Wine team released today another development release of their software. Version 1.7.44 have many small changes including 59 bugfixes.
A new issue of World Wine News is also available: #391
The few most interesting features introduced in this release:
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.44.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.44.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
A new issue of World Wine News is also available: #391
The few most interesting features introduced in this release:
- More support for the COM interfaces of the RichEdit control.
- Initial version of a SmartTee filter.
- Some more support for the ARM64 platform.
- Support for the null device kernel object.
- Various bug fixes.
To learn more about this release pleas visit this announcement.
The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.44.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.44.tar.bz2
To get the most recent changes, a git repository is a good starting point.
Binary packages should be available for a download as soon as the build process is finished.
Check out Page 2 for the list of fixed bugs!
Some you may have missed, popular articles from the last month:
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10 comments
In this wine version burnout paradise online mode works, no more crash at connect moment
View video on youtube.com
This is other titles in this wine version
View video on youtube.com
View video on youtube.com
View video on youtube.com
^_^
View video on youtube.com
This is other titles in this wine version
View video on youtube.com
View video on youtube.com
View video on youtube.com
^_^
0 Likes
why is the oficial wine ubuntu ppa abandoned? the newest version there is 1.7.38... am I missing something? :(
0 Likes
why is the oficial wine ubuntu ppa abandoned? the newest version there is 1.7.38... am I missing something? :(
Normally official ppa stay outdated ( :'( ) however Rico Tzschichholz ppa* have more updated wine vanilla ppa (normally compile lastest wine vanilla around 2 days however sometimes take around 5 or 6 days)
PPA Ricotz
^_^
1 Likes, Who?
Normally official ppa stay outdated ( :'( ) however Rico Tzschichholz ppa* have more updated wine vanilla ppa (normally compile lastest wine vanilla around 2 days however sometimes take around 5 or 6 days)
https://launchpad.net/~ricotz/+archive/ubuntu/unstable
I remember that the official PPA used to get updates pretty fast, not like two and a half months without updates... but oh well, I guess I'll have to check this PPA out.
Thanks!
0 Likes
why is the oficial wine ubuntu ppa abandoned? the newest version there is 1.7.38... am I missing something? :(
If you use Wine for gaming then I suggest Wine-Staging, it's updated more frequently and games run better due to the CSMT feature: https://launchpad.net/~pipelight/+archive/ubuntu/stable/+packages
0 Likes
why is the oficial wine ubuntu ppa abandoned? the newest version there is 1.7.38... am I missing something? :(
If you use Wine for gaming then I suggest Wine-Staging, it's updated more frequently and games run better due to the CSMT feature: https://launchpad.net/~pipelight/+archive/ubuntu/stable/+packages
Staging maybe good idea if you dont send bugs or other related problems to wine because wine staging is patched version*
*wine dont support any wine patched version
However in good things wine staging have sebastian lackner and many patches of him have approved but others no, but in burnout online case is solved thanks sebastian patch is approved and mark harmstone contributed with various things related with wine sound (wine speaker configuration in wine vanilla stay is him contribution)
^_^
0 Likes
With PlayOnLinux you can download easily the latest Wine version, vannila and staging, in 32 or 64 bits. You can even associate different WIne version for your WIndows apps.
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With PlayOnLinux you can download easily the latest Wine version, vannila and staging, in 32 or 64 bits. You can even associate different WIne version for your WIndows apps.
Also good idea too and as you said allows use different wine versions, however you dont send bugs or other related problems to wine because playonlinux (playonlinux for them count as wine patched version for now) results dont acccepted by wine
However if you use playonlinux, gamersonlinux have many usefull guides for many games
Gamersonlinux
^_^
0 Likes
I have to say I'm impressed what wine can do this days. I have finished Witcher 1 Enhanced Edition on wine 1.7.x (with some minor bugs) and it was very smooth. Now I'm playing DIRT 3 and it works very well too. Some time ago I was playing Diablo 3, and quality was also very good.
