I said it recently that Paradox make sure their titles are well supported, and supported we are! The first post-release patch for Cities: Skylines does improve performance.
Testing before the release, I was getting over 100FPS, and a patch just before release nerfed it down to 30FPS and below, but the great news is this patch is giving me a solid 60FPS, so while not the same as before, it is a solid and commendable improvement considering they can't replicate it their end.
It was still playable with the low frame rate before due to the type of game it us, but it's nice to see the performance double!
Linux specific fixes:
QuoteLinux: fixed some cases where the first time launch would show the game half way out of the screen on dual monitors
Linux: various runtime optimizations
Linux: hopefully fixed the performance problems and the log spam, we were unable to reproduce that issue so this is a bit of a blindfolded fix
Linux: added support for $XDG_DATA_HOME. If you are using a custom path for XDG and already played the game on that machine, you will need to manually move the user files from the default folder ~/.local/share/Colossal Order/Cities_Skylines to $XDG_DATA_HOME/Colossal Order/Cities_Skylines
Mac/Linux: fixed a crash when selecting a building in the Asset importer
Another important fix, and one of my favourites:
Quoteadded a chirper volume slider in the Audio options
Goodbye annoying tweet sound!
See their full patch notes here.
If you are going to buy it, be sure to buy it from our Games Republic store to help us out!
Some you may have missed, popular articles from the last month:
Super playable now, between 40-60 fps on a GTX760 - feels totally lag free and smooth.
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Any know what performace is on fglrx driver? Is playable?
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Ok, I admit it... I have given in...
I did not want to get this game as the concept provides 0 interest for me personally, but seeing as Linux gets such fist-class patching treatment, I had to, I got the deluxe. And now that I have it, I shall give it a spin.
What I do find interesting in this game is the water system and how one can manipulate it.
Does anyone know if there are any benchmarking tools available for this game as well? (doubtful but worth to ask) :)
I did not want to get this game as the concept provides 0 interest for me personally, but seeing as Linux gets such fist-class patching treatment, I had to, I got the deluxe. And now that I have it, I shall give it a spin.
What I do find interesting in this game is the water system and how one can manipulate it.
Does anyone know if there are any benchmarking tools available for this game as well? (doubtful but worth to ask) :)
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Quoting: DamonLinuxPLAny know what performace is on fglrx driver? Is playable?
It's going to be heavily dependant on your graphics hardware, of course, but as far as the fglrx driver goes it's very solid with this game. I'm using an A10-7850K APU with the built in R7 GPU and the game is perfectly playable. Sometimes when zoomed in close on a dense area frame rate will drop down to 10-15 FPS, but it's perfectly tolerable for this type of game [also considering this is not a gaming GPU or a gaming PC for that matter!].
Not a single crash or corrupt texture/effect in my >10 hours with the game so far. Seriously impressed with how well the linux version runs!
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Quoting: edenistQuoting: DamonLinuxPLAny know what performace is on fglrx driver? Is playable?
It's going to be heavily dependant on your graphics hardware, of course, but as far as the fglrx driver goes it's very solid with this game. I'm using an A10-7850K APU with the built in R7 GPU and the game is perfectly playable. Sometimes when zoomed in close on a dense area frame rate will drop down to 10-15 FPS, but it's perfectly tolerable for this type of game [also considering this is not a gaming GPU or a gaming PC for that matter!].
Not a single crash or corrupt texture/effect in my >10 hours with the game so far. Seriously impressed with how well the linux version runs!
Nice. Thanks for info :)
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Even on my old system (gtx 550, i7) I get steady 60 fps now, which makes me think if it's vsync :D.
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