Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
tagline-image
BioShock Infinite has been released for Linux, and it brings a promise of some excellent FPS action with it.

To get this out of the way first; the port is done by Virtual Programming, so it's using their "eON" technology. The argument for and against it has been done to death somewhat, so let’s leave that at the door please.

This is the third port from Virtual Programming, and it's my favourite out of the games they have put out for Linux!

Once Steam decides I'm worthy of a download I will detail my findings, so until then you can either wait, or risk it and buy it.

Intel graphics, and open source drivers are not currently supported on the title, so you have been warned!

RECOMMENDED GRAPHICS DRIVERS
nVidia: NVidia 340.65
AMD: fglrx 14.12 (Currently only Radeon 7xxx and greater series cards are supported)

About the game (Official)
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.

Check out BioShock Infinite on Steam now, but you may want to hold off for our official report. Article taken from GamingOnLinux.com.
Tags: FPS, Steam
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
72 comments
Page: «3/8»
  Go to:

Beamboom Mar 17, 2015
The performance is RIDICULOUSLY good.

Just go get it.
jordicoma Mar 17, 2015
Black screen after the logo, E.runloop stuck and can't kill it.
gojul Mar 17, 2015
It does the black screen the first time, after things are fine...
Zeitgeist Mar 17, 2015
Can someone please compare the performance of windows vs. the wrapper? I'm still waiting to finish Bioshock 1, but not on windows.

@FutureSuture I'm with you.
vulture Mar 17, 2015
Quoting: ZeitgeistCan someone please compare the performance of windows vs. the wrapper? I'm still waiting to finish Bioshock 1, but not on windows.

why would you care about windows vs. linux performance? as long as it plays with vsync, i couldn't care less if windows had 24534656547667fps

it is old game without gl support originally, performance will be worse than on windows. wrapper takes its toll too.

performance will only matter in games where engine supports both... unless it is unity and gl sucks balls there by default
Liam Dawe Mar 17, 2015
I am currently testing, and on Very High settings, it's fucking awesome.

Note: This is on a 970.
Zelox Mar 17, 2015
Awesome! Sadly its a bit to price for me at the moment. Hopefully it will be a summer sale this year also, and i might pick it up then.
Pangachat Mar 17, 2015
At first run, it simply freezed on the title screen, on second try no problem, the framerate is acceptable with 720p mid settings but far under the win version, so overall it's playable... except the horrible mouse lag, i tried to turn off mouse acceleration, but it does nothing.
rea987 Mar 17, 2015
Quoting: vultureit is old game without gl support originally, performance will be worse than on windows. wrapper takes its toll too.

performance will only matter in games where engine supports both... unless it is unity and gl sucks balls there by default

Yes and no. It is a 2 year old game which is released for OS X with native OpenGL 5 months after its initial relase for Windows. Since it has no competitive multiplayer mode; I do not mind not having 120 FPS. However, anything below 60 FPS is unacceptable.

Can please someone confirm frame rate with 1080p for mid settings?
Zeitgeist Mar 17, 2015
Quotewhy would you care about windows vs. linux performance? as long as it plays with vsync, i couldn't care less if windows had 24534656547667fps

I'm just curious if VP did a good job or not. You're right it really doesn't matter if you expect solid 60fps, but it makes me feel uncomfortable when the game runs way better on windows than on linux. Does it have the same graphics options? Someone on reddit pointed out that it needs OpenGL 4.x. !
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.