess with the setting to medium and it really didn't make a difference.
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With all the new Linux games arriving I finally broke down and ordered a more powerful notebook. Just ordered the new Alienware 17 (used company discount combined with their current President's Day sale,) figure if the notebook is not powerful enough then I'll purchase the external graphics amplifier and see if that helps. :p
So far from what I see the only issue I'll have with the Alienware is the Killer WiFi, but I should be able to just swap it out with a Linux compatible card. I'll see if the one from my current system will work.
Current Spec for the new notebook that's on it's way.
CPU: i7-4980HQ
GPU: Nvidia 980M 4GB
RAM: 8GB (Will swap it with the 16GB in my current system)
Looking forward to getting it to play nice with Arch.
So far from what I see the only issue I'll have with the Alienware is the Killer WiFi, but I should be able to just swap it out with a Linux compatible card. I'll see if the one from my current system will work.
Current Spec for the new notebook that's on it's way.
CPU: i7-4980HQ
GPU: Nvidia 980M 4GB
RAM: 8GB (Will swap it with the 16GB in my current system)
Looking forward to getting it to play nice with Arch.
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QuoteLinux gamers still seem to be unable to play co-upThis is not entirely correct. I'm running Ubuntu, I've hosted many co-op games and my Arch friend is able to join. My Windows friend is also able to join. People drop in and out with no problems so far. My Windows friend is also able to host, and both my Ubuntu setup and my friends Arch setup can join. Plus, chat is fixed now (player names are still bugged).
If you have access to your router, and you find you and your Linux buddy cannot connect to each other, both of you have to restart your routers (if you're from a nation with dynamic IPs provided by ISPs). It should work afterwards.
Exactly as EKRboi has said, don't switch between Windows and Linux during gameplay. You'll lose parts of your save file. I did it and regretted it. Btw, the game actually doesn't look right in my Windows 8.1 install. Lights pierce through walls most often, doesn't happen with the Linux port on my side.
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