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Update: Their PR email sent out later has confirmed multiplayer is Linux to Linux only.

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Good news folks, as another Feral Interactive port is coming very soon. Company of Heroes 2 will launch on our beloved platform on the 27th of August. The news just came out of the blue in a tweet, so here's the confirmation below:

Mac & Linux ready their armies: Company of Heroes 2 will arrive Aug 27 on Steam and soon after on MAS. Minisite: http://t.co/VUysnoVnR6

— Feral Interactive (@feralgames) August 18, 2015



Next week can't come soon enough, and it's great to see Feral step up their game and deliver another port so quickly!

It seems that AMD isn't supported again, as their system requirements only mentions Nvidia and Intel Iris Pro.

About the game (Official)
Direct your troops through fast-paced real-time battles in the brutal fight to turn the tide of World War II. From the desperate defence of Stalingrad to victory in Berlin, you must defeat a tenacious enemy and the deadly cold of the Russian winter.

Objective-based missions challenge you to maneuver soldiers, guns, and tanks across feature-rich environments to scope out the battlefield, secure targets and destroy enemies. Navigate the hazardous terrain, take advantage of cover and overcome the freezing temperatures and treacherous ice that can make the difference between crushing defeat and hard-won victory.

Features
- Engage in exhilarating tactical combat as you co-ordinate infantry, vehicles and artillery units in crucial real-time battles.
- Take the fight to the Eastern Front of World War II as you repel the enemy in this pivotal episode of 20th century history.
- Use the environment to your advantage as you position your troops behind cover and force your enemies into retreat as you advance from the icy Russian Steppe to the rubble-strewn streets of Berlin.
- Take command of historically-accurate units: tanks, artillery and soldiers, to recreate decisive Eastern Front battles in brilliant detail.
- Choose to command the Wehrmacht or the Red Army in Theater of War missions, a series of one-off scenarios, battles and challenges set on an unrivalled selection of maps.

System requirements
Minimum Requirements
OS: Ubuntu 14.04 (64bit) or SteamOS
Processor: 2.6 GHz
RAM: 4GB
Hard Disk: 35GB
Graphics: 1GB*
Input: Keyboard & Mouse

Recommended Requirements
Processor: 3.4 GHz
RAM: 8GB**
Graphics: 4GB

*Requires an Intel Iris Pro graphics card or an NVIDIA 600 series graphics card or better.

**NVIDIA 760 series card or better with driver version 352.21 or later.

Check the Feral Interactive minisite for CoH2. You can also find it on Steam, but don't order it until the Linux version is out! Article taken from GamingOnLinux.com.
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melkemind Aug 18, 2015
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  • Supporter
Quoting: TealI don't mean to oppose you or anything but could you provide any examples of game ports where the Linux port performs significantly (not few percent points that are well within margin of influence of different background system load) better than on Windows?

As far as I know, lower Linux performance is to some degree inherent to the lower quality drivers (including the Nvidia binary ones) as well as to quirks of OpenGL itself. This all will hopefully be remedied by VULKAN but for now I feel like it's a tad unfair to blame game porters for Linux performance being somewhat worse (of course, significant performance drop or any instability shouldn't be excused).

Ask and ye shall receive. Valve's Linux port of Left 4 Dead 2 significantly outperformed the Windows version. The key here, of course, is that it was not a third-party port. Companies like Feral aren't working with their own code. So, I don't know if it's an inherent problem with OpenGL or the drivers considering games that are day-one releases on Linux (like Victor Vran) seem to perform flawlessly. Perhaps it's more the inherent nature of porting.
WienerWuerstel Aug 18, 2015
QuoteGraphics: 4GB

I wonder how this one will run on a GTX 970 on the highest settings at 1920x1080 then. I guess we will know more in 8-9 days :D
Liam Dawe Aug 18, 2015
Quoting: WienerWuerstel
QuoteGraphics: 4GB

I wonder how this one will run on a GTX 970 on the highest settings at 1920x1080 then. I guess we will know more in 8-9 days :D

Oh god, poor me.
Mountain Man Aug 18, 2015
Quoting: melkemindAsk and ye shall receive. Valve's Linux port of Left 4 Dead 2 significantly outperformed the Windows version. The key here, of course, is that it was not a third-party port. Companies like Feral aren't working with their own code. So, I don't know if it's an inherent problem with OpenGL or the drivers considering games that are day-one releases on Linux (like Victor Vran) seem to perform flawlessly. Perhaps it's more the inherent nature of porting.
To be fair, that Left 4 Dead 2 test is three-years old now and not really relevant any more since both OpenGL and DirectX have improved since then.

But good call on Victor Vran. It shows that games on Linux don't have to lag behind their Windows counterparts. X-Plane 10 is another case study which proves that OpenGL is no slouch on cross platform games. Of course then we have Day 1 Linux releases like Cities Skylines which lag significantly behind Windows for some inexplicable reason.

So who knows.
rea987 Aug 18, 2015
Eventhough it breaks my heart a lot, I can understand the difficulty to make a crossplatform multiplayer release. As the developers stated on Reddit, if the netcode of the game uses OS specific libraries and rules; then it is extremely hard to provide crossplatform multiplayer support. Besides, there is an already established and active player base of Company of Heroes 2; it would be pretty risky to replace the gamecode of the Windows builds. I got it, fine. What I cannot get is the reason behind Linux vs Linux and Mac vs Mac multiplayer limitation. I mean, since both builds were handled by Feral, why did they not use same or Linux/Mac compatible middleware for multiplayer? That is a big shame...

http://steamcommunity.com/groups/maclinux#announcements/detail/111815589237224067
Pangachat Aug 19, 2015
Quoting: Mountain ManBlame AMD for their crap drivers.
115 games in my Linux/SteamOS library, 112 out of 115 just working fine, 3 not even start, or constantly crashing after the main menu. This three are Pixel Piracy, Dying Light, and SoM, convince me about crappy drivers.
Beamboom Aug 19, 2015
Quoting: melkemindAsk and ye shall receive. Valve's Linux port of Left 4 Dead 2 significantly outperformed the Windows version.

That's the one, single isolated example we got, and it's a question of a mere few percentages difference on a game with a very high framerate.
I mean, sure, we got that one example early on and it is of course a nice glimpse of what might be to come, but at this point in time it's an exception and not one I feel is fair to compare everything else against.
burnall Aug 19, 2015
Well, things won't change immediately regarding good ports on pair with Windows, Linux still needs masses to come and every port is now welcome. Even Mac which has significantly more users is having a shitty ports... I guess AMD is learning on tough lessons.

I'm just hoping that Steam OS is going to be a huge success, until then, we are small and insignificant for a big players to take us seriously.
ellie_feral Aug 19, 2015
Thanks for your questions about cross-platform multiplayer, penguins. For those of you interested in a technical explanation as to why it's not possible with CoH2, please read our new post on our Steam Group:

http://steamcommunity.com/groups/maclinux/discussions/0/528398719787800607/
Liam Dawe Aug 19, 2015
Personally, i'm just happy we get these games at all.

As long as they run, and run well, I don't really care how they run on Windows, since I don't use it.

The average Windows gamer won't care either, and that is what SteamOS is targetting, advanced users will build themselves a rig and/or stick with Windows.
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