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Endless Legend for Linux started off so well only to fall flat on its face months later. Sadly, it now seems Endless Legend will not be coming to Linux, as the developers state it’s really not a priority any more.

QuoteThe other consideration is the overhead a new platform will bring. I assume Linux users want the same quality of service than the PC and Mac users. If we add a new platform, it means 50% more management time for the builds, QA, and technical support. We are a small studio, and our resources are not infinite. Is it better to have engineers and producers focus on new cool content for the current customers or to have the Linux version ? I think the answer is obvious for us now.

So the bottom line is that the Linux version of Endless Legend is still on hold until further notice.

See the full forum post on it here.

I hope no one picked it up on their previous promise of a Linux port, we say it time and time again, do not buy a game until it is RELEASED for Linux. That simple thing to remember will save you money and frustrations.

I'm not surprised though, as we all know we are still a minority, and it doesn't make sense for everyone.

Just keep supporting those who support us, and...move along, nothing to see here.

Thanks for letting us know FutureSuture. Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
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FutureSuture Mar 18, 2015
Worlds of Magic and Age of Wonders III release for Linux on the 19th of March and 14th of April respectively. They will make the wait for Endless Legend for Linux a hell of a lot easier and will get full price purchases from me to show my appreciation.
Maelrane Mar 18, 2015
QuoteIs it better to have engineers and producers focus on new cool content for the current customers or to have the Linux version ?
Oh, wow, what a typically rhetoric and politic question.

To be honest, I don't really care. No tux, no bux. Easy as that. I'm truly living by that example for well over a year now and I don't regret it at all.

If there is a "promise" (ahem, Contagion anyone) for a Linux-version *someday* I'll simply wait for *someday* until you see any of my hard earned bucks!
edo Mar 18, 2015
He is right. Maybe in a future it will make sense for them
Skarjak Mar 18, 2015
This explanation is nonsense. They would have known about this before the game launched, before making promises. This is classic bait and switch: promising the moon to get preorders/early access money, then removing the rug from under our feet. Very shady.
Guest Mar 18, 2015
*rolls eyes*
FutureSuture Mar 18, 2015
I wonder how big Triumph and Wastelands are in comparison to Amplitude...
Maelrane Mar 18, 2015
Quoting: edoHe is right. Maybe in a future it will make sense for them

Well, of course. But why state the opposite before? Couldn't they have said this from the very beginning without getting our hopes up? Or were they betting on some people to buy the game on an empty promise?

I have absolutely NO problem if they say "Sorry, we are a small team, we simply can't afford a linux port at the moment, as it wont pay off" but stating they are working on one and then suddenly changing their opinion seems very, very unprofessional.

(I'd think about that, even as a windows customer!)
miro Mar 18, 2015
no tux, no bux. well said. I am very far away from anything like windows, so are people (non g33ks btw.) around me as well. looks like valve + tux supporing games are getting my money. the others wont.
Maelrane Mar 18, 2015
Quoting: GuestValve hasn't infinite resources too but they still support the three major platforms.
Ya, well, to be fair tho, valve has access to many more resources than a small, (more or less) no-name team ;)

The thing that really stinks here is the attitude "promise first, then take it back".

If they'd said they are gonna evaluate or a simple "no", I wouldn't be mad at them, not at all. In fact I'm not mad now, I just wont buy anything from them :)
kon14 Mar 18, 2015
Quoting: GuestValve hasn't infinite resources too but they still support the three major platforms.

Perhaps, though they probably still have more resources than Amplitude does and they also have direct gain for supporting it.

Can't say I'm too pissed off by this port getting cancelled, but I don't like the way such companies go ahead and tease us about linux versions so as to gain our support/pre-orders, then forget all about us.
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