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I say “another” because I class Distance as an awesome survival racer, but DiRT Showdown is much closer to a real racing game for us.
Note: I purchased a key to it myself when I saw it was released (by accident), but was later given a key to unlock a beta to help test it. Really liking Virtual Programming’s turnaround in attitude here, I absolutely applaud it.
About the game
Race, crash and hoon your way through a world tour of motorised mayhem in DiRT Showdown! Crowd atmosphere, social gameplay and accessibility are all ramped up in this turbo- injected shot of driving delirium. Smash down the accelerator and earn the adulation of frenzied crowds at hyper-energised events at iconic locations. Trick, speed and smash your way to victory, then do it again.
My thoughts
Port issues - Let’s get the bad stuff out of the way first.
Sadly, it’s not perfection yet.
The game will hang sometimes and not recover, VP don’t know exactly what’s causing it and my logs aren’t providing the answers yet. They have tried to fix the bug, but it still happens. Hopefully more reports will help them find why it’s happening. Please do send your logs to them if the game hangs for you. The eon.txt file can be found in the games install folder. It’s a rare bug that’s hard to nail down, so more people reporting it will get it fixed easier.
The game’s audio (OpenALSOFT) is locked to whatever the default current output is. If you plug in a USB headset, the game will not switch to it, or even allow you to switch to it in PulseAudio Volume Control. You need to load the game with the audio device you want set as the current output for it to work. This does not affect normal jack output for headphones. Not a major issue really. You can make it possible to move audio devices by using this file, and simply place it in your home directory under the name “.alsoftrc” and set “allow-moves = true”. Do that at your own peril, I’m not responsible for breakage, but it works for me.
If you have multiple monitors, you can force the game onto a monitor using this:
Quote--eon_force_display=*monitor*
Where *monitor* starts at 0
Gamepads can be a little strange, but my F310 mostly works fine. I say mostly as now and then I need to rotate both sticks around in the menu, and then it's somehow calibrated again.
Performance and gameplay
The first thing to note is performance, which really can’t be far off Windows, as it’s really quite impressive. It’s not really a question of if it’s close to Windows or not though, but the fact that even my old 560ti I dusted off to test was completely playable on High settings. It goes without saying how well it runs on my 970 really. If you’re interested, my previous benchmark article is here.
Note: You will want to turn the announcer audio down, it will only let you go down to 50%, but you will thank me. Most annoying thing to have in a racer, ever.
DiRT Showdown is more about smashing your opponents to put them off than simply racing around. Some game modes are even just all out car smashing battles, and I have been enjoying it rather a lot.
I’m a little torn between which is my favourite mode right now. Elimination is probably one of the most intense, as you are on a timer, and each time it reaches zero the person coming last is knocked out. That really does get your heart going a little bit, and I enjoy it every time.
I think my second favourite mode is probably 8-Ball, as the race has sections that overlap, and crashes will be plenty. There’s nothing like smooth sailing in first place, to be utterly annihilated by an oncoming car from your right, and then you’re last. It’s hilariously frustrating! It’s more amusing to be coming second, and see first places get literally swept off the track by an oncoming racer, and you sail past into first place.
One thing which really annoyed me was the particular event type called “Smash Hunter” that has you driving around a concrete area, and all you’re doing is knocking over coloured blocks. Who in their right mind thought “this is awesome”, I want them fired. Nothing about that game mode is fun, but the rest of the game really is.
My other critique is the choice of colours: why can’t I have a pink car in every class? The limited customization isn’t a major issue, but it would be nice to have and it would make the game feel a bit bigger.
Another annoyance is the score counter in the “Rampage” game-mode, you’re constantly crashing into others to get points, and the counter is constantly going. It sounds like there’s a cricket constantly in the room.
Final thoughts
Honestly, each time I boot it up I completely forget that it’s not native, and I just enjoy it. That’s exactly how it should be, this game has somewhat changed my mind about non-native porting solutions. It will completely change my mind when the issue of it hanging at random points is fixed.
Is it worth the £9.99 asking price? Absolutely. I've already put 13 hours into the beast.
