BioShock Infinite has been released for Linux, and it brings a promise of some excellent FPS action with it.
To get this out of the way first; the port is done by Virtual Programming, so it's using their "eON" technology. The argument for and against it has been done to death somewhat, so let’s leave that at the door please.
This is the third port from Virtual Programming, and it's my favourite out of the games they have put out for Linux!
Once Steam decides I'm worthy of a download I will detail my findings, so until then you can either wait, or risk it and buy it.
Intel graphics, and open source drivers are not currently supported on the title, so you have been warned!
RECOMMENDED GRAPHICS DRIVERS
nVidia: NVidia 340.65
AMD: fglrx 14.12 (Currently only Radeon 7xxx and greater series cards are supported)
About the game (Official)
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.
Check out BioShock Infinite on Steam now, but you may want to hold off for our official report.
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QuoteAlso noticed that when trying to force "__GL_THREADED_OPTIMIZATIONS=1" to the executable, it will not run at all - simply gives out ~0.2sec audio and a blank screen, so nothing to test there.
I believe that might be because it's already enabled.
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Any info on performance on a GTX 650?
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Goodnight, Irene!
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Anyone tried on 331 drivers?
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Quoting: LinasI was a skeptical when I heard that this is an eON port (is it, really?), but they must have done something right because it runs very well on high settings on my laptop with NVIDIA Quadro K1100M. Whereas Witcher 2 has (had?) horrible input lag, even on lowest settings, on the same machine.
I have to take that back. The input lag is not as bad as Witcher 2, but it is there. It seems that input lag is the "defining feature" of eON.
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Quoting: drmothYes, is enabled in the "bioshock" shell.QuoteAlso noticed that when trying to force "__GL_THREADED_OPTIMIZATIONS=1" to the executable, it will not run at all - simply gives out ~0.2sec audio and a blank screen, so nothing to test there.
I believe that might be because it's already enabled.
Wonder why they don't have it enabled for Witcher...
Quoting: LinasQuoting: LinasI was a skeptical when I heard that this is an eON port (is it, really?), but they must have done something right because it runs very well on high settings on my laptop with NVIDIA Quadro K1100M. Whereas Witcher 2 has (had?) horrible input lag, even on lowest settings, on the same machine.
I have to take that back. The input lag is not as bad as Witcher 2, but it is there. It seems that input lag is the "defining feature" of eON.
I don't have any kind of lag whatsoever, regardless on what is happening on the screen (on both games).
I do have some occasional stutter on Bioshock Infinite though...
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Good work :D
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What is the third port that VP has done? I thought Witcher 2 was the only other besides now Bioshock Infinite.
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It's a matter of principle. I'm paying the same price as the windows guys so why will I accept to have a game wrapped in a shitty box with lower performances? If we accept this once then game developer will think that we are fine with this kind of ports and they will never bother giving us nicely Linux optimized games. Sorry but I'm not buying this.
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Download completed. Ran a quick test before going to work. It started first time . Looks and runs great so far, just arrived to the cloud city. Why does work get in the way?
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