The unique action RPG with card deck building mechanics, Hand of Fate, is finally fully released after a year of being in Early Access. The game has a spiffy new trailer to show off the game:
Hand of Fate was the subject of a GOL cast a while back and was noted as an overall good experience. Not only that, but it's seen good reviews nearly across the board. The hybrid gameplay stands out, interweaving some random elements from roguelikes, deckbuilding from card games and action RPG elements in battle. It's the most original concept I've seen in a game in quite some time and it's nice to see that the game has worked out for those who originally backed it on Kickstarter.
You can grab Hand of Fate on Steam or on GOG.com.
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Hand of Fate was the subject of a GOL cast a while back and was noted as an overall good experience. Not only that, but it's seen good reviews nearly across the board. The hybrid gameplay stands out, interweaving some random elements from roguelikes, deckbuilding from card games and action RPG elements in battle. It's the most original concept I've seen in a game in quite some time and it's nice to see that the game has worked out for those who originally backed it on Kickstarter.
You can grab Hand of Fate on Steam or on GOG.com.
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Quoting: Segata SanshiroI'm getting on average 42 fps on my 750 ti with the highest settings (still lower than I would expect from this though). The cards are quite even in performance so you should be getting around the same.
Maybe try newer drivers? I've found updating drivers has made a big change in performance for a few games in the past.
Edit: Probably closer to 30 fps in combat.
Ta for that. Yeah, I always run bleeding edge (one of the reasons I run Arch), but there could well be a performance boost between the drivers then and now.
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I just played it for an hour. Great game!
It does seem, however, like the game locks at 30 fps on some of the combat scenes, though not all of them. There is no vsync option or anything like that, so it's difficult to tell. I always get 60 fps on the card screens.
It does seem, however, like the game locks at 30 fps on some of the combat scenes, though not all of them. There is no vsync option or anything like that, so it's difficult to tell. I always get 60 fps on the card screens.
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Quoting: edgleyQuoting: Segata SanshiroI'm getting on average 42 fps on my 750 ti with the highest settings (still lower than I would expect from this though). The cards are quite even in performance so you should be getting around the same.
Maybe try newer drivers? I've found updating drivers has made a big change in performance for a few games in the past.
Edit: Probably closer to 30 fps in combat.
Ta for that. Yeah, I always run bleeding edge (one of the reasons I run Arch), but there could well be a performance boost between the drivers then and now.
Same here pretty on quite similar specs ( i7 3770k, GTX 660 on Arch) getting some nasty fps drops (getting around 50 fps dropping to 30 while in combat) and some stutter (running windowed with graphics on "fantastic" and ssao on) my problem is that it takes ages to start up on my machine with the loading-indicator in the corner stopping and the window not reacting for a good minute before the game starts.
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This game is awesome, runs perfectly - replaced windows with mint now, due to all the great Steam Linux releases, including The Witcher 3
Tested on Linux mint 17.1 with Amd r9 290x and proprietary drivers Omega (14.12)
Tested on Linux mint 17.1 with Amd r9 290x and proprietary drivers Omega (14.12)
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Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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