Check out DiRT Showdown on Steam. I look forward to racing with some of you, and annoying you as I give you a little shunt.
Some you may have missed, popular articles from the last month:
Quoting: slaapliedjeI know this is going off topic for a game release, but figured I'd join in with the 'wtf, AMD?' I'm not really a big fan of either platform, my last build was AMD/nVidia because I use Linux 99% of the time, with the occasional boot into Windows for some games. But the AMD CPU/Chipsets have always been problematic for me, and this will be my last one, I'm done after the bull crap of last night. Not to mention having to do kernel arguments to work around some firmware bugs for IOMMU support, and my Roccat Tyon mouse causes boot loops if I don't unplug it before the kernel loads (it gives 'smpboot: do_boot_cpu failed (-1) to wakeup CPU#1-CPU#8), and then USB devices in general are more flaky than they should be, and my SSD drives have had weird random lockups, and then the BIOS decides to redefine which boot order they're in...
So yeah I'm done and will be upgrading as soon as I can get a i7-6700k CPU (some asshole is trying to sell one for 5200 USD on Amazon, http://www.amazon.com/Intel-Boxed-I7-6700K-Processor-BX80662I76700K/dp/B012M8LXQW/ref=sr_1_2?ie=UTF8&qid=1439832631&sr=8-2&keywords=i7-6700k )
Sorry, back on topic. DiRT Showdown looks pretty cool, I've had it for a long time, but haven't ever played it (because you know, rebooting into windows, blech). I'll give it a try with my Logitech G27 and let everyone know how it goes.
I don't have your problems and i use since 2004 AMD (CPU) and Nvidia (GPU and Chipset), but change my system 2013 to 64bit AMD CPU (AMD Phenom II X4 960T), Mainboard ASUS M5A88-V Evo, and Nvidia as GPU and all works fine.
Yes i only use opensuse: SuSE 7.2, 7.3, opensuse 9.1 -> 13.1. And this year i switch to opensuse Tumbleweed.
I used in every opensue the latest kernels.
Ok i musst remove for SoM my core unlocking (Kernel panics), but my OC is not a problem.
Last edited by LinuxGamesTV on 17 August 2015 at 8:18 pm UTC
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Quoting: GuestQuoting: BillNyeTheBlackGuyQuoting: aristoriasit is really sad to see the linux world completely focus on nvidia/intel.
We already have an intel monopoly and the same will happen with nvidia.
Everybody has some kind of responsibility, especially reporters - free or not.
Why? Free enterprise! Just saying ...
http://on-demand.gputechconf.com/siggraph/2015/video/SIG501-Piers-Daniell.html
^If AMD showed this kind of dedication to their Linux drivers, then the Linux world would focus of them better.le.
You mean dedication, like say, jump starting the entire Vulkan initiative? Obviously you haven't heard about Mantle, and what AMD have done with that.
"Obviously" you didn't read my post correctly nor did you watch the video. What does Mantle being related to Vulkan or even the creation of Mantle have to do with their dedication to linux?
Last edited by BillNyeTheBlackGuy on 17 August 2015 at 8:31 pm UTC
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Still not able to play the game but just need to share one thought regarding Liam's sentence:
QuoteGamepads can be a little strange, but my F310 mostly works fine. I say mostly as now and then I need to rotate both sticks around in the menu, and then it's somehow calibrated again.It was the same for me in Spec Ops: the Line and as far as I remember also many of you reported it in Bioshock: Infinite. I don't understand why VP guys do not listen to us - or in other words - why do they release games that everytime have the same issue.
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View video on youtube.com
good port 1080p, ultra: 70-140 FPS
AMD FX 8320@4,2ghz, GTX 970
SSR with 60FPS capture kills about 40% perf though
good port 1080p, ultra: 70-140 FPS
AMD FX 8320@4,2ghz, GTX 970
SSR with 60FPS capture kills about 40% perf though
2 Likes, Who?
Quoting: BillNyeTheBlackGuyQuoting: GuestQuoting: BillNyeTheBlackGuyQuoting: aristoriasit is really sad to see the linux world completely focus on nvidia/intel.