I know that this is not Steam related topic, but I want to write small off-topic sentences. I have to say that in my opinion Valve should use PlayOnLinux to wrap some games that work very good on different wine versions and use PlayOnLinux in native steam client with some special marker (like SteamOS logo with small wine cup part for example). From my point of view if it would be seamless for the user but it would make "porting" of some titles to simpler, then why not to use this opportunity. Because let's be honest - some older games can have higher hardware requirements than on Windows and it will still be ok - right now Valve's main goal should be to create big library of big titles. Second step would be to convince big companies to use Vulkan API. It would convince more users to switch to Linux - and it would make this market more attractive to big companies.
Anyway, going back to wine - I'm waiting for DX10 support. This would make giant step forward. But having DX9 support with DX12 on the road makes wine not useable for newer titles. Hope guys from Wine development team will find a solution for DX10 and maybe even DX11 at some day.
And last thing - @mrdeathjr I am impressed with Your work. Whenever I wonder how does the game work on the wine I hope I will find Your movie on the Youtube. Hope You will continue this great work.
I know that this is not Steam related topic, but I want to write small off-topic sentences. I have to say that in my opinion Valve should use PlayOnLinux to wrap some games that work very good on different wine versions and use PlayOnLinux in native steam client with some special marker (like SteamOS logo with small wine cup part for example). From my point of view if it would be seamless for the user but it would make "porting" of some titles to simpler, then why not to use this opportunity. Because let's be honest - some older games can have higher hardware requirements than on Windows and it will still be ok - right now Valve's main goal should be to create big library of big titles. Second step would be to convince big companies to use Vulkan API. It would convince more users to switch to Linux - and it would make this market more attractive to big companies.
Anyway, going back to wine - I'm waiting for DX10 support. This would make giant step forward. But having DX9 support with DX12 on the road makes wine not useable for newer titles. Hope guys from Wine development team will find a solution for DX10 and maybe even DX11 at some day.
And last thing - @mrdeathjr I am impressed with Your work. Whenever I wonder how does the game work on the wine I hope I will find Your movie on the Youtube. Hope You will continue this great work.
1 Likes, Who?
I have to say I'm impressed what wine can do this days. I have finished Witcher 1 Enhanced Edition on wine 1.7.x (with some minor bugs) and it was very smooth. Now I'm playing DIRT 3 and it works very well too. Some time ago I was playing Diablo 3, and quality was also very good.
I know that this is not Steam related topic, but I want to write small off-topic sentences. I have to say that in my opinion Valve should use PlayOnLinux to wrap some games that work very good on different wine versions and use PlayOnLinux in native steam client with some special marker (like SteamOS logo with small wine cup part for example). From my point of view if it would be seamless for the user but it would make "porting" of some titles to simpler, then why not to use this opportunity. Because let's be honest - some older games can have higher hardware requirements than on Windows and it will still be ok - right now Valve's main goal should be to create big library of big titles. Second step would be to convince big companies to use Vulkan API. It would convince more users to switch to Linux - and it would make this market more attractive to big companies.
Anyway, going back to wine - I'm waiting for DX10 support. This would make giant step forward. But having DX9 support with DX12 on the road makes wine not useable for newer titles. Hope guys from Wine development team will find a solution for DX10 and maybe even DX11 at some day.
And last thing - @mrdeathjr I am impressed with Your work. Whenever I wonder how does the game work on the wine I hope I will find Your movie on the Youtube. Hope You will continue this great work.
Yeah actually wine must be capable runs many games (DX9 and before have many titles) and improve day by day
In my case stay waiting CSMT in oficial branch, wine 1.8 when give huge improvements compared to 1.6
DX10 and others maybe in long term, mainwhile some titles begins appear in native form (eon ports included)
At least thanks, main objective of channel is give some idea about wine compatibility and some idea about time gameplay and things related with this (bugs, config tricks and others depending title)
^_^
0 Likes
*Translation:
If you do not get the reference, it is your fault not mine.
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