The free to play MOBA called 'Strife' is now on Steam, so hopefully this will solve their player count issue. It's really worth checking out if you're looking for a more relaxed experience.
I actually really like Strife, and it has fixed a lot of issues I had with Dota 2, so I look forward to seeing if this has boosted their player numbers.
I especially enjoy having my own personal courier, I honestly have lost count at the amount of times some angry dude kept insisting they needed the courier more in Dota 2, or griefers doing annoying things with it like getting it killed. Thankfully, Strife has none of that bollacks!
The game is 100% free, and has completely optional purchases that don't affect gameplay.
About the game (Official)
Enter the Hero
In Strife®, you will assume control of a powerful hero. Each hero is uniquely designed to embody a play-style or idea, and heroes are by far the most important aspect of any game of Strife. As a hero, you will decide how the game flows, how quickly it progresses, and whether the outcome is favourable for your team. All Strife heroes are freely available from your very first match
Community First
How your fellow players behave matters a lot in online multiplayer games. Strife is designed from the ground up to encourage cooperation and reduce toxic conflicts.
Check out Strife on Steam, or download it from the official site.
Some you may have missed, popular articles from the last month:
I remember that there were Brazilian servers for a while in HoN, don't know what was happening after I've quit the game. The problem with South America was that the countries were not interconnected, all the internet traffic was routed through the USA anyway, providing the local servers with lower ping was impossible.
And as long as so many of Brazilian players are HUEHUEHUEHUE trolls, Brazil needs to stay IP blocked from the rest of the world. I'm am sorry for the good honest players from Brazil that get shafted that way, but things being as they are, I don't want to play with Brazilians.
Now in Europe, we've got Russians. It's not that Russians are totally incompetent by nature, it's that MOBAs are insanely popular in Russia and everyone plays them, even people who are horrendously bad in them and would usually quit in other countries. Add to that that a lot of Russian players won't communicate in English and that they like playing drunk or stoned.
So I tried Strife today again to check the game out and I find out they've merged EU and Russia servers, apparently the game is doing even worse than before. I played 3 rounds, almost all the players were Russian. A guy is blaming me for loss, after the game I see he hasn't bought boots. This game is going nowhere fast. Such a shame, I was quite into it before.
And as long as so many of Brazilian players are HUEHUEHUEHUE trolls, Brazil needs to stay IP blocked from the rest of the world. I'm am sorry for the good honest players from Brazil that get shafted that way, but things being as they are, I don't want to play with Brazilians.
Now in Europe, we've got Russians. It's not that Russians are totally incompetent by nature, it's that MOBAs are insanely popular in Russia and everyone plays them, even people who are horrendously bad in them and would usually quit in other countries. Add to that that a lot of Russian players won't communicate in English and that they like playing drunk or stoned.
So I tried Strife today again to check the game out and I find out they've merged EU and Russia servers, apparently the game is doing even worse than before. I played 3 rounds, almost all the players were Russian. A guy is blaming me for loss, after the game I see he hasn't bought boots. This game is going nowhere fast. Such a shame, I was quite into it before.
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QuoteRegion locking is a bad idea per se. It's unpopular and it doesn't solve the problem.
In DOTA2 even if I'm able to communicate with English I'll rather play in brazilian servers with ppl speaking portuguese, that's natural.
That's all I have to say about this matter. Let's disagree.
I'll rather fight ppl's attitude than their nationality. I've managed to play fun games without 100% communication with some Argentinians and struggled playing the game with my countrymen.
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Had a couple matches last night and the first one actually crashed on me but the second match went really well!
As far as game length, unfortunately the one that finished was about 45 minutes! Thought it was really tense, at one point I swore we were going to lose, even wrote 'gg' in the chat. But then they just had like two hits left but lost all of their mobs so they ran off! So our team respawned and actually made it all the way into their base but we didn't get nearly as far through their center thing (I don't recall the name) and then on the enemy's next push we lost, but it was still quite tense!
A few glitches I noticed: the out-of-game menu is black when I start and I just have to click something else and then click back onto it and the color returns! The in-game menus sometimes are unresponsive and again this is solved by just changing window focus and then returning. I had a lot of screen tearing, but I didn't look to see if vsync was on. Some lag in the game but overall it was a really smooth experience!
The pets are a cool idea, the different characters are really cool looking and the two I've tried were interesting and easy to get into. I noticed that most characters can fill really any role which makes the game a lot more versatile and a huge amount easier to get into (no need to coordinate roles or lanes, everyone just winged it and it turned out fine!)
As far as game length, unfortunately the one that finished was about 45 minutes! Thought it was really tense, at one point I swore we were going to lose, even wrote 'gg' in the chat. But then they just had like two hits left but lost all of their mobs so they ran off! So our team respawned and actually made it all the way into their base but we didn't get nearly as far through their center thing (I don't recall the name) and then on the enemy's next push we lost, but it was still quite tense!
A few glitches I noticed: the out-of-game menu is black when I start and I just have to click something else and then click back onto it and the color returns! The in-game menus sometimes are unresponsive and again this is solved by just changing window focus and then returning. I had a lot of screen tearing, but I didn't look to see if vsync was on. Some lag in the game but overall it was a really smooth experience!
The pets are a cool idea, the different characters are really cool looking and the two I've tried were interesting and easy to get into. I noticed that most characters can fill really any role which makes the game a lot more versatile and a huge amount easier to get into (no need to coordinate roles or lanes, everyone just winged it and it turned out fine!)
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Iv tryed strife, sadly its not my thing. Lol is still the one and only moba I can play and probably will stay with.
Luckly it works under linux with wine, almost perfect.
Strife is also a moba that aims for the none hardcore players, just like blizzards heros of the storm.
So if your in to mobas or want to learn to play mobas, strife is a great start.
And Lol atleast dont got that negativity that mobas are known for. They made some great stuff to it,
and you build your own little "community" with nice people.
Add me if u like, Zälox euwest :).
Luckly it works under linux with wine, almost perfect.
Strife is also a moba that aims for the none hardcore players, just like blizzards heros of the storm.
So if your in to mobas or want to learn to play mobas, strife is a great start.
And Lol atleast dont got that negativity that mobas are known for. They made some great stuff to it,
and you build your own little "community" with nice people.
Add me if u like, Zälox euwest :).
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