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A free standalone(-ish, I'll talk about that a bit later) Portal 2 mod called Portal Stories: Mel has been released on Steam. So those who want more Portal can get it in the form of 22 levels and approx. 6-10 hours of gameplay.

Portal Stories: Mel tells the story of Mel, a test subject of Aperture in the 1950s who is supposed to test the Aperture Science Short-Term Relaxation Vault, a device that is supposed to induce sleep and relaxation in mere seconds. And, as usual, the experiment fails horribly and you wake up in the ruins of the Aperture Science facility. You meet a personality core who guides you through the facility to escape. Yes, it also has portals and a very retro Aperture Science Handheld Portal Device.

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The mod comes completely free of charge and is standalone, meaning that you do not need to have Portal 2 installed. However, you do need to own Portal 2 in order to play the mod. I'm guessing that is the way they could ship it for free. The modification offers an entirely new story, entirely new levels and a new original soundtrack, which also comes free of charge.

I've played a bit of the mod and it seems to be specifically aimed at people who played Portal 2. There is very little tutorial stuff, you are expected to know what you are doing. And the difficulty curve is pretty steep. But I think it's a wonderful little mod for people who want more Portal because there can never be enough Portal. There was a bug in the original release which was missing some Linux files to make the mod work but that has now been patched in.

So, go ahead and get the mod. Your only reason for not getting it would be not owning Portal 2, which would already be a sin in itself. By the way, anyone up for some cake?

Article taken from GamingOnLinux.com.
Tags: Action, Mod, Puzzle
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I'm a Linux gamer from Finland. I like reading, long walks on the beach, dying repeatedly in roguelikes and ripping and tearing in FPS games. I also sometimes write code and sometimes that includes hobbyist game development.
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11 comments

Keyrock Jun 29, 2015
Great mod. I'm about halfway-ish through it, I think, and I'm really enjoying it. I am very happy that it is indeed more difficult than Portal 2, as my biggest complaint about Portal 2 was that it was too easy. Can't beat the price either.
edo Jun 29, 2015
Looks good

Great mod. I'm about halfway-ish through it, I think, and I'm really enjoying it. I am very happy that it is indeed more difficult than Portal 2, as my biggest complaint about Portal 2 was that it was too easy. Can't beat the price either.
lol I actually had to be checking out a gameplay video to finish it, I know I would have to do the same with this mod too.
scaine Jun 29, 2015
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Not just hard - nails. In fact, the only problem with the game is the slow pace, forced by frankly shockingly difficult puzzles every step of the way. I had to sleep on a puzzle last night, got it tonight, and now I'm stuck again.

I agree that it's great they've managed such difficulty, but EVERY... SINGLE... CORRIDOR... is a challenge and it's beginning to hurt the experience. I'm spending an hour or longer on a single room, which is ultimately becoming a bit frustrating.

Very high quality though and some great new content, like water, switches for emancipation grids and killer emancipation grids.

Really impressive. And free! Huge congratulations to the team.
ElectricPrism Jun 29, 2015
My biggest issue with Portal 2 was that puzzles generally only had 1 solution. In Portal 1 some Puzzles allowed placement of portals in areas that had no relevance and you could create odd solutions sometimes which made the game feel expansive instead of locked down.

Also, GladOS spoke much more eloquently in "Portal 1", eg: "You will be missed" meant she was going to kill you.

In Portal 2 - she has no tact, no intuition and no evil she simply calls you "fat" straight out - there is no whitt. Sure the dumb masses will get the joke - but it comes off much more prude and football cheerleader dumb. GladOS was a evil mastermind - In Portal 2 she becomes a ally and a Potatoe - Picard would triple facepalm as did I when I played through Portal 2.

But it all makes sense why the story is so terribly "forced" - they never intended to make a sequel at all - a lot of the assets during production were meant to make the game a Portal Prequel - and management couldn't justify "wasting money on all that Aperture Laboratories level design and models. So they pointlessly shoehorned it into the Sequel to save a buck and adapted the story to accommodate, eg: Maximize Profits. Portal 1 on the other hand was started in some guys dorm as a passion project. Very differen't spawning pool environments for a Portal game.

Additionally I didn't like the new puzzle mechanics - speed goo and jump goo - I mean seriously? The Formula to make games "Fun" is to keep the game mechanics simple - we don't need light bridges and speedy jumpy goo - it's like when you take a classic like Super Mario Bros 1 and ask - why was this so fun? You literally run to the right and jump, and you can duck slide - the game has no other major mechanics.

Portal was well - Portals. Now Portal decided to get whacky since they "made it big" from Portal 1. It's like bears or candy bars where they pointlessly add all this extra shit in an attempt to make it "better" and "20% more peanuts" or whatever. The Candy bar should literally be Choc-late, and peanut-butter and maybe caramel max - then you read the nutrition facts and get a stroke from them deviating from a very simple recipe.

