Updated: We asked them about it, and they simply linked us to their previous update on it with a "more info soon" message.
Update 2: Someone involved with Larian took to reddit anonymously to mention a few things. Linking to our comment here in case it is later removed.
Update 3: The comments on reddit from the Larian employee have been deleted, but they did include such things like:
And (this one is edited to bleep out a naughty word)
The plot thickens.
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.
The saga of waiting for some games on Linux seems like it will never end, and the latest possible casualty might be Divinity: Original Sin.
Back in March of this year, they did detail why it was taking so long to port, and they were supposed to be working on a big new update which needed their focus, but it seems they have also been working on a new game that will be shown off at E3 this year.
We haven’t heard from them since that post on their forum, and with a new game being worked on with a Publisher it’s quite hard to imagine them diverting resources back to giving Divinity that promised Linux version.
It’s a nice reminder to not back things on Kickstarter to save some heartache. I imagine people are getting a little annoyed after nearly a year of waiting.
What say you?
Source
@gamingonlinux This is an update posted on our forums http://t.co/xtB9ZYNsll - we will have more information soon and will share it asap.
— Larian Studios (@larianstudios) May 6, 2015
Update 2: Someone involved with Larian took to reddit anonymously to mention a few things. Linking to our comment here in case it is later removed.
Update 3: The comments on reddit from the Larian employee have been deleted, but they did include such things like:
And (this one is edited to bleep out a naughty word)
The plot thickens.
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.
The saga of waiting for some games on Linux seems like it will never end, and the latest possible casualty might be Divinity: Original Sin.
Back in March of this year, they did detail why it was taking so long to port, and they were supposed to be working on a big new update which needed their focus, but it seems they have also been working on a new game that will be shown off at E3 this year.
We haven’t heard from them since that post on their forum, and with a new game being worked on with a Publisher it’s quite hard to imagine them diverting resources back to giving Divinity that promised Linux version.
It’s a nice reminder to not back things on Kickstarter to save some heartache. I imagine people are getting a little annoyed after nearly a year of waiting.
What say you?
Source
Some you may have missed, popular articles from the last month:
Well I don't see anything wrong with a new project, what else should they do. They can't let 2 devs work and the rest of the studio sits behind them watching. They also said in the last update that they had to start from zero again and all because of third party software :/
Devs should really check that before they confirm something. But at least they port it in house.
Same here :(
Devs should really check that before they confirm something. But at least they port it in house.
Quoting: GuestStill waiting for Skullgirls port here.
Same here :(
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To be fair, Larian did expand after their recent success to where they now have 2 locations. It;s entirely possible that this game is being made at the newly opened location that would have nothing to do with the Linux port of D: OS.
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I'm one of those that fell pray to the promise of a Linux version on Kickstarter, although I knew in the back of my mind this might happen. I also figured if it did happen, then I would never donate to a "promise" on kickstarter ever again. I'm just glad that Steam has early access now which is much like kickstarter. This way we can at least see when a version of Linux is released and get early access reviews on the state of the game so we can make informed decisions about purchasing the game.
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I'm more than fine that they are working on new games already. They have to keep the company up and running to survive. I guess it is quite clear that only porting D: OS for Linux wouldn't bring enough money.
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When a game is promised to have linux support the GOL community has to ask if the game renderer will be OpenGL. D3D is a no go for us.
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I asked them about it here. No idea if they'll answer, but I have low expectations. See also https://en.wikipedia.org/wiki/Focus_Home_Interactive
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At the end of the day, I hope we all have learned that Kickstarter is just another form of pre-ordering, which by itself is stupid and very pointless in the digital age, except with the added risk of having paid real money for vaporware. Especially when we're talking about a Linux version. Stop paying for games before they're done! This is the the only lesson to take home from this and other situations like it. The sooner we realize this, the better. Crowdfunding seems like a good idea in theory, and when it's done by responsible parties, it is good. But there are all too often projects like this that fail to deliver or delay delivery for so long that you may as well have never contributed in the first place, and just waited for one of the twenty bargain-bin sales that passed between the Windows release and the Linux port, and you can never tell which company is going to fail you and which will hold up their end of the rather sweet deal they got, until it's too late.
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No, it's not stupid and pointless. Crowdfunding is not pre-ordering. It's like comparing investment and a loan. They are different, even if they appear similar on the surface (i.e. you give money in advance).
Investment means you support some project you are interested in and without you (the investor), that project is not going to be made at all. Investments have risks (i.e. projects failing, not delivering the expected result and so on). That's what crowdfunding is - collective investment of interested people into some project.
Pre-ordering is simply giving loan for nothing. I.e. you give your money to someone who doesn't depend on it for development, but can use that money for duration between your pre-order and release (for instance they can profit from that money in any way they want during that time). So why pre-order? Because you like those developers so much that you want to offer them a loan? May be, if that's how you view it, but otherwise - it's a weird practice.
Investment means you support some project you are interested in and without you (the investor), that project is not going to be made at all. Investments have risks (i.e. projects failing, not delivering the expected result and so on). That's what crowdfunding is - collective investment of interested people into some project.
Pre-ordering is simply giving loan for nothing. I.e. you give your money to someone who doesn't depend on it for development, but can use that money for duration between your pre-order and release (for instance they can profit from that money in any way they want during that time). So why pre-order? Because you like those developers so much that you want to offer them a loan? May be, if that's how you view it, but otherwise - it's a weird practice.
3 Likes, Who?
How about we all wait and see? Last year when the devs of Starbound announced they're working on a new game there was a wave of howling that there hasn't been an update for ages and the Steam forums were full of silly little trolls that b*tched how the game was a scam and they wanted they money back. 8 months and 2 big winter/spring updates later it's actually "a great and feature rich" game. So, everybody calm down. If you thought the Linux port was high on the priority list - then you were overly optimistic. I for one am positive Larian will deliver sooner or (rather) later.
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Quoting: ShmerlNo, it's not stupid and pointless. Crowdfunding is not pre-ordering. It's like comparing investment and a loan. They are different, even if they appear similar on the surface (i.e. you give money in advance).
Investment means you support some project you are interested in and without you (the investor), that project is not going to be made at all. Investments have risks (i.e. projects failing, not delivering the expected result and so on). That's what crowdfunding is - collective investment of interested people into some project.
Pre-ordering is simply giving loan for nothing. I.e. you give your money to someone who doesn't depend on it for development, but can use that money for duration between your pre-order and release (for instance they can profit from that money in any way they want during that time). So why pre-order? Because you like those developers so much that you want to offer them a loan? May be, if that's how you view it, but otherwise - it's a weird practice.
^ This.
Crowdfunding does come with inherent risks though. And as Linux users we take bigger risks when pledging money to a project. I still think it's absolutely worth it for the reasons Shmerl mention, and because Kickstarter, and other crowdfunding sites, are new platforms where we can make ourselves noticed with our enthusiasm and help in spreading the word. We're not yet at a point where profitability alone is reason enough for most developers to support Linux.
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