The open-world puzzle platformer Poncho by Delve Interactive is slated for release later this year. What sets the game apart from others is the unique mechanic of being able to move between parallax layers to solve puzzles and progress in the game. This week a new trailer for the game was released, and the publisher for the game was announced.
https://www.youtube.com/watch?v=n-uBKKFXikU
As can be seen from the trailer above, the publisher for the upcoming game is Rising Star Games. A publisher you might be familiar with if you've played their other Linux games TRI or Tulpa.
Open-world puzzlers is one of my favourite genres, and since we don't have many of those, with the exception of the excellent games FEZ, Full Bore and Toki Tori 2+, and this one looks great, I'm already very excited about it. I did back their Kickstarter campaign, which unfortunately fell far short of their £22K goal, but it's great to see that development has continued and that it's thanks to a publisher I've heard many good things about.
About the game
Humanity has been extinct for centuries, leaving their robotic creations behind to fend for themselves. These robots have formed tribes and communities of their own, trying to make a way of life without purpose now their masters are gone.
On your journey, you will have to make some hard choices and ultimately decide the fate of humankind. With multiple areas and paths to explore, you’ll never be able to see everything in a single play through. Poncho is about making you feel like a kid again, exploring outside and looking under rocks to see what you find. There’s treasure in every nook and cranny in this world, and nothing is quite as it seems… There’s always more than one way to accomplish your goals.
https://www.youtube.com/watch?v=n-uBKKFXikU
As can be seen from the trailer above, the publisher for the upcoming game is Rising Star Games. A publisher you might be familiar with if you've played their other Linux games TRI or Tulpa.
Open-world puzzlers is one of my favourite genres, and since we don't have many of those, with the exception of the excellent games FEZ, Full Bore and Toki Tori 2+, and this one looks great, I'm already very excited about it. I did back their Kickstarter campaign, which unfortunately fell far short of their £22K goal, but it's great to see that development has continued and that it's thanks to a publisher I've heard many good things about.
About the game
Humanity has been extinct for centuries, leaving their robotic creations behind to fend for themselves. These robots have formed tribes and communities of their own, trying to make a way of life without purpose now their masters are gone.
On your journey, you will have to make some hard choices and ultimately decide the fate of humankind. With multiple areas and paths to explore, you’ll never be able to see everything in a single play through. Poncho is about making you feel like a kid again, exploring outside and looking under rocks to see what you find. There’s treasure in every nook and cranny in this world, and nothing is quite as it seems… There’s always more than one way to accomplish your goals.
- Explore this 2D world by moving in 3D parallax layers. A wall is blocking your path? You can go in front it. There’s treasure off in the background, far away In the distance? You can go there at the touch of a button. The world of Poncho has no limits on the Z plane...
- There are no levels in Poncho. You wake up in the centre of the game, and choose to go any way you want. With no hand holding to tell you where to go, it’s up to you to choose the right path. The Maker is out there somewhere...
- Interact with every little creature. Every area is filled with randomly generated ecosystems of creatures, all co-existing and reacting to every movement Poncho makes.
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I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
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