Today became a pretty good day to be a developer! Unreal Engine has dropped the monthly subscription, so anyone can jump in and tinker!
QuoteYou can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. It’s a simple arrangement in which we succeed only when you succeed.
This is the complete technology we use at Epic when building our own games. It scales from indie projects to high-end blockbusters; it supports all the major platforms; and it includes 100% of the C++ source code. Our goal is to give you absolutely everything, so that you can do anything and be in control of your schedule and your destiny. Whatever you require to build and ship your game, you can find it in UE4, source it in the Marketplace, or build it yourself – and then share it with others.
This is pretty fantastic news, as anyone can now jump in and fix up any Linux issues, and anyone can begin developing with it without having to pay a penny.
See the full post here.
Note: Unity also seem to have a big announcement due tomorrow too!
Some you may have missed, popular articles from the last month:
Quoting: Yamagatatony1ab, The editor works great on Linux. Thanks to an enormous amount of work over the last 6+ releases, the editor has compiled and run on Linux for quite awhile. Recently it's gotten pretty spectacular, you no longer need to patch anything for the ability to integrate with QtCreator for generation of C++ projects. I did a fresh clone of the latest release tag from the repo a few days ago and it all works great. They've even got a Linux-specific native build README.md file in the source, it's linked from the top-level README.md file under the section related to building natively on Linux.
Also, a great deal of credit for the Linux compatibility should go to the folks at #UE4Linux on Freenode; they have done a huge amount of voluntary work to get everything up and running.
Keep saying spice things like that, and I will have to ditch Windows completly and forever...so think before talking.... :P
0 Likes
This is excellent! I am sticking to Godot Engine for my own projects, since it's true FOSS and extremely light, but I'm excited to start seeing UE4 games flood into my Steam library.
I wonder what Unity's livestream announcement is going to be tomorrow...
I wonder what Unity's livestream announcement is going to be tomorrow...
2 Likes, Who?
Quoting: Yamagatatony1ab, The editor works great on Linux. Thanks to an enormous amount of work over the last 6+ releases, the editor has compiled and run on Linux for quite awhile. Recently it's gotten pretty spectacular, you no longer need to patch anything for the ability to integrate with QtCreator for generation of C++ projects. I did a fresh clone of the latest release tag from the repo a few days ago and it all works great. They've even got a Linux-specific native build README.md file in the source, it's linked from the top-level README.md file under the section related to building natively on Linux.
Also, a great deal of credit for the Linux compatibility should go to the folks at #UE4Linux on Freenode; they have done a huge amount of voluntary work to get everything up and running.
Wooow!!! So there is already a repository ready to use?
0 Likes
Awesome news! This just might be the most awesome week of the year in terms of gaming. Now if everyone could just port their games from the crappy Unity to UE4 "that'd be great"
0 Likes
THAT is beyond awesome!
And it is only the start of this week...
I really can't wait to see what will happen next.
And it is only the start of this week...
I really can't wait to see what will happen next.
0 Likes
Nice, but... UE4 demos still causes my radeon driver to crash :(
Anyway, compiling right now...
Anyway, compiling right now...
0 Likes
Getting a 404 error on their github :( ... Download overload?? lol
0 Likes
Quoting: OrkultusGetting a 404 error on their github :( ... Download overload?? lolDid you remember to link your Github account on the UnrealEngine site?
0 Likes
This news is...Unreal : Puts on sunglasses :
0 Likes
Yes!! Also downloaded the stuff to try building on Linux, hopefully can try set it up and use the editor from Linux! =)
0 Likes
See more from me