Portal 2 should be called "P.J.S.L.B" for Portals, Jumping, Sliding, Lasers & Bridges - Hey guys you play the latest PJSLB? Yeah it was great!

It's like "I can't believe its not butter!"

And in reality there's like 1% butter max.
scaine Jun 30, 2015
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Someone doesn't like Portal 2. So that's a thing? Okay.

If you didn't like the new mechanics in Portal 2, ElectricPrism, you might as well not play Mel. It's fantastic, but it's clearly not for you.

Unlike you, though, I like variety in my gameplay. Simple things are fine, but the interplay of diverse, surprising, interlocking puzzles - that's a beautiful thing. Oh - and stay away from the Talos Principle. That's also not for you.
BillNyeTheBlackGuy Jun 30, 2015
I kept getting stuck in the game, so I just uninstalled it and went back to playing The Talos Principle. IMO, pacing plays a huge part in puzzle games. If you're just going to throw a whole bunch of hard puzzles in the beginning and not ease me into it then I'm going to lose interest.
ElectricPrism Jun 30, 2015
Someone doesn't like Portal 2. So that's a thing? Okay.

If you didn't like the new mechanics in Portal 2, ElectricPrism, you might as well not play Mel. It's fantastic, but it's clearly not for you.

Unlike you, though, I like variety in my gameplay. Simple things are fine, but the interplay of diverse, surprising, interlocking puzzles - that's a beautiful thing. Oh - and stay away from the Talos Principle. That's also not for you.

You're likely correct, notice however that I didn't critique any Portal 2 Mods - the primary disappointing element of the game was the poorly written story and tryhard attempts at "humor" which are as bad as recent Adam Sandler films suchas "Jack and Jill".

It's simply that some people go crazy when their pet project gets big and they start letting the audience effect the interior universe of a story - eg: the Villian is so cool that the writers want to capitalize on their "coolness" and make them into a Hero. They completely forget that we loved them because they were evil. Darth Vader (becomes whiny child Anakin Skywalker), Queen of Blades (becomes Sarah Kerrigan - commits genocide against the human race, alien dictator { The Hitler of Space} becomes Space Jesus who now is prophecied to save the universe), GladOS [a Pshyco Sadistic Computer with severe morality issues who kills humans in the thousands by performing experimentation] (Becomes the poor victim of a Data Transfer and a Helpless Potatoe who makes jokes in poor taste about turkey dinner and my fat ass.) WTF? Seriously WTF? Nowhere in System Shock 3 should Shodan ever reform and run a Child Daycare.

Unlike you I like good stories and meaningful character development m8 ;) Just Kidding Bro, but my point is that when you go to Mc Donalds and order a hamburger it should not try to compete with Taco Bell and include Beans, Taco Sauce or Pizza - everyone knows a Hamburger should not contain watermelon or Yogurt - in the same that Way Portal 1 !== Portal2 - they messed with the formula and now to me the Story and character development of GladOS ruined the character and forever ruined the Portal Series in my eyes. If a game is about gameplay only it should not include a story, or the story should not suck. Maybe I can pretend that Portal 2 doesn't exist and close my eyes or drink some bleach to forget about Portal 2 and then GladOS can still be evil. At least Shodan isn't ruined yet.
flesk Jun 30, 2015
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I agree that the writing in Portal 2 is awful. I did mostly enjoy it as a puzzle game though, but it felt a lot more guided than the first game, and it got tedious long before I finished it. In my opinion, The Talos Principle is a much better game, and up there with Portal. The writing is superb and though the puzzles are as linear as those of Portal 2, the gameplay is spiced up by the often insanely clever overworld puzzles.

There's absolutely nothing wrong with a straight-up third-person puzzler though, and I think there's a good chance I might enjoy this mod.
sub Jun 30, 2015
I totally loved Portal 2!
Stupendous Man Jun 30, 2015
I totally loved Portal 2!
Yeah well, you know, that's just like your opinion man! - With that profile pic, how can I not say that! ;-)
I don't mind difficult puzzles as long as you can postpone them; this is what The Talos Principle does very well. I hate getting totally stuck in a game and not being able to advance until I solve the current puzzle.
I have downloaded Portal Stories but haven't had time to try it yet, and with the DLC for Talos Principle hopefully coming out very soon, I doubt I'll play Portal Stories any time soon.
sub Jul 11, 2015
Just tried this game, but it alwas crashes on start with

X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  42 (X_SetInputFocus)
  Serial number of failed request:  1638
  Current serial number in output stream:  1640


Any ideas?

It's an update ArchLinux system with

xserver 1.17.2
Catalsyt 15.7
awesome WM.

I saw an old similar bug report with NVidia so this seems
not related to AMD.

Portal 2 runs fine, btw.
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