After half a year of work, Godot, the most advanced open source self-contained game development environment reached version 1.1. This game engine is a community developed effort to produce an open (and no strings attached) alternative to large commercial software such as Unity and Unreal. This release focuses on improvements to the 2D engine so all features used by modern 2D games are implemented.
http://www.godotengine.org/wp/godot-1-1-out/
A video showcase with all the new work is available:
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8 comments
Juan, les mande un email pidiendo una entrevista sobre Dog Mendonca para publicar en esta pagina. Se puede hacer o todavia no pueden dar informacion sobre el juego?
Indeed they are. This must either have been written a long time ago, or should be tagged as advertisement.
I think this reflects a misunderstanding of what "open source" is. According to both the original definition and the common usage, "open source" is more or less the same thing as "Free/Libre" software. It just emphasizes different issues. Just being freeware, available for no dollars, does not make something open source, nor does even the ability to look at the source code. If you can't make changes and redistribute, it ain't open source.