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Today's boredom buster is Mussel, a highly interesting, and well executed retro styled arcade shooter, and the music is great too. The screen pulses to the music, and it's a really good effect.

The game was created by the same folks that made Sportsfriends, as it they wanted a change after working on it.

I actually really like this game, and it really does bring back memories of some retro games I used to love on the Amiga. It even uses that lovely CRT screen style, so you get the feeling of a really old monitor.

It’s free, so you have nothing to lose by trying it out!

Info: It required me to install libGLEW. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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4 comments

Skiski Mar 1, 2015
It needs libGLEW.so.1.10 to run. I haven't got it on Fedora 20, but I copied the one included in steam and it worked.

I've only made one game but it seems ok. I like the retro style and the screen shaking anytime something explode.
whatever Mar 1, 2015
Nice little game.
Though the fact that it's not open sourced is beyond me...
Liam Dawe Mar 1, 2015
Nice little game.
Though the fact that it's not open sourced is beyond me...
well, I think it's a Unity game, so the source wouldn't be all that useful.

I don't see why you would comment that on this anyway?
whatever Mar 1, 2015
well, I think it's a Unity game, so the source wouldn't be all that useful.

I don't see why you would comment that on this anyway?

Didn't know it's Unity based.
Anyway, I thought: it's free/gratis, has creative commons sounds, and it's clearly not a multimillion investment (the graphical assets are 3 little pngs)... it's the perfect candidate for an open source release on github.
It has an interesting retro style and it's well made, I think reading the code could be a good learning experience for some young developer...
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