GOG have now made Blood: One Unit Whole Blood Linux compatible on their store using DOSBox. It's an old sadistic FPS, and I took a quick look.
About Blood (Official)
You carved your soul to shreds in servitude to a dark god, but false promises and betrayal were your only reward. Now you have a score to settle and it will be measured in blood! Experience the madness in one carnage-soaked package! All the gore, all the unholy war! Zombies, gargoyles, hellhounds and blood-crazed hordes of horrors await! Crush loathsome evil of the mighty Tchernobog! Or condemn yourself to eternal damnation in this leviathan of unhallowed gaming action!
Includes the original Blood and addons: Plasma Pak and Cryptic Passage
Various, often crazy weapon types like a pitchfork, flare gun or a Voodoo doll
A grim atmosphere with an abundance of graphical violence, offset by dark humor and cheesy one-liners
I’ve tested it out as usual for you! Thanks again to GOG for supplying a key to make sure it’s in working order.
Some thoughts
It’s another rather retro release for us, and a popular one too.
As usual GOG has it nicely setup with DOSBox so you don’t really need to adjust anything, I’ve tested what I can and it seems to all work pretty nicely without any issues.
The control scheme is pretty bad though, and shows hold old the game is! It does play very similar to the old Duke Nukem games, but looking up what people think about it, the experience is quite different.
I haven’t been able to get very far, as even on the lower difficulty level i seem to get my ass kicked pretty early on.
What I can tell you is that it’s grim, really bloody grim. There’s mutilated bodies everywhere, blood flowing, really creeping looking dudes coming after you, and to top it off it has really creepy music. The atmosphere in my opinion is far darker than Duke Nukem, so I am sure that will appeal to plenty of you.
Check out Blood: One Unit Whole Blood on GOG for Linux, and play a bit of gaming history. One to check out for FPS fans of retro games that’s for sure.
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While this is good news, people shouldn't shy away from buying DOSBox based games on GOG if they don't have an official Linux package.
ssokolow already said it all so no need to add anything else :)
ssokolow already said it all so no need to add anything else :)
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So mixed feelings so far using the Linux tarball.
The good news: the game launches fine, with cutscenes and music, and seems faster than my own custom configuration.
The bad news: the CD Music tracks only play once and then stop, and it does not have a selection screen for Cryptic Passage like Shadow Warrior does for its expansions. It does not seem to provide me with any easy way of launching it.
The latter is actually pretty bad. I honestly was expecting better than this, based on my previous experiences with some of their other Build engine game wrappers.
The good news: the game launches fine, with cutscenes and music, and seems faster than my own custom configuration.
The bad news: the CD Music tracks only play once and then stop, and it does not have a selection screen for Cryptic Passage like Shadow Warrior does for its expansions. It does not seem to provide me with any easy way of launching it.
The latter is actually pretty bad. I honestly was expecting better than this, based on my previous experiences with some of their other Build engine game wrappers.
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Quoting: Hamishand it does not have a selection screen for Cryptic Passage like Shadow Warrior does for its expansions. It does not seem to provide me with any easy way of launching it.
The latter is actually pretty bad. I honestly was expecting better than this, based on my previous experiences with some of their other Build engine game wrappers.
I tend to get mad at GOG games for defaulting to fullscreen mode, seemingly whenever I've just forgotten that they do that, (Openbox can't preserve window placements across resolution changes to save its life) but that's about the only complaint I generally have with them.
Everything that would be exposed via Start Menu icons on Windows is also exposed on Linux... the tarball just doesn't advertise it very well.
1. "./start.sh -h" will show you all of the sub-commands within a given game.
2. "./start.sh -a" will run Cryptic Passage (It's just listed as "addon" but it runs CRYPTIC.EXE)
3. GOG .deb files just unpack and run the undocumented "./start.sh --install-deb" command
4. There's nothing magic about "./start.sh --install-deb" and it should work on any distro.
5. The undocumented "./start.sh --uninstall" does remove everything "--install-deb" adds.
6. The command that gets installed to the PATH is just a "CD and run" wrapper for start.sh
7. start.sh is well structured. It's easy to use "shlex" from the Python stdlib to extract metadata.
