https://www.youtube.com/watch?v=5kUCMT8JNjQ
DiRT Showdown is a good looking racer that is now officially confirmed for Linux, and it is available to pre-order.
We didn't know who was doing the port before today, but a tweet just sent out by Virtual Programming confirms it's true, and that you can pre-order it from their store.
The game will officially release on the 7th of August according to their store, no reason to doubt it as VP own that store.
Note: We advise never to pre-order anything, ever. The main news here is the game is confirmed.
System Requirements:
How do you feel about this? Their porting has improved a lot that's for sure.
DiRT Showdown is a good looking racer that is now officially confirmed for Linux, and it is available to pre-order.
We didn't know who was doing the port before today, but a tweet just sent out by Virtual Programming confirms it's true, and that you can pre-order it from their store.
The game will officially release on the 7th of August according to their store, no reason to doubt it as VP own that store.
Note: We advise never to pre-order anything, ever. The main news here is the game is confirmed.
DiRT Showdown for Mac & Linux, 20% discount on preorders only.
— Virtual Programming (@virtualprog) July 31, 2015
http://t.co/sBnR5hj67m
#Linux
#Mac
System Requirements:
QuoteMINIMUM:
OS: Ubuntu 14.10, Mint 17.1 or similar Linux distribution
Processor: AMD Athlon 64 x2 or Intel Core2Duo @3.2Ghz
Memory: 4 GB RAM
Graphics: nVidia/AMD OpenGL 4.1 level compatible
Graphics Memory: 1GB
Hard Disk Space: 12GB
Sound: PulseAudio/ALSA Compatible
Steamworks (Requires a third-party download and account)
RECOMMENDED:
Processor: AMD Bulldozer or Intel Core i7
Memory: 8 GB RAM
Graphics: nVidia/AMD OpenGL 4.2 level compatible
Graphics Drivers: nVidia: nVidia 346.72 or better; AMD Catalyst (fglrx) 15.7 or better (MESA drivers and Intel Graphics are not currently supported)
How do you feel about this? Their porting has improved a lot that's for sure.
Some you may have missed, popular articles from the last month:
Quoting: silverphilBtw. i think the decision to let VP do a Linux port is for Codemasters to test how linux sales go in a safe way (for them, since VP ports cost less)Is that a fact? Doesn't VP demand a lump sum upfront whereas Feral and Aspyr get a percentage of Linux sales, essentially meaning that developers and publishers don't have to pay for a Linux port and the risk lies entirely with Feral and Aspyr?
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Quoting: FutureSutureQuoting: silverphilBtw. i think the decision to let VP do a Linux port is for Codemasters to test how linux sales go in a safe way (for them, since VP ports cost less)Is that a fact? Doesn't VP demand a lump sum upfront whereas Feral and Aspyr get a percentage of Linux sales, essentially meaning that developers and publishers don't have to pay for a Linux port and the risk lies entirely with Feral and Aspyr?
idk, it is just a thought. Since VP uses wrappers it should be theoretically cheaper for them to port a game (with worse quality though) than Feral or Aspyr,
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Quoting: MagbedHopefully Vulkan will change everything and we will finally forget about wrappers.I doubt Vulkan will change anything because Microsoft has a lot of money behind DirectX to keep it front and center with game developers. Unless the Vulkan group has an enormous pile of cash for promotion and training, they're going to find it as hard as ever to compete with DirectX.
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Quoting: Mountain ManAlso there's little chance older games and engines will suddenly sprout new Vulkan backends. The coding effort required isn't exactly trivial, nor cheap. Then there's the fact that the graphics api isn't the only thing that EOn/Wine actually wrap.Quoting: MagbedHopefully Vulkan will change everything and we will finally forget about wrappers.I doubt Vulkan will change anything because Microsoft has a lot of money behind DirectX to keep it front and center with game developers.
Quoting: Mountain ManUnless the Vulkan group has an enormous pile of cash for promotion and training, they're going to find it as hard as ever to compete with DirectX.Availability and quality of tools and documentation is also a factor. This is where d3d seems to shine when compared to ogl. It seems more difficult to create and debug quality OpenGL code.
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Ubuntu 14.10? Is a minium requirement? Really?
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Ubuntu 14.10? Is a minium requirement? Really? :|
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