Wine development team was able to produce a new experimental release today. 1.7.39 bringing many new features and as many as 24 bugfixes.
A new issue of World Wine News is also available: #387
The few most interesting features introduced in this release:
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.39.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.39.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
A new issue of World Wine News is also available: #387
The few most interesting features introduced in this release:
- WinMM joystick support on Mac OS X.
- Kerning support in DirectWrite.
- Support for DirectX Media Objects filters.
- Better support for animated GIFs in GdiPlus.
- Improved support for Known Folders in Shell32.
- Various bug fixes.
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.39.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.39.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
Some you may have missed, popular articles from the last month:
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11 comments
In this wine version shift+tab key works in steam overlay
View video on youtube.com
Faces in Indiana Jones and Emperors Tomb works disable vertex shaders in direct3d register entry
View video on youtube.com
^_^
View video on youtube.com
Faces in Indiana Jones and Emperors Tomb works disable vertex shaders in direct3d register entry
View video on youtube.com
^_^
3 Likes, Who?
You need to open bug report about those issues. Don't expect a fix without report.
2 Likes, Who?
Sometimes stating an obvious is needed. Filling a quality bug reports is very important to open source projects.You need to open bug report about those issues. Don't expect a fix without report.I would have never guessed. Thank god you are here!
2 Likes, Who?
In Burnout Paradise, the car drivers and motorcycle driver’s head are still missing + sometimes big artifacts in the junkyard (game still works great otherwise).
There is no drivers in cars in Burnout Paradise. That's why adding bikers was kind of strange. But, those are supposed to have heads.
0 Likes
Mirror’s Edge is still running at ~15 FPS even with Physx disabled and all settings on low.
In Burnout Paradise, the car drivers and motorcycle driver’s head are still missing + sometimes big artifacts in the junkyard (game still works great otherwise).
Both issues are also present in wine-staging 1.7.38.
Hi in my case works very good many places above 35fps to 45fps (sometimes 59fps)
I leave this examples using wine 1.7.39 (vanilla) with nvidia drivers 346.47
This using ffmpeg low latency high performance nvenc preset
View video on youtube.com
This using ffmpeg low latency high quality nvenc preset
View video on youtube.com
Respect burnout driver dont appear however is possible played
Tested with wine 1.7.37 (vanilla) + nvidia 346.47
View video on youtube.com
Maybe make other test when appears new nvidia drivers
Added 2 test more for dead rising 2 with trainer
View video on youtube.com
View video on youtube.com
^_^
0 Likes
Hi in my case works very good many places above 35fps to 45fps (sometimes 59fps)Eh, strange :-| … I have more powerful hardware (i5 / GTX 660), same nvidia driver. I tried a few things again but it’s still slow. And the Steam overlay does not work so I can’t see the exact FPS.
I leave this examples using wine 1.7.39 (vanilla) with nvidia drivers 346.47
Strange in my case overlay works since 1.7.38, nvidia drivers stay correctly installed (direct rendering stay enable???) something more in my case use xfce (before using kde but have fps loss, around 20 to 30% depending game)
However this situation can happen still using same wine, distribution, drivers and desktop enviroment
^_^
0 Likes
The GOG-version of "Indiana Jones and the Emperors Tomb" is not working with WINE 1.7.39. Especially not the version from PlayOnLinux from my testings. I just even have problems with the menu and much objects are not shown at all. Can't even start a new game. So I would not say the game is working well with 1.7.39!
0 Likes
The GOG-version of "Indiana Jones and the Emperors Tomb" is not working with WINE 1.7.39. Especially not the version from PlayOnLinux from my testings. I just even have problems with the menu and much objects are not shown at all. Can't even start a new game. So I would not say the game is working well with 1.7.39!
In my case works (retail version), however i use only wine vanilla (1.7.39)
System Specs
Nvidia Drivers 346.47
Linux Mint 17 XFCE (No Desktop Compositor) Edition 64Bit - Kernel 3.18.0.31
CPU: INTEL Pentium G3220 (Haswell 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
^_^
0 Likes
The GOG-version of "Indiana Jones and the Emperors Tomb" is not working with WINE 1.7.39. Especially not the version from PlayOnLinux from my testings. I just even have problems with the menu and much objects are not shown at all. Can't even start a new game. So I would not say the game is working well with 1.7.39!
What is your graphic card/drivers version?
0 Likes
In this wine version shift+tab key works in steam overlay
It's a very good news for people playing Windows Steam games on Linux with wine.
It was a very annoying bug that crash game as soon as you press a key when Steam overlay option was enabled. This bug was one year old!!! Big thanks to WIne team!
0 Likes
Strange in my case overlay works since 1.7.38, nvidia drivers stay correctly installed (direct rendering stay enable???) something more in my case use xfce“glxinfo|grep "direct rendering"” says "Yes", and I’m also using Xfce (with or without Compton: no change).
Are you playing in a fresh wine prefix with nothing installed or configured? I see on this guide that the person is installing some fonts, vcrun2005, physx and d3dx9. Also they are configuring the direct draw renderer, video memory size and offscreen rendering mode. (I haven’t tried all of this yet.)
Also something I need to do is launch steam with -no-dwrite or I’m not seeing any text.
PS: Steam overlay definitely not working, neither in Mirror’s Edge nor in Burnout Paradise.
Very strange, gamersonlinux guide are very detailed
In my case only install apps provided for steam (vrious as your said physx (regular and legacy for older games*), directxjun2010, vc redistributables (2005sp1,2008sp1,2010sp1), net framework 2.0sp2, net framework 3.5sp1 and net framework 4.0
*In special cases like as medal of honor airborne is needed install first physx 7 and after physx legacy and at least regular physx (some cases need some fix like as physx on infernal game)
Video memory size can be adjusted in wine regedit with your vga memory quantity (in my case 2048mb)
In steam no-dwrite must be works for most cases, this is more strange in your case, in my case some time ago put video about how to entry without see characters
View video on youtube.com
However if you install wine using ppa (i only install wine1.7:i386) them install something things like fonts-droid, fonts-liberation, binfmt-support, fonts-horai-umefont, fonts-unfonts-core, ttf-ms-corefonts-installer, fonts-wqy-microhei
0 Likes
*Translation:
If you do not get the reference, it is your fault not mine.
See more from me