8. It's not too difficult to programmatically rewrite and install their .desktop files with non-system-wide paths.
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Quoting: ssokolow(Note things like Bastion where not even Humble Store is allowed to sell the DRM-free Humble Bundle build to new customers despite it already being in their CDN)
That is quite interesting. Cause, I grabbed Bastion with one of the Humble Indie Bundles and now I have access to both Steam and DRM-Free versions of the game. But I guess that may be expected; DRM-Free GNU/Linux built of Metal Slug 3 was offered by one of the Humble Bundles and there is no way to buy either DRM-Free or the GNU/Linux version right now...
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Quoting: rea987That is quite interesting. Cause, I grabbed Bastion with one of the Humble Indie Bundles and now I have access to both Steam and DRM-Free versions of the game. But I guess that may be expected; DRM-Free GNU/Linux built of Metal Slug 3 was offered by one of the Humble Bundles and there is no way to buy either DRM-Free or the GNU/Linux version right now...
That's what I'm saying. Humble Bundle Inc. is allowed to offer the Bastion binaries to people who bought the Humble Bundle but they're not allowed to offer those same binaries to people who bought it after the bundle was over.
(So it's basically similar to those copies of Fallout 1, 2, and Tactics that GOG can allow me to redownload but isn't allowed to sell to new people.)
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Quoting: ssokolowIf the publishers are dragging their feet on authorizing an amendment to the contract to add Linux to the list of allowed distribution platforms or the indie developers aren't willing to let them use a port from a Humble Bundle, there's nothing they can do.
The thing is, there are plenty of games available for Linux-based operating systems in other stores (such as Steam), but those same games are only available for Microsoft Windows-based operating systems on GOG.com...
I've contacted GOG.com at times and I get the same answer every time - "The publishers only allow us to sell this for Microsoft Windows-based computers".
But are GOG.com really trying?
You could argue that Vavle Software have a lot of buying power - but not talking about a handful of games, one or two publishers... We're talking about a lot of games and many different publishers, not to mention the fact that GOG.com is the smallest of stores out there.
I find it pretty unlikely that if GOG.com are really trying, they'd be so far behind with Linux releases... Particularly given that many of these are older titles that aren't going to fund a quarter of the staff christmas party, let alone make a publisher wealthy beyond their widest dreams.
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Sometimes publishers cause a delay (they don't care about old games much), sometimes developers are too busy (inXile only recently released Linux version of The Bard's Tale on GOG, while Windows one was there for a long time already). Plus GOG focuses more on the new releases, and backlog of already released games has lower priority. So it's coming when it's possible. But don't hesitate to remind them, they often explain the reason for delays.
For instance Metro Last Light didn't get the Linux version because Deep Silver didn't give it. And Deep Silver said it's still TBD.
For instance Metro Last Light didn't get the Linux version because Deep Silver didn't give it. And Deep Silver said it's still TBD.
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Quoting: CybaCowboyBut are GOG.com really trying?
You could argue that Vavle Software have a lot of buying power - but not talking about a handful of games, one or two publishers... We're talking about a lot of games and many different publishers, not to mention the fact that GOG.com is the smallest of stores out there.
Keep in mind that, often, one of these two things is in play:
1. For the native ports, "Steam holds about 70% of our market and GOG won't accept our Steam builds. Making and bugfixing two Linux builds is too much work. We just won't let GOG sell it on Linux." (I can't remember where I got that number but I seem to remember various figures saying in the vicinity of 70%)
2. For older stuff, "Stop bugging us until the contract is up for renewal."
Also, at least in the case of Defender's Quest, GOG was the only significant non-Steam download store other than Steam. (Direct sales aren't a "store" and, last I heard, Kongregate didn't do downloads )
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Thanks for the information ssokolow. That does help alleviate the issue somewhat.
I have gone to the trouble of creating two distinct custom launchers for the GOG.com version. One is a command-line prompt using BASH and the other is a graphical launcher using Zenity.
http://www.blood-wiki.org/index.php/Installation#Custom_GOG.com_Launchers
I can't help but feel that I have been doing a lot of their own work for them though.
I have gone to the trouble of creating two distinct custom launchers for the GOG.com version. One is a command-line prompt using BASH and the other is a graphical launcher using Zenity.
http://www.blood-wiki.org/index.php/Installation#Custom_GOG.com_Launchers
I can't help but feel that I have been doing a lot of their own work for them though.
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I should also probably mention that we have a gallery of high quality Blood screamshots over at the Blood Wiki for anyone who wants take a more expansive look at the game:
http://www.blood-wiki.org/index.php/Blood_Screamshot_Gallery
http://www.blood-wiki.org/index.php/Blood_Screamshot_Gallery
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