Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.
Wine team released today another development release of their software. Version 1.7.45 have many small changes including 49 bugfixes.

A new issue of World Wine News is also available: #392

The few most interesting features introduced in this release:
  • Better debugging support on 64-bit Mac OS X.
  • Some more progress on DirectWrite implementation.
  • A number of RichEdit control fixes.
  • Beginning implementation of the old MSVCIRT C++ runtime.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.45.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.45.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
The comments on this article are closed.
2 comments

mrdeathjr Jun 13, 2015
In this wine version introduce new lib at compile: libunwind

View video on youtube.com

View video on youtube.com

In other issue with lav filters some titles with mpeg sequences works like as

View video on youtube.com

View video on youtube.com

View video on youtube.com

And other title affected is nosferatu wrath of malachi

View video on youtube.com

Maybe more later upload other results concern more some differences between 346 driver series and actual 352 series

^_^
mrdeathjr Jun 14, 2015
As commented before this test have relation more than nvidia drivers than wine but is good know because sometime ago talks about nvidia drivers upper 349 give drop performance in bioshock infinite (eon port = wine based)


In this tests with mirrors edge and dirt 3 appears some interesting thing about this

Mirrors Edge

Wine 1.7.45 + 352.09

View video on youtube.com

Wine 1.7.45 + 346.72

View video on youtube.com


Dirt 3 in this test have used same cars (metro and audi quattro) in same courses (finland-day and norway-night)

Wine 1.7.39 + 349.12

View video on youtube.com

Wine 1.7.45 + 346.72

View video on youtube.com


Respect mirrors edge have more fps (around 10 to 20fps more depending scene) but in dirt 3 is most notorius (around 20fps more in finland-day with metro and around 25fps more in norway-night with audi quattro)

However in other cases performance remains similar

For both test have used nvidia-thread optimization introduced in this pcsx2 linux version


PCSX2 04-06-2015 + 352.09

View video on youtube.com

PCSX2 04-06-2015 + 346.72

View video on youtube.com


Maybe more later add other results

^_^
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: