Updated: We asked them about it, and they simply linked us to their previous update on it with a "more info soon" message.
Update 2: Someone involved with Larian took to reddit anonymously to mention a few things. Linking to our comment here in case it is later removed.
Update 3: The comments on reddit from the Larian employee have been deleted, but they did include such things like:
And (this one is edited to bleep out a naughty word)
The plot thickens.
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.
The saga of waiting for some games on Linux seems like it will never end, and the latest possible casualty might be Divinity: Original Sin.
Back in March of this year, they did detail why it was taking so long to port, and they were supposed to be working on a big new update which needed their focus, but it seems they have also been working on a new game that will be shown off at E3 this year.
We haven’t heard from them since that post on their forum, and with a new game being worked on with a Publisher it’s quite hard to imagine them diverting resources back to giving Divinity that promised Linux version.
It’s a nice reminder to not back things on Kickstarter to save some heartache. I imagine people are getting a little annoyed after nearly a year of waiting.
What say you?
Source
@gamingonlinux This is an update posted on our forums http://t.co/xtB9ZYNsll - we will have more information soon and will share it asap.
— Larian Studios (@larianstudios) May 6, 2015
Update 2: Someone involved with Larian took to reddit anonymously to mention a few things. Linking to our comment here in case it is later removed.
Update 3: The comments on reddit from the Larian employee have been deleted, but they did include such things like:
And (this one is edited to bleep out a naughty word)
The plot thickens.
I imagine this is going to upset a lot of people waiting on the promised port of Divinity: Original Sin. Larian Studios are working on a new game.
The saga of waiting for some games on Linux seems like it will never end, and the latest possible casualty might be Divinity: Original Sin.
Back in March of this year, they did detail why it was taking so long to port, and they were supposed to be working on a big new update which needed their focus, but it seems they have also been working on a new game that will be shown off at E3 this year.
We haven’t heard from them since that post on their forum, and with a new game being worked on with a Publisher it’s quite hard to imagine them diverting resources back to giving Divinity that promised Linux version.
It’s a nice reminder to not back things on Kickstarter to save some heartache. I imagine people are getting a little annoyed after nearly a year of waiting.
What say you?
Source
Some you may have missed, popular articles from the last month:
Quoting: ShmerlWell, you care but not enough to enable the project with your support. Does that sound better? As I said, without backers they won't be made at all.
No, that doesn't sound better. You're trying really hard to make me sound bad here.
Someone not departing with their money for promises and nothing more does not mean they don't care. Maybe I simply have much higher priorities with my money? Or maybe I don't feel like "investing" in risky projects that often have problems like this is a good idea?
1 Likes, Who?
Quoting: liamdaweNo, that doesn't sound better. You're trying really hard to make me sound bad here.
Why bad? It's not like anyone is required to participate in those projects. But those who want to see them made - do (since that very participation enables them).
Quoting: liamdaweOr maybe I don't feel like "investing" in risky projects that often have problems like this is a good idea?
That's exactly what I'm saying. Those who care enough about those projects are willing to risk their investment, since they know that otherwise those projects won't be made at all.
And I'm not sure there is any indication that such problems occur often. There are a lot of successful crowdfunded releases with Linux versions.
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Quoting: ShmerlQuoting: liamdaweNo, that doesn't sound better. You're trying really hard to make me sound bad here.
Why bad? It's not like anyone is required to participate in those projects. But those who want to see them made - do (since that very participation enables them).
You're saying I don't care, when I obviously do, or I wouldn't be here.
Quoting: ShmerlQuoting: liamdaweOr maybe I don't feel like "investing" in risky projects that often have problems like this is a good idea?
That's exactly what I'm saying. Those who care enough about those projects are willing to risk their investment, since they know that otherwise those projects won't be made at all.
And I'm not sure there is any indication that such problems occur often. There are a lot of successful crowdfunded releases with Linux versions.
Again, if someone doesn't support Kickstarter, it doesn't mean they don't care. It means they don't pay out money on nothing but promises.
This argument is getting silly now, so I shall not participate in it with you further, I've made my point several times.
1 Likes, Who?
Quoting: liamdaweYou're saying I don't care, when I obviously do, or I wouldn't be here. <...>
Again, if someone doesn't support Kickstarter, it doesn't mean they don't care. It means they don't pay out money on nothing but promises.
It means they simply don't care enough or think that prospects of success are so low, there is no point to bother. Others care enough and expect a successful outcome. It's not silly, that's just how it is.
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Quoting: ShmerlQuoting: liamdaweYou're saying I don't care, when I obviously do, or I wouldn't be here. <...>
Again, if someone doesn't support Kickstarter, it doesn't mean they don't care. It means they don't pay out money on nothing but promises.
It means they simply don't care enough or think that prospects of success are so low, there is no point to bother. Others care enough and expect a successful outcome. It's not silly, that's just how it is.
I said I wouldn't participate again, but this really will be my last on it, because this is going too far now. To be frank I think your point of view is extremely unreasonable.
Now you've changed from they "don't care", to they "don't care enough"...*sigh*
There's a big difference between saying someone doesn't care to just having varying levels of interest. I care about all Linux games, but Divinity is not a Linux game right now. A year after the Windows release, and it's still just words. I am interested in it, and may even buy it when they eventually release it.
Does that mean I don't care because I didn't back their and others Kickstarters? Hell no it doesn't. It means I spend my money on games that already exist for Linux. I like to play games, not play waiting games.
1 Likes, Who?
What's not clear? Those who say they care, but don't support the project indirectly cause it to fail (by their inaction) if that project doesn't get enough backers. I.e. in the end - they don't care enough. Saying "I care, but won't support you" is pretty useless for that very project which wasn't made.
1 Likes, Who?
Quoting: GuestAgain, it's not up to the people caring to convince the project, it's up to the project to convince the people caring to give money.
Of course in order to gain support they need to convince you that the project is worth it, but I'm not talking about that. Liam and some others above said no crowdfunded project should be supported, because there is always risk (no matter what they can convince you about). That's plain wrong.
1 Likes, Who?
Also, keep in mind that making a campaign itself is something that many of these developers never did before. So how well they run it can vary depending on their experience.
Here is a video about it: https://www.youtube.com/watch?v=iBR6TOdb73g
Here is a video about it: https://www.youtube.com/watch?v=iBR6TOdb73g
1 Likes, Who?
Is there any data? I'm not sure about "too many times". At least not amongst the projects that I personally backed. I guess may be someone made some global research on this.
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Quoting: ShmerlIs there any data? I'm not sure about "too many times". At least not amongst the projects that I personally backed. I guess may be someone made some global research on this.
I haven't crunched the numbers on it, but you'd probably get a good approximation by comparing promised and delivered from this list of Kickstarter funded games on Steam (some delivered games might not be on Steam). I have a couple of experiences with failure to deliver for Linux, but most have been good, so I'm still happy to back campaigns when I feel it's reasonably safe to assume the developers will be able to deliver.
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