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https://www.youtube.com/watch?v=8sX5ryVq2I4
Albino Lullaby is a really freaky looking horror adventure that should be coming to Linux, and it's using Unreal Engine 4.

The news comes thanks to this tweet that was sent in:

@Cybolic Thank you! I think you just hurt my brain =D Linux ummmm… dunno? =P #SteamOS YES!

Albino Lullaby (@AlbinoLullaby) February 6, 2015

We imagine the "dunno? =P" is a joke due to the smiley and the mention of SteamOS being a yes.

The game has already been funded on Kickstarter, so it looks like it's good to go.

It's going to be exciting to see what other types of games UE4 will bring with the native support built it, and this game looks pretty freaky.

About the game
Albino Lullaby is a first-person horror adventure game set in a dark and fun subterranean world. Clinging to the precipices of underground cliffs, the highly interactive environment twists and contorts around you in real time as you explore and puzzle your way through its equally twisted narrative. The atmospheric powers of Unreal Engine 4 transport the player into a world that etches it's way deep into the player's imagination through its impressionist art style. Designed from the ground up for compatibility with the Oculus Rift, Albino Lullaby aims to transport players to a new plane of perception and immersion. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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2 comments

WorMzy Feb 12, 2015
Looks like another case of a developer not knowing that SteamOS is Linux-based to me.. I don't think that bodes well. :/
Kallestofeles Feb 13, 2015
Looks like another case of a developer not knowing that SteamOS is Linux-based to me.. I don't think that bodes well. :/
I am pretty sure that the dev knows it but was just joking. :)

Anyways, this looks like a treat for me. Plus the use of native UE4, will be great!
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