I have been hesitant to cover things like petitions and forum posts in the past, especially for Blizzard, but now seems like the best time to really get them to listen to us.
There is currently a petition going to get Blizzard to release Linux client for their games, but Blizzard actually replied to it and asked the owner to create a forum post on their official forum, so they did, and it is gaining some real traction right now.
The original post is here to explain it:
That forum post, now has 9 pages/172 replies rallying support for Linux version of Blizzard games, and with a push from us here maybe we can not only make it truly massive, but help get a better official response.
Unless we show them much bigger numbers, it is still doubtful they will support us official. So let's get it moving shall we GOL readers?
I still maintain my stance that a petition has never given us Linux support for a game, ever. Forum posts directly to developers however do get much better responses, not sure why, but they do.
Personally, I own Starcraft II, but don't play it due to it causing hard-crashes in Wine in specific parts, and I would happily buy all future expansions if it came to Linux natively.
There is currently a petition going to get Blizzard to release Linux client for their games, but Blizzard actually replied to it and asked the owner to create a forum post on their official forum, so they did, and it is gaining some real traction right now.
The original post is here to explain it:
QuoteI am creating this topic as instructed my Rachel R at Blizzard whom I have been in contact with regarding Bliizzard releasing native clients for Linux.
My petition on change.org now has over 1,300 signatures and continues to grow each and every week. You may check it out at: https://www.change.org/p/blizzard-entertainment-support-please-release-native-linux-clients
To any devs at Blizzard, please release Linux clients. If you are not skill full enough to program for Linux then simply ask the community for help. The community helped Valve 3 years ago when they were coming to Linux and I am sure the community would be willing to help Blizzard, especially since this request has been going on for 10 years now.
Thank you.
That forum post, now has 9 pages/172 replies rallying support for Linux version of Blizzard games, and with a push from us here maybe we can not only make it truly massive, but help get a better official response.
Unless we show them much bigger numbers, it is still doubtful they will support us official. So let's get it moving shall we GOL readers?
I still maintain my stance that a petition has never given us Linux support for a game, ever. Forum posts directly to developers however do get much better responses, not sure why, but they do.
Personally, I own Starcraft II, but don't play it due to it causing hard-crashes in Wine in specific parts, and I would happily buy all future expansions if it came to Linux natively.
Some you may have missed, popular articles from the last month:
Personally I won't get any Blizzard games so long as they insist upon constant online DRM.
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Quoting: KristianPersonally I won't get any Blizzard games so long as they insist upon constant online DRM.
I love the older Blizzards games, but the having to log into SC2 or D3 to play a single player campaign is just stupid... That is why I am VERY hesitant to buy any new Blizzard game.
And their SC2 install is screwed, you have to download the whole game even if you have the physical DVD.
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Quoting: subThe reason that Direct3D (mostly) works out of the box, is that hardware vendors put lots and lots of money in the development of their drivers. The hardware vendor (NVidia, AMD) implement the important bits in the driver not Microsoft. Microsoft only does the specs of the Direct3D API and a bit more.
When you use Direct3d you are targeting Microsoft's implementation (that's the layer you are talking to, not the hardware drivers), and generally it will be a fixed one (like Dx 9.0c June 2010, or whatever). Yes the hardware differences are there, but the API is consistent. With OpenGL you have no idea (without asking) if the function has been even implemented. Even though OpenGL is arguably a higher level API you are talking directly to the driver's implementation of that API. And vendors have different interpretations of the OpenGL specs.
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Overwatch is due to be released this fall (currently listed as Windows and Mac OS) so it is not outside the realm of possibility that it becomes a launch title for steam machines. It would be a nice coup over the consoles, as it is a PC exclusive.
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As a Unity title Hearthstone would seem like the easy one to start with. Of course I'd love to see pretty much any Blizzard title and hope they'll do it. Was hopeful about the rumors that there were earlier of a single Blizz title on Linux in 2014 but that did not end up happening.
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I think that nobody knows the plans of Blizzard about the porting games to Linux, but I had remembered that from 2004 to 2010 I had the similar bad opinion about Valve.
Personally, I try to be realistic, and I really want to see more people who will be working on the open source projects in order to run classical games created by Blizzard on Linux:
http://freeablo.org - Diablo
https://launchpad.net/wargus/trunk Warcraft 2
https://launchpad.net/stargus - Starcraft
Personally, I try to be realistic, and I really want to see more people who will be working on the open source projects in order to run classical games created by Blizzard on Linux:
http://freeablo.org - Diablo
https://launchpad.net/wargus/trunk Warcraft 2
https://launchpad.net/stargus - Starcraft
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Quoting: amonobeaxhm, windows xp is ~15%. i dont know in which year we living, but my calendar says 2015.Quoting: fishxzthis makes even less sense, than a linux port will happen soon. why blizzard should do this for an outdated windows?
I guess neffo is right.
~90% of the market still uses windows XP. But their hardware is being upgraded. The result is ppl with very new GPU's featured locked by the API. That's how windows force/forced gamers into new Windows versions.
Why Vulkan not openGL? Well why not? The new API is a great promise for improvement. Blizzard is know to have games that work in low or high price PC's, if this API can increase this range even more AND give more performance to their games I really don't see why they shouldn't invest on it.
and for gamer i think even less. no one really uses windows xp nowdays for gaming. steam says 3%
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[quote=fishxz]
True.
I seems like ~90% was outdated by the time I got that in mid.
Unfortunately this doesn't change much, since the mechanics behind it still the same. The locking occurs on DX11 not DX 9.0c.
Quoting: amonobeaxhm, windows xp is ~15%. i dont know in which year we living, but my calendar says 2015.
and for gamer i think even less. no one really uses windows xp nowdays for gaming. steam says 3%
True.
I seems like ~90% was outdated by the time I got that in mid.
Unfortunately this doesn't change much, since the mechanics behind it still the same. The locking occurs on DX11 not DX 9.0c.
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In the end all we can do is try to get attention and only buy games supporting Linux.
But I know how hard the last part is. I myself recently bought Game of thrones telltale game for Windows. Because it's a game I really want to play. Then I played it on my company laptop having Windows on it.
I'm really nervous about November when the first Steam boxes hit the market. This may decide if we continue to receive AAA Linux native games.
But I know how hard the last part is. I myself recently bought Game of thrones telltale game for Windows. Because it's a game I really want to play. Then I played it on my company laptop having Windows on it.
I'm really nervous about November when the first Steam boxes hit the market. This may decide if we continue to receive AAA Linux native games.
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Overwatch looks like it could be fun. I hope they make a Linux client for that.
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