We already have an intel monopoly and the same will happen with nvidia.
Everybody has some kind of responsibility, especially reporters - free or not.
Why? Free enterprise! Just saying ...
http://on-demand.gputechconf.com/siggraph/2015/video/SIG501-Piers-Daniell.html
^If AMD showed this kind of dedication to their Linux drivers, then the Linux world would focus of them better.le.
You mean dedication, like say, jump starting the entire Vulkan initiative? Obviously you haven't heard about Mantle, and what AMD have done with that.
"Obviously" you didn't read my post correctly nor did you watch the video. What does Mantle being related to Vulkan or even the creation of Mantle have to do with their dedication to linux?
At the kernel 4.2 you get a brandnew AMD driver. This modules called AMDGPU.
AMDGPU was used from the blob and the OSS drivers.
The only difference are the openGL and reclocking (i think) stuff.
AMD makes more at the FLOSS drivers as Nvidia does and remember: the FLOSS drivers are not from AMD and Nvidia. AMD help and workds now at the FLOSS drivers. Did Nvidia the same?
The next goal was thats AMD has given his Mantel API to the Kronos Group for Vulkan.
What did Nvidia? Ok i can get now Cuda and VPAU, but thats all.
Last edited by LinuxGamesTV on 17 August 2015 at 8:56 pm UTC
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If you have medium or low end hardware, make sure to disable global illumination and advanced lighting. They reduce FPS when enabled, but I can't even tell the visual difference (It's the same on Windows). On higher-end hardware, it still costs, but maybe not enough to bother you.
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Any chance it's coming to GOG too? I'll try contacting the company behind the game (Codemasters).
Last edited by Shmerl on 17 August 2015 at 9:30 pm UTC
Last edited by Shmerl on 17 August 2015 at 9:30 pm UTC
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I don't think users should be supporting products that aren't ported natively, regardless of whether they perform okay with some annoying bugs. This just sends the message that it's okay to keep porting more games in this manner, and we will only have less and less native ports. There's a lot that can go wrong with non-native ports throughout the course of time, and judging by their past history, I doubt they'll ever fix their broken games, nor will the developer re-port their games in the future.
If we wanted to play non-native ports then we'd just use Wine with Gallium Nine, without all these silly bugs. Even that dreaded Witcher 2 port runs better in Wine that it does the 'non-native Linux port' from this developer.
In regards to AMD, the open source drivers are perfectly fine, and even now support OpenGL 4.2 in the impending Mesa 11 and LLVM 3.7 update coming to a bleeding-edge distribution near you. The performance matches, if not exceeds, the Catalyst drivers in all games, and as demonstrated earlier, using Wine with Gallium Nine provides a lot of benefits for games being executed in that manner.
Last edited by mmstick on 17 August 2015 at 9:30 pm UTC
If we wanted to play non-native ports then we'd just use Wine with Gallium Nine, without all these silly bugs. Even that dreaded Witcher 2 port runs better in Wine that it does the 'non-native Linux port' from this developer.
In regards to AMD, the open source drivers are perfectly fine, and even now support OpenGL 4.2 in the impending Mesa 11 and LLVM 3.7 update coming to a bleeding-edge distribution near you. The performance matches, if not exceeds, the Catalyst drivers in all games, and as demonstrated earlier, using Wine with Gallium Nine provides a lot of benefits for games being executed in that manner.
Last edited by mmstick on 17 August 2015 at 9:30 pm UTC
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What the hell it's only a tenner and with the lack of driving games at the moment worth a punt! Running an AMD CPU (FX 8350) and a Nvidia 760GTX GPU.
Due to inattention on my part am running the latest beta drivers on the GPU - pay attention when sorting out the PPA's folks :P
And to the devs - Burnout next, eh? ;)
Due to inattention on my part am running the latest beta drivers on the GPU - pay attention when sorting out the PPA's folks :P
And to the devs - Burnout next, eh? ;)
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I wrote to Codemasters about GOG release. Let's see what they'll say.
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